Player Matchup

Osiris
Osiris
Demonbananas428
Osiris
Level 29
God Stats
3W - 0L
1,621 SR
Queue Stats
18W - 5L
1,934 Elo+
Party 1
Nu Wa
Nu Wa
EatonGunn
Nu Wa
Level 139
God Stats
1W - 0L
1,577 SR
Queue Stats
11W - 12L
1,448 Elo+
Party 1
Geb
Geb
SEVERWORM3312
Geb
Level 149
God Stats
2W - 0L
1,477 SR
Queue Stats
16W - 8L
1,625 Elo+
Party 1
Bacchus
Bacchus
StealthyReaper
Bacchus
Level 100
God Stats
1W - 0L
1,480 SR
Queue Stats
25W - 6L
1,655 Elo+
Party 1
Merlin
Merlin
justjeff6163
Merlin
Level 102
God Stats
1W - 0L
1,710 SR
Queue Stats
22W - 10L
1,582 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,649 Elo+

VS

Team Averages
Level 85
1,482 SR
1,428 Elo+
Heimdallr
Heimdallr
Brakuris
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 2
Chronos
Chronos
IronKeegles
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,370 Elo+
Party 2
Raijin
Raijin
SirChewie955
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
Theory Tuick
Zhong Kui
Level 139
God Stats
14W - 13L
1,641 SR
Queue Stats
596W - 634L
1,443 Elo+
Solo
Hera
Hera
oO Herbal Oo
Hera
Level 155
God Stats
1W - 2L
1,269 SR
Queue Stats
223W - 208L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 19
12,291
878
12,048
24,831
15,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
EatonGunn
Nu Wa
19
7 / 3 / 21
11,868
848
19,003
11,584
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 23
11,583
827
10,786
19,924
27,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 5 / 12
12,806
915
15,320
17,205
13,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
5 / 4 / 14
10,946
782
14,763
14,848
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brakuris
Heimdallr
14
2 / 10 / 5
9,322
666
9,633
15,741
5,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
IronKeegles
Chronos
15
0 / 6 / 12
9,482
677
5,999
17,480
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
15
1 / 9 / 5
8,958
640
6,770
12,656
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Theory Tuick
Zhong Kui
18
1 / 7 / 13
10,281
734
16,033
19,099
29,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 4 / 2
12,557
897
27,957
12,512
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
36
Kills
19
19
Deaths
36
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brakuris
Heimdallr
2
10
5
0.45
W
10
2
19
9.75
W
Nu Wa
EatonGunn
Nu Wa
7
3
21
5.83
L
Chronos
IronKeegles
Chronos
0
6
12
1
W
3
5
23
2.9
L
Raijin
1
9
5
0.39
W
11
5
12
3.4
L
Zhong Kui
Theory Tuick
Zhong Kui
1
7
13
1.07
W
Merlin
5
4
14
3
L
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,920
Damage
66,392
88,392
Taken
77,488
69,175
Mitigated
50,599
40,008
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brakuris
Heimdallr
9,633
4,466
92
1,592
15,741
5,364
0
13,100
2,641
0
17,637
W
12,048
4,180
1,527
11,259
24,831
15,448
2,168
13,864
10,967
0
23,792
W
Nu Wa
EatonGunn
Nu Wa
19,003
6,119
2,708
3,211
11,584
5,465
1,515
8,398
3,186
46,046
0
L
Chronos
IronKeegles
Chronos
5,999
1,531
363
3,703
17,480
6,151
0
13,784
3,696
16,858
0
W
10,786
975
2,797
2,907
19,924
27,788
0
13,447
6,477
20,464
0
L
Raijin
6,770
388
167
752
12,656
4,298
0
10,447
2,209
19,105
0
W
15,320
863
2,776
4,615
17,205
13,952
0
8,664
8,541
24,328
0
L
Zhong Kui
Theory Tuick
Zhong Kui
16,033
958
1,468
4,937
19,099
29,644
108
12,723
6,376
33,619
0
W
Merlin
14,763
565
1,961
6,247
14,848
6,522
1,378
12,386
2,462
35,707
0
L
27,957
6,760
816
3,768
12,512
5,142
0
9,818
2,694
65,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
50,600
140
Minions Killed
156
0
Camps Cleared
0
1,503,000
Distance Traveled
1,108,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,322
666
13
1
0
210,068
0
W
Osiris
12,291
878
25
2
0
340,228
1
W
Nu Wa
11,868
848
52
4
0
286,141
0
L
Chronos
9,482
677
21
2
0
236,364
0
W
Geb
11,583
827
11
1
0
285,601
0
L
Raijin
8,958
640
15
1
0
215,966
1
W
Bacchus
12,806
915
17
1
0
319,397
1
L
Zhong Kui
10,281
734
39
3
0
210,436
1
W
Merlin
10,946
782
35
3
0
271,633
0
L
Hera
12,557
897
68
5
0
235,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role