Player Matchup

Horus
Horus
MikeilaUwU25
Horus
Level 88
God Stats
6W - 11L
1,461 SR
Queue Stats
151W - 204L
1,371 Elo+
Solo
Olorun
Olorun
SuMoxe
Olorun
Level 85
God Stats
20W - 10L
1,148 SR
Queue Stats
47W - 33L
1,238 Elo+
Party 1
Bellona
Bellona
Zulu Bonezy
Bellona
Level 70
God Stats
27W - 19L
1,504 SR
Queue Stats
52W - 40L
1,185 Elo+
Party 1
Serqet
Serqet
d_towerss23
Serqet
Level 67
God Stats
1W - 2L
1,203 SR
Queue Stats
14W - 10L
1,551 Elo+
Solo
Charybdis
Charybdis
penpoint93
Charybdis
Level 146
God Stats
4W - 2L
1,491 SR
Queue Stats
74W - 81L
1,453 Elo+
Solo
Team Averages
Level 91
1,361 SR
1,360 Elo+

VS

Team Averages
Level 65
1,443 SR
1,435 Elo+
Khepri
Khepri
BIGChunguS33802
Khepri
Level 49
God Stats
2W - 3L
1,487 SR
Queue Stats
192W - 253L
1,406 Elo+
Party 2
Discordia
Discordia
Juty-crack
Discordia
Level 82
God Stats
5W - 7L
1,467 SR
Queue Stats
132W - 173L
1,403 Elo+
Solo
Camazotz
Camazotz
Midlifecircl
Camazotz
Level 68
God Stats
1W - 5L
1,523 SR
Queue Stats
393W - 423L
1,416 Elo+
Solo
Anhur
Anhur
ROWEXX99
Anhur
Level 64
God Stats
0W - 3L
1,238 SR
Queue Stats
276W - 310L
1,460 Elo+
Party 2
Odin
Odin
martinhino13
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,122
456
8,096
11,589
8,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SuMoxe
Olorun
16
7 / 4 / 1
10,417
521
11,555
13,144
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Zulu Bonezy
Bellona
17
3 / 2 / 7
10,723
536
10,598
10,113
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
17
8 / 3 / 5
10,951
548
10,588
13,223
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
penpoint93
Charybdis
16
2 / 3 / 8
9,731
487
7,548
11,187
3,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,064
403
3,484
15,614
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Juty-crack
Discordia
15
7 / 4 / 3
10,232
512
16,603
10,447
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Midlifecircl
Camazotz
15
2 / 6 / 5
9,345
467
7,421
18,431
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
ROWEXX99
Anhur
15
4 / 4 / 2
9,556
478
7,460
10,918
3,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 4
8,938
447
4,449
13,067
10,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
22
Kills
14
15
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Discordia
Juty-crack
Discordia
7
4
3
2.13
L
Camazotz
Midlifecircl
Camazotz
2
6
5
0.75
W
2
3
11
2.5
L
Anhur
ROWEXX99
Anhur
4
4
2
1.25
W
Olorun
SuMoxe
Olorun
7
4
1
1.88
W
Bellona
Zulu Bonezy
Bellona
3
2
7
3.25
W
Serqet
8
3
5
3.5
L
1
3
4
1
W
Charybdis
penpoint93
Charybdis
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
39,417
59,256
Taken
68,477
31,487
Mitigated
41,989
17,009
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
682
190
1,553
15,614
18,501
426
2,249
13,365
24,593
0
L
Discordia
Juty-crack
Discordia
16,603
1,139
236
1,473
10,447
3,741
1,275
2,921
6,669
61,423
0
L
Camazotz
Midlifecircl
Camazotz
7,421
1,669
0
7,514
18,431
5,854
256
3,053
15,378
0
51,595
W
8,096
3,521
1,487
3,393
11,589
8,333
0
4,807
6,782
0
34,738
L
Anhur
ROWEXX99
Anhur
7,460
2,881
387
3,198
10,918
3,479
1,310
2,022
8,896
0
53,172
W
Olorun
SuMoxe
Olorun
11,555
5,859
289
5,156
13,144
4,999
3,198
5,449
7,695
55,430
0
W
Bellona
Zulu Bonezy
Bellona
10,598
2,724
0
1,704
10,113
9,427
708
3,252
6,861
8,083
54,297
W
Serqet
10,588
2,023
0
1,958
13,223
5,661
0
3,731
9,492
0
79,174
L
4,449
532
0
2,460
13,067
10,414
259
3,338
9,521
205
43,622
W
Charybdis
penpoint93
Charybdis
7,548
5,376
0
3,022
11,187
3,067
1,090
3,118
8,069
0
68,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
46,135
516
Minions Killed
422
0
Camps Cleared
0
1,915,394
Distance Traveled
1,849,675
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,064
403
38
2
0
353,262
0
L
Discordia
10,232
512
93
5
0
366,095
5
L
Camazotz
9,345
467
97
5
0
396,181
4
W
Horus
9,122
456
50
3
0
357,437
1
L
Anhur
9,556
478
88
4
0
370,450
0
W
Olorun
10,417
521
103
5
0
375,837
0
W
Bellona
10,723
536
135
7
0
415,191
2
W
Serqet
10,951
548
105
5
0
420,648
1
L
Odin
8,938
447
106
5
0
363,687
4
W
Charybdis
9,731
487
123
6
0
346,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role