Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GirthyMomz
Hun Batz
Level 62
God Stats
3W - 3L
1,405 SR
Queue Stats
82W - 83L
1,473 Elo+
Solo
Thanatos
Thanatos
Milldank
Thanatos
Level 117
God Stats
5W - 2L
1,538 SR
Queue Stats
92W - 63L
1,634 Elo+
Solo
Achilles
Achilles
OMEGA56
Achilles
Level 160
God Stats
4W - 4L
1,550 SR
Queue Stats
133W - 134L
1,485 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,518 Elo+

VS

Team Averages
Level 142
1,500 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CAPTANCUPCAKE1
Tsukuyomi
Level 158
God Stats
7W - 2L
1,855 SR
Queue Stats
64W - 41L
1,607 Elo+
Solo
Medusa
Medusa
CaptainCorona
Medusa
Level 146
God Stats
1W - 1L
1,450 SR
Queue Stats
27W - 38L
1,416 Elo+
Party 1
Hera
Hera
InnocentStar
Hera
Level 122
God Stats
0W - 4L
1,181 SR
Queue Stats
50W - 50L
1,562 Elo+
Solo
Achilles
Achilles
Thoth33
Achilles
Level 127
God Stats
3W - 7L
1,512 SR
Queue Stats
23W - 33L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 4
5,174
1,035
2,999
3,472
1,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
 
Zeus
10
0 / 1 / 1
5,001
1,000
4,447
1,825
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
GirthyMomz
Hun Batz
11
0 / 0 / 5
5,671
1,134
1,375
3,366
1,073
Thanatos
Milldank
Thanatos
10
2 / 1 / 2
5,564
1,113
3,841
4,091
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
OMEGA56
Achilles
11
4 / 0 / 1
6,746
1,349
3,203
5,754
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

393

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 1
5,285
1,057
2,282
5,952
4,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
CAPTANCUPCAKE1
Tsukuyomi
10
4 / 1 / 0
6,094
1,219
7,458
5,195
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
4,991
998
2,671
1,628
573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
4,827
965
846
1,619
445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Thoth33
Achilles
10
0 / 2 / 1
4,987
997
2,678
4,483
3,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
6
Kills
4
4
Deaths
6
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
2
4
1
W
Zeus
 
Zeus
0
1
1
0.5
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Tsukuyomi
CAPTANCUPCAKE1
Tsukuyomi
4
1
0
4
L
0
0
2
1
W
Hun Batz
GirthyMomz
Hun Batz
0
0
5
2.5
L
0
1
0
0
W
Thanatos
Milldank
Thanatos
2
1
2
3
W
Achilles
OMEGA56
Achilles
4
0
1
4.5
L
Achilles
Thoth33
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
15,935
18,508
Taken
18,877
9,326
Mitigated
11,718
4,037
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,999
233
0
409
3,472
1,140
0
0
3,472
7,417
0
W
Zeus
 
Zeus
4,447
37
0
84
1,825
492
0
0
1,825
18,580
0
L
Sylvanus
 
Sylvanus
2,282
526
681
1,116
5,952
4,938
0
2,464
3,488
9,101
0
L
Tsukuyomi
CAPTANCUPCAKE1
Tsukuyomi
7,458
2,672
0
47
5,195
1,857
0
2,427
2,768
0
16,903
L
2,671
1,080
0
232
1,628
573
0
229
1,399
0
6,786
W
Hun Batz
GirthyMomz
Hun Batz
1,375
259
0
0
3,366
1,073
0
1,347
2,019
0
11,833
L
846
47
0
0
1,619
445
0
497
1,122
7,895
0
W
Thanatos
Milldank
Thanatos
3,841
605
0
2,599
4,091
1,416
0
544
3,547
0
9,921
W
Achilles
OMEGA56
Achilles
3,203
731
0
945
5,754
5,205
0
1,237
4,517
0
8,854
L
Achilles
Thoth33
Achilles
2,678
903
0
484
4,483
3,905
0
1,829
2,577
0
7,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
26,184
90
Minions Killed
72
6
Camps Cleared
3
506,965
Distance Traveled
379,346
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,174
1,035
16
3
1
86,105
0
W
Zeus
5,001
1,000
29
6
0
93,653
1
L
Sylvanus
5,285
1,057
15
3
1
73,935
1
L
Tsukuyomi
6,094
1,219
18
4
2
113,935
0
L
Medusa
4,991
998
14
3
0
39,556
0
W
Hun Batz
5,671
1,134
14
3
3
108,500
0
L
Hera
4,827
965
21
4
0
46,174
2
W
Thanatos
5,564
1,113
22
4
1
106,124
0
W
Achilles
6,746
1,349
9
2
1
112,583
0
L
Achilles
4,987
997
4
1
0
105,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role