Player Matchup

Ares
Ares
Lightning240490
Ares
Level 148
God Stats
4W - 3L
1,430 SR
Queue Stats
112W - 126L
1,487 Elo+
Solo
Ra
Ra
MysticalPanda69
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,456 Elo+
Solo
Bastet
Bastet
Senzouz
Bastet
Level 18
God Stats
11W - 5L
1,758 SR
Queue Stats
34W - 27L
1,565 Elo+
Solo
Team Averages
Level 61
1,563 SR
1,503 Elo+

VS

Team Averages
Level 90
1,557 SR
1,498 Elo+
Medusa
Medusa
Kadegan
Medusa
Level 119
God Stats
83W - 61L
1,551 SR
Queue Stats
197W - 208L
1,494 Elo+
Solo
Hera
Hera
SLK Overlord
Hera
Level 64
God Stats
28W - 23L
1,461 SR
Queue Stats
89W - 98L
1,443 Elo+
Solo
Bastet
Bastet
SeeHypnos
Bastet
Level 87
God Stats
46W - 23L
1,658 SR
Queue Stats
466W - 447L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
12,174
641
12,318
20,841
30,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 6
12,418
654
11,801
10,993
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Senzouz
Bastet
15
5 / 4 / 6
11,941
628
13,774
17,284
7,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kadegan
Medusa
15
2 / 3 / 4
11,088
584
7,837
15,276
4,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 5
10,536
555
9,252
12,041
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SeeHypnos
Bastet
15
5 / 7 / 3
11,770
619
20,285
16,378
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
8
8
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Kadegan
Medusa
2
3
4
1.33
W
5
2
8
4.5
W
4
2
6
3.5
L
1
4
5
0.88
L
Bastet
SeeHypnos
Bastet
5
7
3
0.93
W
Bastet
Senzouz
Bastet
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
37,374
49,118
Taken
43,695
41,854
Mitigated
12,843
14,479
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Kadegan
Medusa
7,837
3,678
0
1,947
15,276
4,165
0
7,968
7,308
0
32,235
W
12,318
106
0
3,035
20,841
30,035
586
4,241
16,600
21,669
0
W
11,801
864
6,041
5,147
10,993
4,070
1,446
2,500
8,493
80,569
0
L
9,252
2,056
0
1,179
12,041
3,292
52
7,359
4,682
37,623
0
L
Bastet
SeeHypnos
Bastet
20,285
5,267
0
581
16,378
5,386
0
9,387
6,991
0
46,596
W
Bastet
Senzouz
Bastet
13,774
2,674
0
256
17,284
7,749
0
2,978
14,306
0
42,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
33,394
225
Minions Killed
198
9
Camps Cleared
7
1,056,102
Distance Traveled
858,733
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,088
584
61
3
1
304,965
0
W
Ares
12,174
641
19
1
2
346,909
4
W
Ra
12,418
654
155
8
2
318,264
3
L
Hera
10,536
555
77
4
5
248,218
4
L
Bastet
11,770
619
60
3
1
305,550
2
W
Bastet
11,941
628
51
3
5
390,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role