Player Matchup

Aphrodite
Aphrodite
Bandit155169
Aphrodite
Level 28
God Stats
4W - 8L
1,498 SR
Queue Stats
42W - 42L
1,563 Elo+
Solo
Tiamat
Tiamat
FoxTailGaming52
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Apollo
Apollo
kirkland jones1
Apollo
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Medusa
Medusa
larabukowski
Medusa
Level 17
God Stats
6W - 5L
1,617 SR
Queue Stats
54W - 52L
1,338 Elo+
Solo
Nemesis
Nemesis
nevergoldfreak
Nemesis
Level 24
God Stats
1W - 4L
1,558 SR
Queue Stats
11W - 15L
1,488 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,343 Elo+

VS

Team Averages
Level 33
1,555 SR
1,399 Elo+
Loki
Loki
JOMO_2419
Loki
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 6L
1,508 Elo+
Solo
Sobek
Sobek
Vinoraptor-Gamer
Sobek
Level 117
God Stats
13W - 4L
1,545 SR
Queue Stats
211W - 212L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
iiAuthentiqz
Nu Wa
Level 25
God Stats
4W - 5L
1,747 SR
Queue Stats
169W - 150L
1,612 Elo+
Solo
Heimdallr
Heimdallr
single_smell8
Heimdallr
Level 9
God Stats
11W - 16L
1,270 SR
Queue Stats
38W - 54L
1,214 Elo+
Party 1
Nemesis
Nemesis
waisted_spot7
Nemesis
Level 7
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bandit155169
Aphrodite
19
4 / 3 / 4
11,810
513
11,856
19,709
12,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 1 / 0
5,814
253
0
2,856
674
12
1 / 17 / 4
8,816
383
7,314
22,255
5,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
18
11 / 8 / 2
11,719
510
19,830
18,871
6,264
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 10 / 1
10,253
446
9,699
22,816
6,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 2 / 3
13,048
567
13,230
15,962
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 13
12,599
548
9,543
24,103
32,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 1 / 5
15,049
654
31,964
14,249
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
single_smell8
Heimdallr
18
5 / 6 / 7
11,977
521
9,597
15,841
6,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
15
1 / 9 / 7
10,043
437
3,473
17,871
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
20
Kills
38
39
Deaths
22
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bandit155169
Aphrodite
4
3
4
2
L
0
1
0
0
W
Loki
7
2
3
4.25
W
5
4
13
2.88
W
20
1
5
22.5
L
1
17
4
0.18
L
Medusa
11
8
2
1.5
L
4
10
1
0.45
W
Heimdallr
single_smell8
Heimdallr
5
6
7
1.42
W
Nemesis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
67,807
86,507
Taken
88,026
31,176
Mitigated
57,414
22,522
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bandit155169
Aphrodite
11,856
899
3,583
10,566
19,709
12,349
72
9,575
10,134
69,535
0
L
0
0
0
0
2,856
674
0
2,856
0
0
0
W
Loki
13,230
2,554
0
5,322
15,962
6,707
680
4,082
11,636
0
110,734
W
9,543
592
743
10,137
24,103
32,213
753
2,596
21,243
47,699
0
W
31,964
5,980
0
6,542
14,249
5,764
2,947
2,557
11,508
135,023
0
L
7,314
4,188
0
1,694
22,255
5,111
184
10,462
11,793
0
29,737
L
Medusa
19,830
9,463
0
500
18,871
6,264
660
7,234
11,637
0
78,691
L
9,699
4,028
0
6,179
22,816
6,778
340
11,380
11,436
0
62,937
W
Heimdallr
single_smell8
Heimdallr
9,597
6,600
0
1,617
15,841
6,949
4,217
2,011
13,746
0
56,459
W
Nemesis
3,473
449
0
510
17,871
5,781
1,283
0
17,871
0
35,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
62,716
384
Minions Killed
590
0
Camps Cleared
0
1,560,048
Distance Traveled
2,093,920
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,810
513
125
5
0
400,188
1
L
Tiamat
5,814
253
0
0
0
1,322
0
W
Loki
13,048
567
179
8
0
454,946
2
W
Sobek
12,599
548
71
3
0
409,577
7
W
Nu Wa
15,049
654
188
8
0
432,236
4
L
Apollo
8,816
383
48
2
0
380,936
0
L
Medusa
11,719
510
115
5
0
362,330
1
L
Nemesis
10,253
446
96
4
0
415,272
0
W
Heimdallr
11,977
521
106
5
0
369,583
1
W
Nemesis
10,043
437
46
2
0
427,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role