Player Matchup

Mercury
Mercury
FelipeeR01
Mercury
Level 27
God Stats
2W - 3L
1,554 SR
Queue Stats
72W - 94L
1,379 Elo+
Party 1
Neith
Neith
Marcountry
Neith
Level 15
God Stats
7W - 5L
1,599 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 1
Bellona
Bellona
joaoneto4532
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
lok1uz
Cerberus
Level 85
God Stats
1W - 6L
1,380 SR
Queue Stats
47W - 64L
1,362 Elo+
Party 1
Hachiman
Hachiman
tjk_ibanez
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,253 Elo+
Solo
Team Averages
Level 30
1,507 SR
1,386 Elo+

VS

Team Averages
Level 22
1,506 SR
1,384 Elo+
Merlin
Merlin
ChampionPine960
Merlin
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 45L
1,259 Elo+
Solo
Hachiman
Hachiman
ElM4rkes
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OlimpioPynToh
Amaterasu
Level 22
God Stats
3W - 4L
1,352 SR
Queue Stats
41W - 52L
1,341 Elo+
Solo
Da Ji
Da Ji
TLV_VisKo
Da Ji
Level 29
God Stats
4W - 2L
1,496 SR
Queue Stats
83W - 94L
1,460 Elo+
Solo
Athena
Athena
TNTx Alive
Athena
Level 26
God Stats
5W - 1L
1,682 SR
Queue Stats
56W - 63L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FelipeeR01
Mercury
13
1 / 11 / 5
8,536
388
4,116
20,897
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
2 / 5 / 7
8,561
389
10,126
16,719
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
joaoneto4532
Bellona
10
2 / 4 / 4
7,855
357
6,797
9,519
5,041
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
lok1uz
Cerberus
16
9 / 3 / 2
10,558
480
13,380
24,528
28,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
tjk_ibanez
Hachiman
12
2 / 10 / 7
8,708
396
11,482
19,259
6,466
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
10,771
490
16,768
14,191
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ElM4rkes
Hachiman
17
10 / 2 / 13
11,498
523
20,058
13,627
5,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
OlimpioPynToh
Amaterasu
14
5 / 6 / 11
9,434
429
10,818
18,194
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
TLV_VisKo
Da Ji
19
8 / 2 / 3
12,078
549
9,877
16,598
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Athena
TNTx Alive
Athena
15
3 / 1 / 12
10,447
475
8,993
17,872
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
16
Kills
33
33
Deaths
16
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
Hachiman
ElM4rkes
Hachiman
10
2
13
8.25
L
Mercury
FelipeeR01
Mercury
1
11
5
0.32
L
Neith
2
5
7
1.1
W
Amaterasu
OlimpioPynToh
Amaterasu
5
6
11
1.75
W
Da Ji
TLV_VisKo
Da Ji
8
2
3
4.75
W
Athena
TNTx Alive
Athena
3
1
12
9
L
Bellona
joaoneto4532
Bellona
2
4
4
1
L
Cerberus
lok1uz
Cerberus
9
3
2
3.33
L
Hachiman
tjk_ibanez
Hachiman
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
66,514
90,922
Taken
80,482
53,266
Mitigated
56,473
14,512
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,768
2,948
577
1,717
14,191
6,266
1,635
3,772
10,419
63,640
0
W
Hachiman
ElM4rkes
Hachiman
20,058
13,757
0
4,237
13,627
5,478
3,194
2,230
11,397
0
56,508
L
Mercury
FelipeeR01
Mercury
4,116
2,350
0
3,102
20,897
7,131
112
6,647
14,250
0
33,528
L
Neith
10,126
5,413
0
2,781
16,719
5,921
387
4,470
12,249
0
40,849
W
Amaterasu
OlimpioPynToh
Amaterasu
10,818
3,088
0
2,560
18,194
12,032
1,077
2,766
15,008
0
24,346
W
Da Ji
TLV_VisKo
Da Ji
9,877
2,630
0
4,323
16,598
9,002
0
853
15,745
0
124,213
W
Athena
TNTx Alive
Athena
8,993
2,989
0
570
17,872
23,695
301
3,759
13,543
29,475
0
L
Bellona
joaoneto4532
Bellona
6,797
2,045
0
2,107
9,519
5,041
670
1,175
8,344
0
18,012
L
Cerberus
lok1uz
Cerberus
13,380
2,045
180
5,133
24,528
28,707
425
8,833
15,695
51,357
0
L
Hachiman
tjk_ibanez
Hachiman
11,482
5,703
0
1,209
19,259
6,466
0
4,636
14,623
0
35,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
54,228
295
Minions Killed
405
0
Camps Cleared
0
1,708,114
Distance Traveled
1,929,801
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,771
490
88
4
0
323,333
0
W
Hachiman
11,498
523
101
5
0
371,963
6
L
Mercury
8,536
388
62
3
0
354,671
1
L
Neith
8,561
389
59
3
0
317,519
0
W
Amaterasu
9,434
429
30
1
0
367,872
0
W
Da Ji
12,078
549
147
7
0
438,307
4
W
Athena
10,447
475
39
2
0
428,326
0
L
Bellona
7,855
357
21
1
0
324,111
0
L
Cerberus
10,558
480
106
5
0
393,272
2
L
Hachiman
8,708
396
47
2
0
318,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role