Player Matchup

Chang'e
Chang'e
Fippolito10
Chang'e
Level 28
God Stats
5W - 0L
1,745 SR
Queue Stats
64W - 57L
1,510 Elo+
Solo
Bellona
Bellona
Tasty_Smoke
Bellona
Level 25
God Stats
18W - 20L
1,589 SR
Queue Stats
74W - 84L
1,406 Elo+
Party 1
Kali
Kali
kaybeecee-
Kali
Level 26
God Stats
16W - 17L
1,470 SR
Queue Stats
181W - 184L
1,468 Elo+
Party 1
Izanami
Izanami
maxiton4ik
Izanami
Level 24
God Stats
10W - 6L
1,547 SR
Queue Stats
33W - 28L
1,498 Elo+
Solo
Sylvanus
Sylvanus
xMsAbz
Sylvanus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 160L
1,434 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,463 Elo+

VS

Team Averages
Level 13
1,637 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Kriplin
Baron Samedi
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
404W - 369L
1,450 Elo+
Party 2
Neith
Neith
Pikathebest_
Neith
Level 17
God Stats
5W - 4L
1,781 SR
Queue Stats
71W - 33L
1,633 Elo+
Solo
Cerberus
Cerberus
Skeloto
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,413 Elo+
Party 2
Ares
Ares
ali90456A
Ares
Level 5
God Stats
1W - 1L
1,801 SR
Queue Stats
6W - 8L
1,497 Elo+
Solo
Fenrir
Fenrir
inykapo9
Fenrir
Level 18
God Stats
29W - 35L
1,600 SR
Queue Stats
488W - 444L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fippolito10
Chang'e
17
13 / 6 / 10
11,669
583
16,514
18,891
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tasty_Smoke
Bellona
15
3 / 3 / 11
10,814
541
6,254
14,280
12,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 5 / 8
12,776
639
11,463
20,323
15,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
maxiton4ik
Izanami
19
15 / 1 / 7
13,561
678
21,253
14,496
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
xMsAbz
Sylvanus
15
4 / 4 / 24
11,630
582
8,308
17,269
24,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kriplin
Baron Samedi
15
3 / 8 / 5
9,248
462
10,799
12,652
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 4 / 3
10,411
521
14,840
14,371
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Skeloto
Cerberus
12
1 / 11 / 5
8,131
407
4,556
24,779
14,559
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 6 / 1
6,146
307
738
7,658
3,708
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
inykapo9
Fenrir
16
7 / 13 / 2
10,592
530
12,143
21,438
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
42
Kills
18
19
Deaths
42
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fippolito10
Chang'e
13
6
10
3
L
Baron Samedi
Kriplin
Baron Samedi
3
8
5
0.69
L
7
4
3
2.13
L
Cerberus
Skeloto
Cerberus
1
11
5
0.32
W
Bellona
Tasty_Smoke
Bellona
3
3
11
2.83
L
Ares
0
6
1
0.08
L
Fenrir
inykapo9
Fenrir
7
13
2
0.62
W
7
5
8
2.2
W
Izanami
maxiton4ik
Izanami
15
1
7
18.5
W
Sylvanus
xMsAbz
Sylvanus
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
43,076
85,259
Taken
80,898
68,031
Mitigated
33,262
39,366
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fippolito10
Chang'e
16,514
1,543
3,347
7,714
18,891
8,837
1,420
3,301
15,590
73,785
0
L
Baron Samedi
Kriplin
Baron Samedi
10,799
1,445
851
2,712
12,652
3,920
0
5,338
7,142
31,498
0
L
14,840
6,552
0
1,778
14,371
3,593
0
4,104
10,163
0
66,316
L
Cerberus
Skeloto
Cerberus
4,556
389
0
4,220
24,779
14,559
23
4,807
19,788
25,224
0
W
Bellona
Tasty_Smoke
Bellona
6,254
1,905
0
4,700
14,280
12,178
2,180
3,081
11,199
0
43,944
L
Ares
738
320
0
961
7,658
3,708
145
3,651
3,783
5,496
0
L
Fenrir
inykapo9
Fenrir
12,143
2,546
0
2,518
21,438
7,482
0
6,026
15,200
0
51,067
W
11,463
6,506
0
8,789
20,323
15,423
1,601
1,786
18,537
0
96,855
W
Izanami
maxiton4ik
Izanami
21,253
15,026
0
7,372
14,496
7,170
7,601
2,260
12,236
0
102,343
W
Sylvanus
xMsAbz
Sylvanus
8,308
3,982
2,923
4,521
17,269
24,423
1,069
5,665
11,604
25,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,450
Gold Earned
44,528
550
Minions Killed
275
0
Camps Cleared
0
1,786,006
Distance Traveled
1,397,005
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,669
583
87
4
0
348,996
2
L
Baron Samedi
9,248
462
31
2
0
290,848
1
L
Neith
10,411
521
112
6
0
349,510
0
L
Cerberus
8,131
407
46
2
0
335,648
0
W
Bellona
10,814
541
87
4
0
361,163
3
L
Ares
6,146
307
11
1
0
125,834
0
L
Fenrir
10,592
530
75
4
0
295,165
0
W
Kali
12,776
639
163
8
0
419,132
0
W
Izanami
13,561
678
182
9
0
353,548
0
W
Sylvanus
11,630
582
31
2
0
303,167
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role