Player Matchup

Ymir
Ymir
ODthaOG
Ymir
Level 129
God Stats
1W - 0L
1,520 SR
Queue Stats
22W - 25L
1,405 Elo+
Party 1
Ra
Ra
xT1m3xPC
Ra
Level 126
God Stats
1W - 0L
1,342 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 1
Medusa
Medusa
xXxMARVITZxXx
Medusa
Level 29
God Stats
12W - 19L
1,525 SR
Queue Stats
210W - 300L
1,403 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,416 Elo+

VS

Team Averages
Level 104
1,480 SR
1,493 Elo+
Bacchus
Bacchus
Orange N1njas
Bacchus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 82L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
TACO-chacha
Baron Samedi
Level 120
God Stats
18W - 12L
1,480 SR
Queue Stats
388W - 316L
1,595 Elo+
Solo
Danzaburou
Danzaburou
carlosjr0214
Danzaburou
Level 85
God Stats
14W - 22L
1,459 SR
Queue Stats
225W - 283L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ODthaOG
Ymir
18
4 / 3 / 7
15,359
668
14,563
26,730
29,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 5 / 3
15,213
661
11,249
13,205
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 3
13,080
569
10,032
15,145
5,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
5 / 6 / 8
14,468
629
18,995
28,578
42,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TACO-chacha
Baron Samedi
19
9 / 5 / 4
14,941
650
23,026
24,432
10,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
carlosjr0214
Danzaburou
8
0 / 0 / 3
10,937
476
1,639
1,785
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
14
15
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
ODthaOG
Ymir
4
3
7
2.5
L
Bacchus
5
6
8
1.5
L
Baron Samedi
TACO-chacha
Baron Samedi
9
5
4
2.2
L
Danzaburou
carlosjr0214
Danzaburou
0
0
3
1.5
W
5
5
3
1.3
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
43,660
55,080
Taken
54,795
39,021
Mitigated
54,237
7,356
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ODthaOG
Ymir
14,563
1,998
0
479
26,730
29,466
458
18,096
8,634
32,947
0
L
Bacchus
18,995
2,382
0
3,182
28,578
42,956
216
9,367
19,211
62,420
0
L
Baron Samedi
TACO-chacha
Baron Samedi
23,026
1,698
2,778
9,812
24,432
10,769
1,092
16,623
7,809
80,657
0
L
Danzaburou
carlosjr0214
Danzaburou
1,639
62
0
291
1,785
512
75
549
1,236
0
10,536
W
11,249
413
4,012
2,585
13,205
4,521
793
11,884
1,321
87,052
0
W
10,032
3,605
0
280
15,145
5,034
1,478
12,491
2,654
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
40,346
252
Minions Killed
224
10
Camps Cleared
8
1,187,299
Distance Traveled
799,682
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,359
668
26
1
1
387,974
0
L
Bacchus
14,468
629
89
4
4
359,207
1
L
Baron Samedi
14,941
650
113
5
4
353,915
2
L
Danzaburou
10,937
476
22
1
0
86,560
3
W
Ra
15,213
661
167
7
5
429,208
7
W
Medusa
13,080
569
59
3
4
370,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role