Player Matchup

Loki
Loki
Deranged__Duck
Loki
Level 29
God Stats
2W - 3L
1,695 SR
Queue Stats
154W - 134L
1,590 Elo+
Party 2
Odin
Odin
Provingant7194
Odin
Level 17
God Stats
5W - 4L
1,691 SR
Queue Stats
48W - 49L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Remnen
Aphrodite
Level 24
God Stats
38W - 24L
1,592 SR
Queue Stats
91W - 80L
1,489 Elo+
Party 2
Nox
Nox
Siamaris
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,535 Elo+
Solo
Ares
Ares
Southpaw_Penguin
Ares
Level 17
God Stats
19W - 10L
1,661 SR
Queue Stats
170W - 138L
1,567 Elo+
Party 2
Team Averages
Level 21
1,628 SR
1,526 Elo+

VS

Team Averages
Level 29
1,582 SR
1,607 Elo+
Thoth
Thoth
Galileoo_Galilei
Thoth
Level 75
God Stats
1W - 0L
1,506 SR
Queue Stats
37W - 23L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
Level 18
God Stats
36W - 20L
1,704 SR
Queue Stats
54W - 29L
1,665 Elo+
Party 1
Bastet
Bastet
milk my goats
Bastet
Level 22
God Stats
11W - 10L
1,318 SR
Queue Stats
103W - 114L
1,509 Elo+
Solo
Chronos
Chronos
sonic620
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Solo
Bellona
Bellona
xWhite_Africanx
Bellona
Level 16
God Stats
1W - 0L
1,883 SR
Queue Stats
11W - 2L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
12,296
946
11,408
20,067
6,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 8
12,308
947
11,713
24,633
14,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Remnen
Aphrodite
18
0 / 4 / 9
12,362
951
14,163
28,382
38,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 13 / 5
12,325
948
11,635
25,021
11,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 9
12,472
959
17,695
30,032
41,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 14
15,006
1,154
42,829
6,711
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
20
1 / 2 / 26
12,851
989
11,354
18,699
11,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 3 / 17
12,803
985
22,561
13,669
6,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
sonic620
Chronos
20
8 / 4 / 25
14,159
1,089
22,978
13,892
6,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 4 / 18
13,590
1,045
22,832
23,179
24,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
136
13
Kills
36
36
Deaths
13
37
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
16
0
14
23
L
3
6
8
1.17
L
Aphrodite
Remnen
Aphrodite
0
4
9
1.13
L
3
13
5
0.42
L
4
5
9
1.7
W
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
1
2
26
7
W
5
3
17
4.5
W
Chronos
sonic620
Chronos
8
4
25
5.13
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,614
Damage
122,554
128,135
Taken
76,150
111,728
Mitigated
49,434
15,984
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,408
3,918
0
1,638
20,067
6,351
0
12,742
7,106
0
32,229
W
42,829
842
98
1,929
6,711
1,871
0
857
5,854
69,527
0
L
11,713
5,024
0
0
24,633
14,021
0
13,629
10,701
0
21,791
L
Aphrodite
Remnen
Aphrodite
14,163
2,698
6,669
7,390
28,382
38,462
0
13,404
14,340
40,123
0
L
11,635
1,767
0
287
25,021
11,395
0
13,957
10,724
37,294
0
L
17,695
1,066
0
0
30,032
41,499
0
10,225
19,457
31,786
0
W
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
11,354
1,700
0
4,288
18,699
11,173
0
13,803
4,896
0
30,428
W
22,561
5,628
0
0
13,669
6,045
0
8,093
5,576
0
34,400
W
Chronos
sonic620
Chronos
22,978
6,837
0
851
13,892
6,173
0
7,755
6,137
37,838
0
W
22,832
13,094
0
3,274
23,179
24,172
0
12,985
10,194
0
50,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,763
Gold Earned
68,409
237
Minions Killed
245
7
Camps Cleared
8
1,126,090
Distance Traveled
1,379,961
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,296
946
45
3
3
234,337
0
W
Thoth
15,006
1,154
61
5
0
294,820
0
L
Odin
12,308
947
19
1
3
232,041
0
L
Aphrodite
12,362
951
77
6
0
221,699
0
L
Nox
12,325
948
68
5
0
200,326
0
L
Ares
12,472
959
28
2
1
237,687
0
W
Sun Wukong
12,851
989
56
4
1
284,760
0
W
Bastet
12,803
985
36
3
1
283,484
1
W
Chronos
14,159
1,089
43
3
2
256,231
0
W
Bellona
13,590
1,045
49
4
4
260,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role