Player Matchup

Hercules
Hercules
FuyuHaku
Hercules
Level 129
God Stats
2W - 3L
1,361 SR
Queue Stats
126W - 81L
1,542 Elo+
Party 1
Tiamat
Tiamat
McJigglenuggs
Tiamat
Level 135
God Stats
182W - 110L
1,636 SR
Queue Stats
820W - 564L
1,550 Elo+
Party 1
Loki
Loki
SenpaiCreative
Loki
Level 79
God Stats
60W - 59L
1,482 SR
Queue Stats
128W - 152L
1,396 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,496 Elo+

VS

Team Averages
Level 98
1,448 SR
1,483 Elo+
Kuzenbo
Kuzenbo
HangDownDony
Kuzenbo
Level 122
God Stats
18W - 10L
1,625 SR
Queue Stats
323W - 339L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
IMOFFPERK30s
Cernunnos
Level 64
God Stats
0W - 2L
1,355 SR
Queue Stats
290W - 275L
1,384 Elo+
Solo
Scylla
Scylla
warhere
Scylla
Level 107
God Stats
2W - 2L
1,363 SR
Queue Stats
61W - 66L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FuyuHaku
Hercules
15
3 / 2 / 9
12,100
605
12,085
22,674
23,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 3 / 7
13,049
652
18,445
18,141
13,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 6
12,859
643
13,592
16,530
6,576
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HangDownDony
Kuzenbo
16
3 / 3 / 5
13,025
651
9,972
24,021
39,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cernunnos
IMOFFPERK30s
Cernunnos
10
0 / 5 / 2
9,899
495
6,487
10,569
3,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
warhere
Scylla
17
5 / 5 / 2
12,736
637
19,318
17,445
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
8
8
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
FuyuHaku
Hercules
3
2
9
3.75
L
Kuzenbo
HangDownDony
Kuzenbo
3
3
5
1.83
L
Cernunnos
IMOFFPERK30s
Cernunnos
0
5
2
0.2
W
4
3
7
2.5
W
6
3
6
3
L
Scylla
warhere
Scylla
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,122
Damage
35,777
57,345
Taken
52,035
42,963
Mitigated
50,630
22,799
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FuyuHaku
Hercules
12,085
4,965
425
6,426
22,674
23,001
44
10,445
12,229
37
25,840
L
Kuzenbo
HangDownDony
Kuzenbo
9,972
2,873
0
5,976
24,021
39,169
0
7,835
15,608
20,425
0
L
Cernunnos
IMOFFPERK30s
Cernunnos
6,487
3,095
0
2,084
10,569
3,252
0
3,550
6,823
0
24,146
W
18,445
701
40
7,326
18,141
13,386
440
8,913
9,228
72,103
0
W
13,592
4,177
1,018
7,564
16,530
6,576
622
10,255
6,275
0
52,150
L
Scylla
warhere
Scylla
19,318
636
603
4,025
17,445
8,209
0
6,591
10,457
59,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
35,660
251
Minions Killed
160
8
Camps Cleared
5
1,164,275
Distance Traveled
861,213
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,100
605
34
2
0
390,876
2
L
Kuzenbo
13,025
651
16
1
1
372,215
2
L
Cernunnos
9,899
495
46
2
3
155,797
0
W
Tiamat
13,049
652
141
7
8
363,401
0
W
Loki
12,859
643
76
4
0
409,998
0
L
Scylla
12,736
637
98
5
1
333,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role