Player Matchup

Hel
Hel
Lechasseur97160
Hel
Level 30
God Stats
8W - 15L
1,392 SR
Queue Stats
252W - 264L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Miguel_duq11
Erlang Shen
Level 29
God Stats
30W - 31L
1,503 SR
Queue Stats
375W - 390L
1,482 Elo+
Solo
Neith
Neith
RadekVaness
Neith
Level 5
God Stats
6W - 9L
1,183 SR
Queue Stats
15W - 29L
1,158 Elo+
Solo
Kukulkan
Kukulkan
adrianzawadka
Kukulkan
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 40L
1,500 Elo+
Solo
Olorun
Olorun
huitzipolis
Olorun
Level 6
God Stats
2W - 2L
1,369 SR
Queue Stats
2W - 2L
1,429 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,399 Elo+

VS

Team Averages
Level 23
1,507 SR
1,476 Elo+
Merlin
Merlin
Borrcsh
Merlin
Level 16
God Stats
5W - 3L
1,750 SR
Queue Stats
63W - 56L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
CarNaddict
Zhong Kui
Level 29
God Stats
28W - 12L
1,639 SR
Queue Stats
99W - 73L
1,597 Elo+
Solo
Charybdis
Charybdis
DD_161
Charybdis
Level 29
God Stats
80W - 73L
1,435 SR
Queue Stats
279W - 289L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
DeG Powns
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,476 Elo+
Solo
Thor
Thor
MarieJeanne57
Thor
Level 12
God Stats
2W - 2L
1,213 SR
Queue Stats
18W - 20L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 4
13,302
950
20,736
20,108
10,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Miguel_duq11
Erlang Shen
20
5 / 8 / 9
14,043
1,003
17,737
27,585
22,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 5 / 10
12,442
889
12,328
16,476
5,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
adrianzawadka
Kukulkan
19
2 / 5 / 3
12,811
915
16,468
14,489
5,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
19
2 / 8 / 4
12,745
910
10,067
19,537
7,339
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borrcsh
Merlin
20
5 / 6 / 12
13,185
942
22,814
14,816
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CarNaddict
Zhong Kui
20
16 / 1 / 10
17,063
1,219
32,904
20,851
16,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DD_161
Charybdis
20
5 / 5 / 14
13,876
991
15,528
15,386
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DeG Powns
Sun Wukong
20
6 / 3 / 16
13,933
995
18,117
19,379
23,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 2 / 14
12,551
897
3,675
11,923
5,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
17
Kills
34
34
Deaths
17
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
Borrcsh
Merlin
5
6
12
1.83
W
Zhong Kui
CarNaddict
Zhong Kui
16
1
10
21
W
Charybdis
DD_161
Charybdis
5
5
14
2.4
W
Sun Wukong
DeG Powns
Sun Wukong
6
3
16
4.67
L
7
8
4
1.13
W
2
2
14
4.5
L
Erlang Shen
Miguel_duq11
Erlang Shen
5
8
9
1.19
L
1
5
10
1.2
L
Kukulkan
adrianzawadka
Kukulkan
2
5
3
0.7
L
Olorun
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,336
Damage
93,038
98,195
Taken
82,355
51,430
Mitigated
58,502
12,846
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Borrcsh
Merlin
22,814
651
0
437
14,816
6,101
0
9,328
5,488
41,695
0
W
Zhong Kui
CarNaddict
Zhong Kui
32,904
3,644
712
13,942
20,851
16,848
0
12,198
8,653
70,744
0
W
Charybdis
DD_161
Charybdis
15,528
8,540
0
2,504
15,386
6,405
0
10,058
5,328
0
53,318
W
Sun Wukong
DeG Powns
Sun Wukong
18,117
2,451
0
2,538
19,379
23,599
0
10,183
9,196
711
29,401
L
20,736
639
1,703
3,513
20,108
10,370
0
12,550
7,220
26,918
0
W
3,675
1,074
0
162
11,923
5,549
0
5,504
6,419
0
7,545
L
Erlang Shen
Miguel_duq11
Erlang Shen
17,737
8,984
0
1,947
27,585
22,259
0
12,790
14,130
0
30,831
L
12,328
7,670
0
568
16,476
5,989
0
9,789
6,354
0
28,854
L
Kukulkan
adrianzawadka
Kukulkan
16,468
1,398
0
847
14,489
5,473
0
10,267
4,062
58,041
0
L
Olorun
10,067
3,933
1,607
2,661
19,537
7,339
0
10,957
8,299
39,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,343
Gold Earned
70,608
241
Minions Killed
269
5
Camps Cleared
8
1,258,786
Distance Traveled
1,221,996
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,185
942
38
3
3
225,078
0
W
Zhong Kui
17,063
1,219
120
9
3
251,885
0
W
Charybdis
13,876
991
82
6
2
201,695
1
W
Sun Wukong
13,933
995
24
2
0
261,802
0
L
Hel
13,302
950
8
1
0
257,803
0
W
Thor
12,551
897
5
0
0
281,536
0
L
Erlang Shen
14,043
1,003
20
1
0
287,638
1
L
Neith
12,442
889
36
3
2
206,457
2
L
Kukulkan
12,811
915
116
8
3
257,077
1
L
Olorun
12,745
910
61
4
0
249,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role