Player Matchup

He Bo
He Bo
AWUrNan
He Bo
Level 65
God Stats
4W - 10L
1,426 SR
Queue Stats
341W - 338L
1,472 Elo+
Party 2
Athena
Athena
Kibban
Athena
Level 24
God Stats
3W - 4L
1,502 SR
Queue Stats
228W - 193L
1,454 Elo+
Party 2
Ullr
Ullr
MuffinMaster111
Ullr
Level 113
God Stats
12W - 13L
1,600 SR
Queue Stats
29W - 39L
1,441 Elo+
Party 2
Hercules
Hercules
Sneffe02
Hercules
Level 105
God Stats
7W - 11L
1,626 SR
Queue Stats
323W - 321L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
yungKoME
Ne Zha
Level 79
God Stats
4W - 10L
1,488 SR
Queue Stats
475W - 421L
1,516 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,477 Elo+

VS

Team Averages
Level 57
1,589 SR
1,583 Elo+
Ganesha
Ganesha
GodlikeGreaves
Ganesha
Level 22
God Stats
69W - 49L
1,719 SR
Queue Stats
292W - 229L
1,675 Elo+
Party 3
Merlin
Merlin
LH Molch
Merlin
Level 157
God Stats
6W - 7L
1,319 SR
Queue Stats
246W - 177L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
SrSavage_The21st
Jormungandr
Level 41
God Stats
21W - 5L
1,798 SR
Queue Stats
256W - 171L
1,645 Elo+
Party 3
Artemis
Artemis
narkuala
Artemis
Level 32
God Stats
5W - 7L
1,344 SR
Queue Stats
53W - 64L
1,391 Elo+
Solo
Arachne
Arachne
xChiiraq
Arachne
Level 35
God Stats
53W - 24L
1,765 SR
Queue Stats
118W - 83L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AWUrNan
He Bo
18
7 / 10 / 2
11,730
533
17,291
22,640
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Athena
Kibban
Athena
13
2 / 5 / 7
9,244
420
5,529
18,418
12,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 7 / 3
11,332
515
12,064
18,727
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Sneffe02
Hercules
17
3 / 3 / 1
10,295
468
7,857
15,840
14,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Ne Zha
yungKoME
Ne Zha
15
3 / 12 / 6
10,120
460
10,597
18,972
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 24
12,513
569
9,088
19,341
22,828
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
LH Molch
Merlin
20
10 / 4 / 15
14,293
650
21,796
16,246
7,809
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SrSavage_The21st
Jormungandr
20
9 / 1 / 10
14,959
680
15,954
15,667
22,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
narkuala
Artemis
18
3 / 10 / 8
12,236
556
12,275
17,478
6,905
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xChiiraq
Arachne
19
13 / 3 / 8
13,940
634
13,598
20,706
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
22
Kills
37
37
Deaths
22
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
AWUrNan
He Bo
7
10
2
0.8
W
2
4
24
3.5
L
Athena
Kibban
Athena
2
5
7
1.1
W
Merlin
LH Molch
Merlin
10
4
15
4.38
L
7
7
3
1.21
L
Hercules
Sneffe02
Hercules
3
3
1
1.17
W
Jormungandr
SrSavage_The21st
Jormungandr
9
1
10
14
W
Artemis
narkuala
Artemis
3
10
8
0.7
W
Arachne
xChiiraq
Arachne
13
3
8
5.67
L
Ne Zha
yungKoME
Ne Zha
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
72,711
94,597
Taken
89,438
46,692
Mitigated
71,939
18,949
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AWUrNan
He Bo
17,291
1,401
0
5,795
22,640
7,698
179
14,977
7,663
70,085
0
W
9,088
1,527
0
500
19,341
22,828
508
6,725
12,616
25,050
0
L
Athena
Kibban
Athena
5,529
1,314
0
2,778
18,418
12,553
0
6,430
11,988
32,272
0
W
Merlin
LH Molch
Merlin
21,796
1,099
210
3,923
16,246
7,809
4,354
7,781
8,465
104,394
0
L
12,064
4,874
0
3,856
18,727
5,403
214
6,671
12,056
0
84,739
L
Hercules
Sneffe02
Hercules
7,857
1,557
0
3,392
15,840
14,306
0
8,761
7,079
8,385
58,446
W
Jormungandr
SrSavage_The21st
Jormungandr
15,954
3,824
0
4,624
15,667
22,345
3,035
3,676
11,991
98,653
0
W
Artemis
narkuala
Artemis
12,275
7,149
0
3,316
17,478
6,905
1,782
1,823
15,655
0
61,253
W
Arachne
xChiiraq
Arachne
13,598
9,286
0
6,655
20,706
12,052
4,730
4,430
16,276
0
96,978
L
Ne Zha
yungKoME
Ne Zha
10,597
3,206
0
3,128
18,972
6,732
0
9,999
8,973
0
65,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
67,941
554
Minions Killed
567
0
Camps Cleared
0
1,807,953
Distance Traveled
2,087,569
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,730
533
113
5
0
314,291
1
W
Ganesha
12,513
569
11
1
0
420,860
0
L
Athena
9,244
420
55
3
0
385,613
0
W
Merlin
14,293
650
149
7
0
416,041
7
L
Ullr
11,332
515
142
6
0
331,526
5
L
Hercules
10,295
468
146
7
0
393,372
7
W
Jormungandr
14,959
680
194
9
0
434,869
10
W
Artemis
12,236
556
99
5
0
345,085
2
W
Arachne
13,940
634
114
5
0
470,714
1
L
Ne Zha
10,120
460
98
4
0
383,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role