Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ainamadelene
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
164W - 156L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
Grindington
Danzaburou
Level 127
God Stats
5W - 2L
1,366 SR
Queue Stats
192W - 181L
1,571 Elo+
Party 2
Chang'e
Chang'e
LitchYakuza
Chang'e
Level 128
God Stats
8W - 6L
1,761 SR
Queue Stats
141W - 123L
1,651 Elo+
Party 2
Ares
Ares
SuckingFexual
Ares
Level 16
God Stats
16W - 1L
1,957 SR
Queue Stats
16W - 1L
1,880 Elo+
Party 2
Team Averages
Level 97
1,574 SR
1,641 Elo+

VS

Team Averages
Level 59
1,661 SR
1,469 Elo+
Mulan
Mulan
MrSmurfii
Mulan
Level 102
God Stats
10W - 4L
1,677 SR
Queue Stats
62W - 66L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
Syfrex
Ah Puch
Level 42
God Stats
2W - 1L
1,794 SR
Queue Stats
13W - 7L
1,605 Elo+
Party 1
Bacchus
Bacchus
TheGentleGiant00
Bacchus
Level 62
God Stats
9W - 4L
1,895 SR
Queue Stats
53W - 58L
1,482 Elo+
Party 1
Set
Set
ryckymaru
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 221L
1,404 Elo+
Party 3
Nu Wa
Nu Wa
zanacalas
Nu Wa
Level 64
God Stats
27W - 23L
1,442 SR
Queue Stats
189W - 261L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 1 / 19
11,488
1,044
13,778
10,530
4,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Ainamadelene
Morgan Le Fay
20
6 / 2 / 23
13,002
1,182
17,641
11,360
5,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Grindington
Danzaburou
19
14 / 4 / 21
13,472
1,225
22,994
14,208
6,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
LitchYakuza
Chang'e
19
9 / 0 / 23
12,628
1,148
25,977
14,047
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 27
11,936
1,085
16,835
14,119
18,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MrSmurfii
Mulan
16
0 / 10 / 5
9,629
875
9,318
24,321
22,560
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Syfrex
Ah Puch
16
2 / 7 / 3
10,809
983
20,605
17,293
5,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 3
10,312
937
7,906
22,358
28,850
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 13 / 6
9,658
878
5,428
22,287
8,602
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
zanacalas
Nu Wa
16
2 / 10 / 4
10,451
950
16,584
20,190
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
27
45
Kills
6
7
Deaths
45
113
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
19
19.5
W
Morgan Le Fay
Ainamadelene
Morgan Le Fay
6
2
23
8.75
W
Danzaburou
Grindington
Danzaburou
14
4
21
6.13
W
Chang'e
LitchYakuza
Chang'e
9
0
23
20.5
L
Mulan
MrSmurfii
Mulan
0
10
5
0.25
W
6
0
27
19.5
L
Ah Puch
Syfrex
Ah Puch
2
7
3
0.5
L
2
5
3
0.7
L
0
13
6
0.23
L
Nu Wa
zanacalas
Nu Wa
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,225
Damage
59,841
64,264
Taken
106,449
40,568
Mitigated
71,943
19,855
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,778
6,253
0
2,861
10,530
4,463
0
7,562
2,768
0
28,761
W
Morgan Le Fay
Ainamadelene
Morgan Le Fay
17,641
2,293
0
2,915
11,360
5,416
0
7,455
3,693
49,575
0
W
Danzaburou
Grindington
Danzaburou
22,994
13,252
0
3,985
14,208
6,056
0
9,624
4,248
0
46,804
W
Chang'e
LitchYakuza
Chang'e
25,977
2,716
4,725
5,336
14,047
6,294
0
9,987
3,790
65,721
0
L
Mulan
MrSmurfii
Mulan
9,318
1,508
0
677
24,321
22,560
0
13,952
10,369
30
20,486
W
16,835
232
0
33
14,119
18,339
0
9,179
4,640
21,699
0
L
Ah Puch
Syfrex
Ah Puch
20,605
1,399
0
1,902
17,293
5,642
0
8,668
8,625
64,074
0
L
7,906
361
335
2,491
22,358
28,850
0
11,405
10,953
16,571
0
L
5,428
1,986
0
355
22,287
8,602
0
13,420
8,867
0
15,025
L
Nu Wa
zanacalas
Nu Wa
16,584
4,816
77
669
20,190
6,289
0
13,008
7,182
37,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,526
Gold Earned
50,859
274
Minions Killed
201
10
Camps Cleared
4
1,045,260
Distance Traveled
986,877
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,488
1,044
36
3
1
182,987
0
W
Morgan Le Fay
13,002
1,182
79
7
3
201,917
0
W
Danzaburou
13,472
1,225
47
4
3
183,505
0
W
Chang'e
12,628
1,148
107
10
3
232,185
0
L
Mulan
9,629
875
23
2
0
205,647
0
W
Ares
11,936
1,085
5
0
0
244,666
3
L
Ah Puch
10,809
983
110
10
1
190,505
0
L
Bacchus
10,312
937
9
1
0
210,029
0
L
Set
9,658
878
18
2
2
210,623
0
L
Nu Wa
10,451
950
41
4
1
170,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role