Player Matchup

Sylvanus
Sylvanus
OurKuKuisTRASH
Sylvanus
Level 45
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 21L
1,557 Elo+
Party 1
Mercury
Mercury
PapaSmurf9411
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,616 Elo+
Party 1
Chernobog
Chernobog
RandomSangheili
Chernobog
Level 29
God Stats
19W - 15L
1,538 SR
Queue Stats
312W - 351L
1,434 Elo+
Solo
Poseidon
Poseidon
TunerageBOSS
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Bellona
Bellona
redito_liquido
Bellona
Level 18
God Stats
7W - 3L
1,652 SR
Queue Stats
108W - 101L
1,622 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,546 Elo+

VS

Team Averages
Level 24
1,587 SR
1,603 Elo+
Hou Yi
Hou Yi
Elchicotazo
Hou Yi
Level 28
God Stats
2W - 0L
1,855 SR
Queue Stats
34W - 24L
1,600 Elo+
Solo
Anubis
Anubis
SmellyNuuts
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,778 Elo+
Party 2
Odin
Odin
Vinsauce9417
Odin
Level 27
God Stats
13W - 5L
1,508 SR
Queue Stats
39W - 32L
1,480 Elo+
Party 2
Ra
Ra
iSmurfzzAlot
Ra
Level 29
God Stats
4W - 4L
1,546 SR
Queue Stats
159W - 98L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
mitchyrich22
Gilgamesh
Level 30
God Stats
15W - 15L
1,527 SR
Queue Stats
115W - 127L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 8 / 4
6,921
407
6,290
14,115
10,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
10
1 / 2 / 1
6,820
401
2,180
6,653
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
RandomSangheili
Chernobog
14
5 / 6 / 2
8,614
507
10,784
13,172
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TunerageBOSS
Poseidon
13
0 / 6 / 0
7,900
465
3,932
10,996
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 0
10,142
597
6,914
12,023
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 4 / 4
9,009
530
9,243
10,356
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
6 / 1 / 3
10,653
627
9,737
9,452
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 1
8,564
504
3,383
8,306
4,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 0 / 4
11,812
695
14,781
12,749
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
mitchyrich22
Gilgamesh
11
2 / 3 / 4
7,967
469
3,925
14,696
7,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
24
24
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
4
4
1.75
L
Sylvanus
1
8
4
0.38
L
Mercury
1
2
1
0.75
L
Chernobog
RandomSangheili
Chernobog
5
6
2
1
W
Anubis
6
1
3
7.5
L
Poseidon
TunerageBOSS
Poseidon
0
6
0
0
W
0
1
1
0.5
W
11
0
4
13
W
Gilgamesh
mitchyrich22
Gilgamesh
2
3
4
1.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
41,069
56,959
Taken
55,559
29,644
Mitigated
24,092
13,352
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,243
4,275
0
2,132
10,356
3,070
2,804
3,276
7,080
0
48,352
L
Sylvanus
6,290
1,669
87
3,625
14,115
10,845
0
4,037
9,852
18,252
6,862
L
Mercury
2,180
506
0
568
6,653
1,897
428
1,595
4,992
0
27,348
L
Chernobog
RandomSangheili
Chernobog
10,784
7,153
0
3,204
13,172
3,707
0
5,330
7,722
0
45,571
W
Anubis
9,737
381
0
6,325
9,452
4,471
185
2,151
7,123
70,765
0
L
Poseidon
TunerageBOSS
Poseidon
3,932
206
66
2,086
10,996
2,175
0
8,224
2,191
48,820
0
W
3,383
468
0
910
8,306
4,340
710
1,385
6,881
0
41,021
W
14,781
1,802
701
5,044
12,749
4,982
2,669
2,072
10,371
98,712
0
W
Gilgamesh
mitchyrich22
Gilgamesh
3,925
1,120
0
1,698
14,696
7,229
268
1,679
13,017
125
24,748
L
6,914
1,685
0
3,716
12,023
11,020
336
4,242
7,559
9,685
63,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
48,005
444
Minions Killed
532
0
Camps Cleared
0
1,496,567
Distance Traveled
1,686,325
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,009
530
93
5
0
274,206
0
L
Sylvanus
6,921
407
39
2
0
238,830
0
L
Mercury
6,820
401
51
3
0
324,979
2
L
Chernobog
8,614
507
80
5
0
290,178
3
W
Anubis
10,653
627
133
8
0
327,852
3
L
Poseidon
7,900
465
108
6
0
291,545
4
W
Odin
8,564
504
87
5
0
351,976
5
W
Ra
11,812
695
181
11
0
389,329
2
W
Gilgamesh
7,967
469
38
2
0
342,962
2
L
Bellona
10,142
597
166
10
0
351,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role