Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DHG RAHMID89
Danzaburou
Level 77
God Stats
5W - 19L
1,306 SR
Queue Stats
26W - 88L
1,258 Elo+
Party 1
Fenrir
Fenrir
DHG xTurtlez
Fenrir
Level 49
God Stats
1W - 6L
1,290 SR
Queue Stats
163W - 238L
1,363 Elo+
Party 1
Artemis
Artemis
DHGzacmac18
Artemis
Level 23
God Stats
5W - 11L
1,389 SR
Queue Stats
84W - 150L
1,306 Elo+
Party 1
Neith
Neith
QueenBabyBubbles
Neith
Level 27
God Stats
6W - 20L
1,314 SR
Queue Stats
13W - 39L
1,252 Elo+
Party 1
Team Averages
Level 43
1,360 SR
1,336 Elo+

VS

Team Averages
Level 100
1,526 SR
1,452 Elo+
Zeus
Zeus
Anii710
Zeus
Level 123
God Stats
8W - 10L
1,514 SR
Queue Stats
33W - 50L
1,382 Elo+
Party 2
Ymir
Ymir
Dooome
Ymir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
Mohamed Abidul
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 95L
1,374 Elo+
Solo
Odin
Odin
XANDER FLEX
Odin
Level 29
God Stats
11W - 4L
1,673 SR
Queue Stats
59W - 60L
1,410 Elo+
Party 2
Olorun
Olorun
fearful-boat765
Olorun
Level 102
God Stats
255W - 282L
1,444 SR
Queue Stats
1,341W - 1,582L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
0 / 6 / 5
10,157
923
8,667
17,470
18,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DHG RAHMID89
Danzaburou
17
4 / 4 / 3
11,346
1,031
12,857
16,052
5,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
4 / 8 / 4
11,078
1,007
11,181
21,095
11,718
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DHGzacmac18
Artemis
18
2 / 14 / 7
11,170
1,015
16,870
21,773
9,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 5 / 3
9,453
859
6,308
14,616
5,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

40

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anii710
Zeus
20
9 / 3 / 20
12,820
1,165
34,507
8,284
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Dooome
Ymir
19
7 / 3 / 21
12,915
1,174
12,973
15,251
18,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Mohamed Abidul
Sun Wukong
19
8 / 0 / 15
12,110
1,101
11,722
14,374
14,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 2 / 20
13,095
1,190
19,269
11,865
16,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 2 / 18
11,506
1,046
5,359
11,528
7,737
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
10
Kills
37
37
Deaths
10
22
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
5
0.42
W
Zeus
Anii710
Zeus
9
3
20
6.33
L
Danzaburou
DHG RAHMID89
Danzaburou
4
4
3
1.38
L
Fenrir
4
8
4
0.75
L
Artemis
DHGzacmac18
Artemis
2
14
7
0.39
W
Ymir
Dooome
Ymir
7
3
21
5.83
W
Sun Wukong
Mohamed Abidul
Sun Wukong
8
0
15
15.5
L
0
5
3
0.3
W
10
2
20
10
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,883
Damage
83,830
91,006
Taken
61,302
51,169
Mitigated
60,245
5,386
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,667
636
40
1,117
17,470
18,622
0
9,593
7,877
25,488
0
W
Zeus
Anii710
Zeus
34,507
644
0
0
8,284
3,606
0
866
7,418
60,378
0
L
Danzaburou
DHG RAHMID89
Danzaburou
12,857
7,060
149
2,779
16,052
5,701
0
10,893
5,159
0
32,434
L
Fenrir
11,181
3,208
0
717
21,095
11,718
0
11,614
9,481
0
22,082
L
Artemis
DHGzacmac18
Artemis
16,870
7,265
0
0
21,773
9,804
0
13,668
8,105
0
37,884
W
Ymir
Dooome
Ymir
12,973
2,935
0
0
15,251
18,692
0
2,027
13,224
23,932
0
W
Sun Wukong
Mohamed Abidul
Sun Wukong
11,722
2,655
0
765
14,374
14,056
0
1,206
13,168
6,273
28,452
L
6,308
3,176
0
584
14,616
5,324
0
9,078
5,538
0
20,204
W
19,269
2,765
0
0
11,865
16,154
0
2,832
9,033
0
33,158
W
5,359
3,575
1,264
6,291
11,528
7,737
0
1,736
9,792
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
62,446
188
Minions Killed
205
3
Camps Cleared
10
945,983
Distance Traveled
1,024,118
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,157
923
32
3
0
220,038
0
W
Zeus
12,820
1,165
71
6
0
211,688
0
L
Danzaburou
11,346
1,031
41
4
0
175,702
4
L
Fenrir
11,078
1,007
20
2
0
224,583
0
L
Artemis
11,170
1,015
54
5
1
155,353
1
W
Ymir
12,915
1,174
18
2
1
176,792
0
W
Sun Wukong
12,110
1,101
54
5
1
254,486
0
L
Neith
9,453
859
41
4
2
170,307
0
W
Odin
13,095
1,190
32
3
4
228,048
0
W
Olorun
11,506
1,046
30
3
4
153,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role