Player Matchup

Zhong Kui
Zhong Kui
DaveTheMicrowav3
Zhong Kui
Level 154
God Stats
1W - 0L
1,507 SR
Queue Stats
70W - 75L
1,433 Elo+
Party 2
Chiron
Chiron
Floki232
Chiron
Level 127
God Stats
24W - 19L
1,501 SR
Queue Stats
298W - 304L
1,491 Elo+
Solo
Bacchus
Bacchus
T0lerant
Bacchus
Level 89
God Stats
2W - 0L
1,694 SR
Queue Stats
75W - 92L
1,483 Elo+
Party 2
Team Averages
Level 123
1,568 SR
1,469 Elo+

VS

Team Averages
Level 26
1,668 SR
1,301 Elo+
Zeus
Zeus
Rezexe
Zeus
Level 7
God Stats
0W - 2L
1,731 SR
Queue Stats
9W - 5L
1,301 Elo+
Party 1
Da Ji
Da Ji
Tirrion
Da Ji
Level 63
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Ymir
Ymir
jajjaw
Ymir
Level 7
God Stats
0W - 2L
1,755 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
8 / 2 / 5
10,777
718
10,905
11,830
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Floki232
Chiron
14
3 / 1 / 10
10,098
673
10,721
8,703
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
T0lerant
Bacchus
13
2 / 3 / 9
10,398
693
5,749
7,667
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Rezexe
Zeus
13
2 / 4 / 3
8,976
598
12,346
7,321
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Tirrion
Da Ji
11
4 / 7 / 2
9,175
612
6,451
9,733
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
jajjaw
Ymir
11
0 / 2 / 5
9,132
609
4,356
14,031
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
13
Kills
6
6
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
8
2
5
5.25
W
Chiron
Floki232
Chiron
3
1
10
8
L
Zeus
Rezexe
Zeus
2
4
3
0.88
W
Bacchus
T0lerant
Bacchus
2
3
9
2.17
L
Da Ji
Tirrion
Da Ji
4
7
2
0.71
L
Ymir
jajjaw
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
23,153
28,200
Taken
31,085
19,702
Mitigated
18,530
11,044
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
10,905
888
0
4,443
11,830
8,527
394
7,820
3,604
36,027
0
W
Chiron
Floki232
Chiron
10,721
3,248
1,257
2,969
8,703
2,891
2,053
4,245
4,214
0
53,977
L
Zeus
Rezexe
Zeus
12,346
893
0
380
7,321
2,383
0
4,242
2,920
52,925
0
W
Bacchus
T0lerant
Bacchus
5,749
420
279
2,096
7,667
8,284
62
4,028
3,370
15,445
0
L
Da Ji
Tirrion
Da Ji
6,451
482
0
250
9,733
3,846
0
4,562
4,908
0
13,527
L
Ymir
jajjaw
Ymir
4,356
721
0
1,555
14,031
12,301
0
7,542
6,210
7,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
27,283
171
Minions Killed
148
8
Camps Cleared
5
838,908
Distance Traveled
782,886
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,777
718
69
5
5
261,421
2
W
Chiron
10,098
673
89
6
0
285,423
2
L
Zeus
8,976
598
122
8
3
248,730
5
W
Bacchus
10,398
693
13
1
3
292,064
7
L
Da Ji
9,175
612
16
1
2
259,256
2
L
Ymir
9,132
609
10
1
0
274,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role