Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DAREDEVIL_600
Odin
Level 160
God Stats
9W - 6L
1,639 SR
Queue Stats
152W - 169L
1,434 Elo+
Party 1
Horus
Horus
Xx-KittenxX
Horus
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 56L
1,546 Elo+
Party 1
Tyr
Tyr
idobflips
Tyr
Level 157
God Stats
11W - 16L
1,453 SR
Queue Stats
59W - 76L
1,449 Elo+
Party 1
Team Averages
Level 149
1,518 SR
1,486 Elo+

VS

Team Averages
Level 74
1,378 SR
1,403 Elo+
Da Ji
Da Ji
 
Da Ji
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BfmvSlayer
Tiamat
Level 107
God Stats
0W - 6L
1,253 SR
Queue Stats
153W - 168L
1,517 Elo+
Solo
Neith
Neith
KINGWHY KRAZY
Neith
Level 17
God Stats
34W - 52L
1,361 SR
Queue Stats
165W - 206L
1,308 Elo+
Party 2
Geb
Geb
The_True_Arkad
Geb
Level 86
God Stats
21W - 26L
1,478 SR
Queue Stats
240W - 297L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
darkcaucasian89
Sun Wukong
Level 80
God Stats
13W - 25L
1,297 SR
Queue Stats
155W - 203L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
10 / 0 / 16
11,948
1,195
19,275
15,325
13,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
17
9 / 1 / 15
10,815
1,082
9,950
8,248
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 11
9,973
997
8,456
9,428
6,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 22
10,362
1,036
12,062
8,021
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 0 / 15
11,086
1,109
9,253
7,583
6,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

297

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 9 / 0
8,619
862
6,626
14,593
6,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
BfmvSlayer
Tiamat
15
0 / 2 / 1
8,993
899
8,217
7,143
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
8,515
852
9,249
8,709
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 11 / 0
8,530
853
11,897
19,325
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
darkcaucasian89
Sun Wukong
15
1 / 9 / 0
8,991
899
5,737
17,065
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
4
35
Kills
2
2
Deaths
35
79
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
16
18
W
Sun Wukong
 
Sun Wukong
9
1
15
16.5
L
Da Ji
 
Da Ji
1
9
0
0.11
L
Tiamat
BfmvSlayer
Tiamat
0
2
1
0.25
W
6
0
11
11.5
L
0
4
1
0.13
L
0
11
0
0
W
3
1
22
14
L
Sun Wukong
darkcaucasian89
Sun Wukong
1
9
0
0.11
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
41,726
48,605
Taken
66,835
35,511
Mitigated
28,951
15,519
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,275
1,978
0
6,656
15,325
13,440
0
5,860
9,465
0
49,513
W
Sun Wukong
 
Sun Wukong
9,950
1,549
0
669
8,248
5,061
0
3,447
4,801
0
28,835
L
Da Ji
 
Da Ji
6,626
1,882
0
327
14,593
6,246
0
0
14,593
0
11,178
L
Tiamat
BfmvSlayer
Tiamat
8,217
761
0
1,106
7,143
5,139
0
0
7,143
33,571
0
W
8,456
1,519
0
95
9,428
6,936
0
4,884
4,544
0
26,475
L
9,249
3,073
93
516
8,709
2,788
0
0
8,709
0
21,662
L
11,897
1,488
174
163
19,325
7,867
0
0
19,325
30,360
0
W
12,062
5,597
3,677
2,291
8,021
3,531
0
3,165
4,856
0
16,637
L
Sun Wukong
darkcaucasian89
Sun Wukong
5,737
1,426
241
1,510
17,065
6,911
0
0
17,065
0
31,113
W
9,253
954
0
2,131
7,583
6,543
0
2,758
4,825
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
43,648
194
Minions Killed
177
9
Camps Cleared
4
999,504
Distance Traveled
850,790
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,948
1,195
87
9
0
205,068
0
W
Sun Wukong
10,815
1,082
34
3
4
167,756
2
L
Da Ji
8,619
862
5
1
1
154,606
0
L
Tiamat
8,993
899
62
6
1
177,985
0
W
Odin
9,973
997
46
5
3
221,518
1
L
Neith
8,515
852
22
2
0
142,017
0
L
Geb
8,530
853
20
2
0
197,379
0
W
Horus
10,362
1,036
7
1
1
192,042
0
L
Sun Wukong
8,991
899
68
7
2
178,803
0
W
Tyr
11,086
1,109
20
2
1
213,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role