Player Matchup

Janus
Janus
Kikochaos
Janus
Level 160
God Stats
1W - 4L
1,536 SR
Queue Stats
172W - 169L
1,518 Elo+
Party 1
Ganesha
Ganesha
Paulos07
Ganesha
Level 129
God Stats
1W - 1L
1,428 SR
Queue Stats
115W - 99L
1,586 Elo+
Party 1
Hel
Hel
Rizombie
Hel
Level 160
God Stats
10W - 7L
1,801 SR
Queue Stats
231W - 230L
1,621 Elo+
Party 1
Cupid
Cupid
katele
Cupid
Level 157
God Stats
9W - 11L
1,464 SR
Queue Stats
248W - 248L
1,526 Elo+
Party 1
Mulan
Mulan
ragenik
Mulan
Level 129
God Stats
13W - 12L
1,647 SR
Queue Stats
75W - 84L
1,555 Elo+
Party 1
Team Averages
Level 147
1,575 SR
1,561 Elo+

VS

Team Averages
Level 142
1,632 SR
1,556 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ayleonus
Thanatos
Level 109
God Stats
10W - 9L
1,828 SR
Queue Stats
1,353W - 1,318L
1,553 Elo+
Solo
Sol
Sol
Keukey
Sol
Level 160
God Stats
35W - 11L
1,830 SR
Queue Stats
433W - 271L
1,729 Elo+
Party 2
Hachiman
Hachiman
Mαlibu
Hachiman
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kikochaos
Janus
14
3 / 5 / 5
9,037
532
10,989
10,652
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Paulos07
Ganesha
11
0 / 8 / 4
7,180
422
2,646
15,459
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 1
8,749
515
10,671
15,427
10,450
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
katele
Cupid
13
2 / 5 / 0
8,194
482
5,584
11,389
4,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ragenik
Mulan
13
6 / 6 / 4
8,944
526
10,924
18,424
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 2 / 12
9,548
562
6,018
14,084
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
15
2 / 1 / 12
9,377
552
8,239
13,859
12,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Ayleonus
Thanatos
15
8 / 2 / 6
10,042
591
8,600
13,522
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Keukey
Sol
16
9 / 4 / 7
10,472
616
17,783
11,963
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Mαlibu
Hachiman
16
5 / 4 / 10
10,423
613
13,229
11,840
4,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
13
Kills
28
28
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
12
5
W
Cu Chulainn
 
Cu Chulainn
2
1
12
8
W
Thanatos
Ayleonus
Thanatos
8
2
6
5.5
W
Sol
Keukey
Sol
9
4
7
3.13
L
Janus
Kikochaos
Janus
3
5
5
1.1
W
Hachiman
Mαlibu
Hachiman
5
4
10
2.5
L
Ganesha
Paulos07
Ganesha
0
8
4
0.25
L
2
4
1
0.63
L
Cupid
katele
Cupid
2
5
0
0.4
L
Mulan
ragenik
Mulan
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
53,869
71,351
Taken
65,268
35,413
Mitigated
40,770
19,653
Healing
30,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,018
854
0
2,202
14,084
12,414
55
5,694
8,138
23,068
0
W
Cu Chulainn
 
Cu Chulainn
8,239
1,102
0
4,481
13,859
12,370
403
5,519
8,230
3,226
41,106
W
Thanatos
Ayleonus
Thanatos
8,600
2,237
0
14,568
13,522
5,777
0
4,935
8,383
0
55,012
W
Sol
Keukey
Sol
17,783
6,932
0
6,017
11,963
6,187
2,699
5,308
6,485
78,160
7,942
L
Janus
Kikochaos
Janus
10,989
478
110
2,418
10,652
3,439
0
3,934
6,718
46,263
0
W
Hachiman
Mαlibu
Hachiman
13,229
7,502
0
2,958
11,840
4,022
652
4,971
6,712
0
67,713
L
Ganesha
Paulos07
Ganesha
2,646
310
0
500
15,459
9,049
15
6,942
8,517
20,202
0
L
10,671
1,193
679
7,547
15,427
10,450
247
4,609
10,818
60,935
0
L
Cupid
katele
Cupid
5,584
2,651
318
2,905
11,389
4,052
1,423
1,992
9,397
0
56,803
L
Mulan
ragenik
Mulan
10,924
1,952
0
5,176
18,424
8,423
10
5,861
12,563
0
43,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
49,862
393
Minions Killed
418
0
Camps Cleared
0
1,586,305
Distance Traveled
1,630,595
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,548
562
25
1
0
312,790
6
W
Cu Chulainn
9,377
552
76
4
0
345,075
2
W
Thanatos
10,042
591
84
5
0
360,234
8
W
Sol
10,472
616
122
7
0
319,721
6
L
Janus
9,037
532
90
5
0
323,788
8
W
Hachiman
10,423
613
111
7
0
292,775
6
L
Ganesha
7,180
422
10
1
0
322,827
6
L
Hel
8,749
515
120
7
0
309,680
2
L
Cupid
8,194
482
100
6
0
295,365
9
L
Mulan
8,944
526
73
4
0
334,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role