Player Matchup

Morgan Le Fay
Morgan Le Fay
afcbraga
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,783 SR
Queue Stats
8W - 8L
1,554 Elo+
Solo
Charybdis
Charybdis
darthdabber666
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
lfbartolucci
Sun Wukong
Level 81
God Stats
3W - 4L
1,553 SR
Queue Stats
170W - 218L
1,419 Elo+
Solo
Team Averages
Level 66
1,612 SR
1,427 Elo+

VS

Team Averages
Level 54
1,505 SR
1,355 Elo+
Kukulkan
Kukulkan
Besta_Paradoxal
Kukulkan
Level 61
God Stats
85W - 87L
1,515 SR
Queue Stats
143W - 192L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RazerDik420
Ah Muzen Cab
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Jormungandr
Jormungandr
jib_nation
Jormungandr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 39L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
afcbraga
Morgan Le Fay
18
4 / 4 / 10
15,721
561
26,801
24,823
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
darthdabber666
Charybdis
15
3 / 7 / 5
14,739
526
12,151
20,823
6,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
lfbartolucci
Sun Wukong
20
10 / 1 / 4
17,974
642
30,869
29,737
34,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 3 / 7
16,377
585
33,576
25,805
11,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RazerDik420
Ah Muzen Cab
7
0 / 11 / 3
12,772
456
478
10,401
2,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
jib_nation
Jormungandr
20
9 / 3 / 3
16,536
591
22,334
40,243
30,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
12
12
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
3
7
2.17
L
Ah Muzen Cab
RazerDik420
Ah Muzen Cab
0
11
3
0.14
W
Morgan Le Fay
afcbraga
Morgan Le Fay
4
4
10
2.25
W
Charybdis
darthdabber666
Charybdis
3
7
5
0.79
L
Jormungandr
jib_nation
Jormungandr
9
3
3
3.5
W
Sun Wukong
lfbartolucci
Sun Wukong
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,821
Damage
56,388
75,383
Taken
76,449
48,576
Mitigated
43,513
20,913
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
33,576
1,110
567
9,417
25,805
11,089
0
8,056
17,690
111,666
0
L
Ah Muzen Cab
RazerDik420
Ah Muzen Cab
478
106
0
109
10,401
2,317
0
3,598
6,803
0
4,614
W
Morgan Le Fay
afcbraga
Morgan Le Fay
26,801
1,224
259
6,216
24,823
7,468
630
22,895
1,928
91,145
0
W
Charybdis
darthdabber666
Charybdis
12,151
4,594
1,015
3,272
20,823
6,438
496
17,222
3,601
0
40,095
L
Jormungandr
jib_nation
Jormungandr
22,334
5,035
188
16,607
40,243
30,107
0
15,667
24,496
61,931
0
W
Sun Wukong
lfbartolucci
Sun Wukong
30,869
5,793
0
10,151
29,737
34,670
1,100
17,438
12,299
0
111,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
45,685
347
Minions Killed
258
13
Camps Cleared
8
1,480,894
Distance Traveled
1,073,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,377
585
199
7
5
484,067
6
L
Ah Muzen Cab
12,772
456
5
0
0
109,328
0
W
Morgan Le Fay
15,721
561
123
4
3
481,525
0
W
Charybdis
14,739
526
72
3
3
422,833
4
L
Jormungandr
16,536
591
54
2
3
479,705
4
W
Sun Wukong
17,974
642
152
5
7
576,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role