Player Matchup

Terra
Terra
Thiibaut39
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,496 Elo+
Solo
Bellona
Bellona
Und_Marcels_Bro
Bellona
Level 85
God Stats
14W - 18L
1,457 SR
Queue Stats
410W - 410L
1,400 Elo+
Party 2
Ravana
Ravana
adventure_boy12
Ravana
Level 147
God Stats
10W - 10L
1,530 SR
Queue Stats
669W - 668L
1,476 Elo+
Solo
Ullr
Ullr
jboys1970
Ullr
Level 107
God Stats
2W - 5L
1,360 SR
Queue Stats
342W - 380L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
niggi167
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,489 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,452 Elo+

VS

Team Averages
Level 107
1,491 SR
1,509 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AKratos17
Hou Yi
Level 68
God Stats
4W - 3L
1,593 SR
Queue Stats
206W - 243L
1,494 Elo+
Solo
Merlin
Merlin
DKS Masochist
Merlin
Level 152
God Stats
5W - 11L
1,502 SR
Queue Stats
201W - 177L
1,522 Elo+
Party 1
Ra
Ra
InertSix3
Ra
Level 125
God Stats
25W - 18L
1,597 SR
Queue Stats
197W - 182L
1,530 Elo+
Party 1
Artio
Artio
VenomSpiritUK
Artio
Level 88
God Stats
1W - 1L
1,264 SR
Queue Stats
115W - 110L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 4 / 7
8,400
442
4,879
20,032
16,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 6
9,486
499
8,175
16,456
13,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 3 / 7
9,763
514
6,402
12,948
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
4 / 3 / 4
9,265
488
10,389
13,137
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
niggi167
Morgan Le Fay
15
5 / 7 / 3
9,903
521
11,763
15,456
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 5 / 11
10,415
548
15,055
15,712
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
AKratos17
Hou Yi
15
1 / 3 / 6
8,791
463
6,583
11,224
3,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 5 / 6
9,839
518
14,139
12,667
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 9
8,796
463
11,474
9,373
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 2
9,766
514
9,899
11,926
12,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
16
Kills
24
24
Deaths
16
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
11
2.7
W
Hou Yi
AKratos17
Hou Yi
1
3
6
1.33
W
7
5
6
2
W
4
2
9
4.25
L
Terra
2
4
7
1.38
L
2
7
6
0.71
W
4
1
2
5
L
3
3
7
2.17
L
Ullr
4
3
4
2
L
Morgan Le Fay
niggi167
Morgan Le Fay
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
57,150
78,029
Taken
60,902
46,161
Mitigated
31,299
15,512
Healing
22,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,055
3,680
0
4,340
15,712
6,786
57
4,982
10,730
0
67,576
W
Hou Yi
AKratos17
Hou Yi
6,583
2,809
0
3,204
11,224
3,654
698
1,993
9,231
0
56,138
W
14,139
707
396
3,256
12,667
5,721
162
3,489
9,178
55,344
0
W
11,474
1,206
1,602
3,375
9,373
2,767
32
3,052
6,321
45,257
0
L
Terra
4,879
946
253
2,591
20,032
16,322
0
9,013
11,019
20,278
0
L
8,175
2,116
0
2,082
16,456
13,550
179
6,517
9,939
0
46,526
W
9,899
1,619
290
5,636
11,926
12,371
508
3,318
8,608
54,236
0
L
6,402
1,118
0
7,354
12,948
6,072
352
4,196
8,752
0
59,226
L
Ullr
10,389
3,110
0
1,491
13,137
4,354
96
7,432
5,705
0
53,537
L
Morgan Le Fay
niggi167
Morgan Le Fay
11,763
971
0
1,741
15,456
5,863
0
8,354
7,102
51,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
47,607
374
Minions Killed
449
0
Camps Cleared
0
1,729,828
Distance Traveled
1,816,668
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,415
548
106
6
0
400,816
1
W
Hou Yi
8,791
463
96
5
0
325,256
3
W
Merlin
9,839
518
88
5
0
297,053
0
W
Ra
8,796
463
65
3
0
393,644
2
L
Terra
8,400
442
13
1
0
394,386
5
L
Bellona
9,486
499
98
5
0
301,154
1
W
Artio
9,766
514
94
5
0
399,899
1
L
Ravana
9,763
514
99
5
0
369,244
6
L
Ullr
9,265
488
87
5
0
332,780
2
L
Morgan Le Fay
9,903
521
77
4
0
332,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role