Player Matchup

Thoth
Thoth
Deranon
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,309 Elo+
Party 2
Sol
Sol
Largon2
Sol
Level 25
God Stats
5W - 7L
1,248 SR
Queue Stats
39W - 53L
1,334 Elo+
Solo
Apollo
Apollo
VorBy228
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
mago083volador
Set
Level 29
God Stats
0W - 5L
1,230 SR
Queue Stats
72W - 81L
1,404 Elo+
Solo
Kukulkan
Kukulkan
miau272
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Solo
Team Averages
Level 15
1,396 SR
1,404 Elo+

VS

Team Averages
Level 19
1,526 SR
1,417 Elo+
Yemoja
Yemoja
DemonicDoll
Yemoja
Level 23
God Stats
13W - 1L
1,824 SR
Queue Stats
20W - 15L
1,325 Elo+
Solo
Neith
Neith
KARABELA00
Neith
Level 4
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Ah Puch
Ah Puch
PardyWithAD
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,407 Elo+
Party 1
Discordia
Discordia
z3roshark
Discordia
Level 24
God Stats
1W - 0L
1,492 SR
Queue Stats
11W - 6L
1,332 Elo+
Party 1
Vamana
Vamana
МегаБритв
Vamana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 97L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deranon
Thoth
16
0 / 7 / 4
9,398
854
3,700
11,828
3,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
16
2 / 3 / 1
10,425
948
5,515
18,909
5,339
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
VorBy228
Apollo
15
1 / 8 / 3
9,508
864
5,276
13,018
5,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 10 / 2
9,835
894
8,609
18,477
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
miau272
Kukulkan
15
0 / 7 / 1
8,583
780
2,581
5,897
2,014
Team 1 Tickets

8

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 12
9,590
872
2,731
4,801
2,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
3 / 4 / 12
9,951
905
7,363
7,268
3,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
PardyWithAD
Ah Puch
20
14 / 1 / 19
14,470
1,315
23,374
7,121
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
z3roshark
Discordia
19
14 / 0 / 16
13,106
1,191
21,084
4,285
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 0 / 20
11,224
1,020
5,969
11,109
5,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
114
5
Kills
35
35
Deaths
6
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
12
7
L
Thoth
Deranon
Thoth
0
7
4
0.29
W
Neith
3
4
12
2.25
L
Sol
2
3
1
0.83
W
Ah Puch
PardyWithAD
Ah Puch
14
1
19
23.5
L
Apollo
VorBy228
Apollo
1
8
3
0.31
L
2
10
2
0.3
L
Kukulkan
miau272
Kukulkan
0
7
1
0.07
W
Discordia
z3roshark
Discordia
14
0
16
22
W
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
60,521
68,129
Taken
34,584
27,813
Mitigated
16,865
2,544
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,731
132
581
184
4,801
2,963
0
243
2,947
12,671
0
L
Thoth
Deranon
Thoth
3,700
386
0
364
11,828
3,763
0
8,853
2,975
15,303
0
W
Neith
7,363
3,588
0
694
7,268
3,085
0
3,055
4,213
0
15,891
L
Sol
5,515
961
0
874
18,909
5,339
0
14,627
4,282
33,114
0
W
Ah Puch
PardyWithAD
Ah Puch
23,374
2,731
0
960
7,121
3,098
0
3,865
3,256
48,531
0
L
Apollo
VorBy228
Apollo
5,276
2,445
0
457
13,018
5,814
0
8,945
4,073
0
20,094
L
8,609
3,697
0
849
18,477
10,883
0
11,944
6,533
0
20,504
L
Kukulkan
miau272
Kukulkan
2,581
863
0
0
5,897
2,014
0
2,820
3,077
6,096
0
W
Discordia
z3roshark
Discordia
21,084
2,291
511
2,247
4,285
1,891
0
1,163
3,122
48,565
0
W
5,969
1,493
0
1,163
11,109
5,828
0
3,470
7,639
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
58,341
172
Minions Killed
201
2
Camps Cleared
2
658,041
Distance Traveled
951,553
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,590
872
23
2
0
139,146
1
L
Thoth
9,398
854
31
3
0
113,359
0
W
Neith
9,951
905
23
2
0
138,885
2
L
Sol
10,425
948
60
5
0
177,158
4
W
Ah Puch
14,470
1,315
70
6
0
211,059
0
L
Apollo
9,508
864
51
5
0
129,141
0
L
Set
9,835
894
20
2
2
189,124
0
L
Kukulkan
8,583
780
10
1
0
49,259
0
W
Discordia
13,106
1,191
67
6
1
201,858
1
W
Vamana
11,224
1,020
18
2
1
260,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role