Player Matchup

Hercules
Hercules
A011929
Hercules
Level 118
God Stats
6W - 12L
1,647 SR
Queue Stats
79W - 87L
1,501 Elo+
Solo
Nox
Nox
PlaneBrush120
Nox
Level 14
God Stats
2W - 3L
1,696 SR
Queue Stats
3W - 10L
1,310 Elo+
Solo
Neith
Neith
caahs
Neith
Level 8
God Stats
4W - 5L
1,434 SR
Queue Stats
6W - 14L
1,379 Elo+
Solo
Team Averages
Level 47
1,592 SR
1,397 Elo+

VS

Team Averages
Level 18
1,592 SR
1,184 Elo+
Hercules
Hercules
FBENAVENTE
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,081 Elo+
Party 1
Hou Yi
Hou Yi
PabIoVittar
Hou Yi
Level 15
God Stats
7W - 5L
1,576 SR
Queue Stats
33W - 38L
1,390 Elo+
Solo
Scylla
Scylla
deetahxdiego
Scylla
Level 21
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 9L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A011929
Hercules
12
4 / 3 / 4
9,148
704
12,106
20,022
15,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 8
9,305
716
6,007
7,795
3,004
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
caahs
Neith
13
5 / 4 / 4
9,402
723
11,081
9,626
3,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FBENAVENTE
Hercules
13
1 / 4 / 10
9,165
705
7,284
16,771
14,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
14
8 / 2 / 4
10,769
828
14,477
10,069
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
13
4 / 6 / 6
9,610
739
9,564
9,876
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
13
13
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
A011929
Hercules
4
3
4
2
W
Hercules
FBENAVENTE
Hercules
1
4
10
1.5
W
Hou Yi
8
2
4
5
L
3
6
8
1.17
L
Neith
caahs
Neith
5
4
4
1.75
W
Scylla
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
31,325
37,443
Taken
36,716
22,618
Mitigated
21,186
8,951
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A011929
Hercules
12,106
4,754
0
6,820
20,022
15,752
185
4,874
15,148
0
27,280
W
Hercules
FBENAVENTE
Hercules
7,284
1,974
0
4,587
16,771
14,498
397
2,790
13,981
1,502
16,270
W
Hou Yi
14,477
8,409
0
1,651
10,069
3,456
1,925
1,283
8,786
0
52,427
L
6,007
1,410
0
988
7,795
3,004
344
3,461
4,334
23,598
0
L
Neith
caahs
Neith
11,081
5,322
0
1,143
9,626
3,862
1,157
2,865
6,761
0
30,350
W
Scylla
9,564
1,781
0
1,756
9,876
3,232
542
2,217
7,659
26,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
29,544
134
Minions Killed
142
4
Camps Cleared
7
677,227
Distance Traveled
699,399
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,148
704
35
3
2
272,286
3
W
Hercules
9,165
705
23
2
1
232,038
1
W
Hou Yi
10,769
828
77
6
4
250,963
2
L
Nox
9,305
716
44
3
2
196,598
2
L
Neith
9,402
723
55
4
0
208,343
3
W
Scylla
9,610
739
42
3
2
216,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role