Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alexd289
Ymir
Level 141
God Stats
2W - 5L
1,521 SR
Queue Stats
383W - 397L
1,504 Elo+
Party 2
Chaac
Chaac
noooooooooooob
Chaac
Level 66
God Stats
5W - 1L
1,222 SR
Queue Stats
104W - 107L
1,602 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,521 Elo+

VS

Team Averages
Level 110
1,559 SR
1,594 Elo+
Apollo
Apollo
GiaIX
Apollo
Level 102
God Stats
24W - 9L
1,791 SR
Queue Stats
78W - 59L
1,589 Elo+
Party 1
Artio
Artio
Validityy
Artio
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 70L
1,679 Elo+
Party 1
Horus
Horus
kesda
Horus
Level 105
God Stats
3W - 3L
1,388 SR
Queue Stats
398W - 380L
1,533 Elo+
Solo
Susano
Susano
pepemtz05
Susano
Level 122
God Stats
4W - 9L
1,460 SR
Queue Stats
119W - 103L
1,632 Elo+
Solo
Merlin
Merlin
realaj03
Merlin
Level 61
God Stats
3W - 6L
1,656 SR
Queue Stats
486W - 470L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 0 / 2
8,968
641
10,875
6,261
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
13
2 / 3 / 2
7,802
557
4,040
7,902
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
 
Susano
11
1 / 3 / 3
7,035
503
6,542
9,444
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 2 / 2
5,850
418
2,423
10,340
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 1
7,609
544
6,723
10,977
6,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GiaIX
Apollo
13
1 / 2 / 1
7,531
538
5,197
9,032
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Validityy
Artio
14
6 / 1 / 0
8,327
595
8,978
11,256
11,104
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
kesda
Horus
10
1 / 2 / 4
6,018
430
3,355
10,247
6,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
pepemtz05
Susano
8
3 / 2 / 2
6,102
436
4,742
6,979
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
realaj03
Merlin
11
0 / 4 / 4
6,574
470
3,640
8,050
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
11
11
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
2
8
W
Izanami
 
Izanami
2
3
2
1
W
Susano
 
Susano
1
3
3
0.83
W
Ymir
0
2
2
0.5
L
Apollo
GiaIX
Apollo
1
2
1
0.75
L
Artio
Validityy
Artio
6
1
0
6
L
Horus
kesda
Horus
1
2
4
1.5
W
1
3
1
0.5
L
Susano
pepemtz05
Susano
3
2
2
2
L
Merlin
realaj03
Merlin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
25,912
44,924
Taken
45,564
18,911
Mitigated
24,913
16,844
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,875
803
0
4,628
6,261
3,131
0
1,677
4,584
64,131
0
W
Izanami
 
Izanami
4,040
2,125
0
2,179
7,902
1,900
135
167
7,735
0
56,907
W
Susano
 
Susano
6,542
1,742
0
3,104
9,444
2,663
0
2,685
6,759
0
36,589
W
Ymir
2,423
323
0
1,220
10,340
4,868
0
2,808
7,532
16,339
0
L
Apollo
GiaIX
Apollo
5,197
3,500
0
3,081
9,032
3,112
96
1,556
7,431
0
59,647
L
Artio
Validityy
Artio
8,978
1,547
770
6,020
11,256
11,104
0
1,135
9,554
47,070
0
L
Horus
kesda
Horus
3,355
1,292
843
2,446
10,247
6,650
0
4,515
5,687
0
16,315
W
6,723
1,152
0
5,713
10,977
6,349
0
5,448
5,529
0
37,586
L
Susano
pepemtz05
Susano
4,742
1,428
0
1,998
6,979
1,980
0
2,180
4,799
0
18,527
L
Merlin
realaj03
Merlin
3,640
690
0
477
8,050
2,067
0
3,972
4,035
41,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
34,552
398
Minions Killed
346
0
Camps Cleared
0
1,351,678
Distance Traveled
1,269,025
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,968
641
116
8
0
248,800
8
W
Izanami
7,802
557
118
8
0
259,144
4
W
Susano
7,035
503
76
5
0
302,613
0
W
Ymir
5,850
418
14
1
0
272,718
5
L
Apollo
7,531
538
112
8
0
260,660
2
L
Artio
8,327
595
96
7
0
281,328
0
L
Horus
6,018
430
24
2
0
285,413
6
W
Chaac
7,609
544
74
5
0
268,403
2
L
Susano
6,102
436
38
3
0
204,634
2
L
Merlin
6,574
470
76
5
0
236,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role