Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BoxxxA
Merlin
Level 155
God Stats
24W - 26L
1,519 SR
Queue Stats
219W - 201L
1,552 Elo+
Solo
Sylvanus
Sylvanus
ConkerHasNuts
Sylvanus
Level 125
God Stats
1W - 4L
1,545 SR
Queue Stats
42W - 56L
1,635 Elo+
Party 3
Awilix
Awilix
Feirn
Awilix
Level 128
God Stats
0W - 2L
1,281 SR
Queue Stats
37W - 44L
1,620 Elo+
Party 3
Team Averages
Level 134
1,469 SR
1,561 Elo+

VS

Team Averages
Level 137
1,607 SR
1,562 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ExileForZz
Janus
Level 123
God Stats
1W - 0L
1,914 SR
Queue Stats
77W - 59L
1,639 Elo+
Party 2
Cupid
Cupid
ImperatorWaffle
Cupid
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 390L
1,566 Elo+
Solo
Nox
Nox
Joker5606
Nox
Level 116
God Stats
5W - 3L
1,620 SR
Queue Stats
58W - 55L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 0 / 0
2,642
528
64
543
113
Hou Yi
 
Hou Yi
1
0 / 1 / 0
2,564
513
0
687
89
Short Bow

Short Bow

+15%
Attack Speed

Merlin
BoxxxA
Merlin
5
2 / 1 / 3
3,658
732
2,240
1,733
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
ConkerHasNuts
Sylvanus
5
1 / 2 / 2
3,262
652
1,450
4,254
1,510
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Awilix
Feirn
Awilix
5
2 / 2 / 3
3,549
710
3,687
3,559
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
3,880
776
323
505
207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
 
Fenrir
5
1 / 3 / 0
3,497
699
1,525
4,652
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
6
1 / 0 / 3
4,008
802
1,954
2,117
652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
4 / 1 / 1
4,204
841
3,333
2,880
669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
3,334
667
575
2,541
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
6
6
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Arachne
 
Arachne
0
0
0
0
W
Fenrir
 
Fenrir
1
3
0
0.33
L
Merlin
BoxxxA
Merlin
2
1
3
3.5
L
Sylvanus
ConkerHasNuts
Sylvanus
1
2
2
1
W
Janus
1
0
3
2.5
L
Awilix
Feirn
Awilix
2
2
3
1.75
W
4
1
1
4.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,441
Damage
7,710
10,776
Taken
12,695
3,222
Mitigated
3,353
3,117
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
64
0
0
360
543
113
0
0
543
0
2,382
L
Hou Yi
 
Hou Yi
0
0
0
55
687
89
0
152
535
0
1,290
W
Arachne
 
Arachne
323
203
0
227
505
207
54
0
505
0
14,189
W
Fenrir
 
Fenrir
1,525
1,099
0
1,100
4,652
1,167
0
788
3,864
0
12,428
L
Merlin
BoxxxA
Merlin
2,240
514
0
492
1,733
488
0
786
947
11,175
0
L
Sylvanus
ConkerHasNuts
Sylvanus
1,450
970
290
1,203
4,254
1,510
0
1,190
3,064
5,702
0
W
Janus
1,954
565
0
1,164
2,117
652
0
884
1,233
10,357
0
L
Awilix
Feirn
Awilix
3,687
1,603
0
717
3,559
1,022
0
401
3,158
0
12,131
W
3,333
2,593
99
1,017
2,880
669
604
664
2,216
0
14,737
W
575
305
0
875
2,541
658
0
1,354
1,187
12,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,675
Gold Earned
18,923
61
Minions Killed
147
0
Camps Cleared
0
363,282
Distance Traveled
489,369
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,642
528
6
1
0
28,816
0
L
Hou Yi
2,564
513
3
1
0
22,938
0
W
Arachne
3,880
776
30
6
0
101,647
0
W
Fenrir
3,497
699
29
6
0
99,511
1
L
Merlin
3,658
732
27
5
0
85,257
0
L
Sylvanus
3,262
652
5
1
0
99,677
3
W
Janus
4,008
802
21
4
0
97,535
3
L
Awilix
3,549
710
20
4
0
126,594
1
W
Cupid
4,204
841
38
8
0
89,644
0
W
Nox
3,334
667
29
6
0
101,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role