Player Matchup

Anhur
Anhur
BLACKT3C9
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,666 Elo+
Solo
Discordia
Discordia
Crabwalkmarathon
Discordia
Level 28
God Stats
8W - 11L
1,683 SR
Queue Stats
43W - 34L
1,551 Elo+
Solo
Nu Wa
Nu Wa
FaiFantasy
Nu Wa
Level 17
God Stats
1W - 1L
1,298 SR
Queue Stats
9W - 8L
1,543 Elo+
Party 2
Fenrir
Fenrir
Marcosgpp
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Solo
Poseidon
Poseidon
SwordGenix
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Team Averages
Level 12
1,496 SR
1,561 Elo+

VS

Team Averages
Level 20
1,510 SR
1,463 Elo+
Chronos
Chronos
BOONK-CA
Chronos
Level 29
God Stats
34W - 25L
1,553 SR
Queue Stats
311W - 303L
1,534 Elo+
Solo
Poseidon
Poseidon
MALFOYS_
Poseidon
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 103L
1,321 Elo+
Solo
Scylla
Scylla
Tacotim77
Scylla
Level 21
God Stats
6W - 13L
1,294 SR
Queue Stats
126W - 158L
1,729 Elo+
Party 1
Camazotz
Camazotz
appleclap67
Camazotz
Level 8
God Stats
22W - 29L
1,427 SR
Queue Stats
22W - 31L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
vicoholy
Cthulhu
Level 28
God Stats
6W - 0L
1,774 SR
Queue Stats
185W - 163L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BLACKT3C9
Anhur
16
0 / 7 / 2
9,715
883
3,681
11,539
4,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
17
4 / 0 / 0
11,420
1,038
17,316
5,308
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
16
0 / 5 / 3
9,761
887
9,940
11,573
4,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Marcosgpp
Fenrir
16
2 / 12 / 3
9,976
907
8,203
18,941
9,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
SwordGenix
Poseidon
17
0 / 9 / 4
10,208
928
9,147
13,518
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

50

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BOONK-CA
Chronos
19
16 / 2 / 9
12,442
1,131
21,690
11,515
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
MALFOYS_
Poseidon
18
4 / 2 / 10
10,835
985
8,026
7,186
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tacotim77
Scylla
18
1 / 1 / 16
10,710
974
6,694
8,793
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
appleclap67
Camazotz
18
6 / 1 / 15
11,691
1,063
7,760
15,763
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
vicoholy
Cthulhu
19
6 / 0 / 18
11,610
1,055
12,694
8,238
10,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
6
Kills
33
33
Deaths
6
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
BLACKT3C9
Anhur
0
7
2
0.14
W
Chronos
BOONK-CA
Chronos
16
2
9
10.25
L
Discordia
4
0
0
4
L
Nu Wa
0
5
3
0.3
W
Poseidon
MALFOYS_
Poseidon
4
2
10
4.5
L
Fenrir
Marcosgpp
Fenrir
2
12
3
0.29
L
Poseidon
SwordGenix
Poseidon
0
9
4
0.22
W
Scylla
Tacotim77
Scylla
1
1
16
9
W
Camazotz
appleclap67
Camazotz
6
1
15
13.5
W
Cthulhu
vicoholy
Cthulhu
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
56,864
60,879
Taken
51,495
24,598
Mitigated
24,172
3,371
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BLACKT3C9
Anhur
3,681
2,532
0
250
11,539
4,213
0
8,262
3,252
0
11,168
W
Chronos
BOONK-CA
Chronos
21,690
9,877
0
2,152
11,515
3,650
0
7,691
3,824
42,735
4,300
L
Discordia
17,316
292
20
158
5,308
1,967
0
4,221
1,057
42,629
0
L
Nu Wa
9,940
5,264
0
1,842
11,573
4,121
0
9,275
2,180
25,358
0
W
Poseidon
MALFOYS_
Poseidon
8,026
1,105
0
417
7,186
2,143
0
4,651
2,535
29,182
0
L
Fenrir
Marcosgpp
Fenrir
8,203
1,718
0
241
18,941
9,003
0
15,262
3,557
0
10,890
L
Poseidon
SwordGenix
Poseidon
9,147
1,075
0
860
13,518
5,294
0
9,835
3,573
43,850
0
W
Scylla
Tacotim77
Scylla
6,694
523
0
25
8,793
2,343
0
5,670
3,123
21,859
0
W
Camazotz
appleclap67
Camazotz
7,760
2,047
0
4,939
15,763
5,140
0
12,203
3,560
0
23,593
W
Cthulhu
vicoholy
Cthulhu
12,694
340
556
0
8,238
10,896
0
6,188
2,050
41,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
57,288
175
Minions Killed
232
6
Camps Cleared
7
920,453
Distance Traveled
1,067,953
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,715
883
14
1
0
141,172
2
W
Chronos
12,442
1,131
59
5
3
200,989
1
L
Discordia
11,420
1,038
46
4
2
205,422
0
L
Nu Wa
9,761
887
44
4
1
197,561
0
W
Poseidon
10,835
985
48
4
0
180,779
0
L
Fenrir
9,976
907
2
0
1
192,737
0
L
Poseidon
10,208
928
69
6
2
183,561
0
W
Scylla
10,710
974
45
4
3
207,299
1
W
Camazotz
11,691
1,063
32
3
0
254,655
0
W
Cthulhu
11,610
1,055
48
4
1
224,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role