Player Matchup

Nemesis
Nemesis
Nahue94
Nemesis
Level 28
God Stats
20W - 52L
1,500 SR
Queue Stats
114W - 157L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Quareco
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,679 Elo+
Solo
Zeus
Zeus
Z3pilintra
Zeus
Level 26
God Stats
7W - 12L
1,279 SR
Queue Stats
35W - 50L
1,433 Elo+
Party 2
Chaac
Chaac
falaelias
Chaac
Level 17
God Stats
1W - 5L
1,517 SR
Queue Stats
35W - 33L
1,471 Elo+
Solo
Kukulkan
Kukulkan
forroboys13
Kukulkan
Level 18
God Stats
54W - 64L
1,419 SR
Queue Stats
71W - 87L
1,357 Elo+
Party 2
Team Averages
Level 21
1,443 SR
1,488 Elo+

VS

Team Averages
Level 23
1,480 SR
1,435 Elo+
Ne Zha
Ne Zha
Cametal
Ne Zha
Level 25
God Stats
6W - 6L
1,486 SR
Queue Stats
127W - 117L
1,514 Elo+
Solo
Yemoja
Yemoja
LFTGUSTA15
Yemoja
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 32L
1,288 Elo+
Solo
Jormungandr
Jormungandr
Limon_Rj
Jormungandr
Level 29
God Stats
3W - 4L
1,488 SR
Queue Stats
183W - 188L
1,446 Elo+
Party 1
Hades
Hades
Zedu
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Danzaburou
Danzaburou
z_JOAOCEZAR_y
Danzaburou
Level 26
God Stats
9W - 12L
1,424 SR
Queue Stats
138W - 150L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nahue94
Nemesis
20
2 / 4 / 9
13,200
943
11,481
19,775
6,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Quareco
Cthulhu
20
4 / 3 / 7
14,247
1,018
15,765
23,936
27,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 11 / 7
13,266
948
19,299
17,767
5,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
falaelias
Chaac
20
3 / 13 / 8
13,388
956
20,550
35,230
17,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
forroboys13
Kukulkan
20
2 / 7 / 7
13,282
949
17,090
14,185
4,502
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cametal
Ne Zha
20
10 / 6 / 15
14,725
1,052
26,301
19,083
9,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
LFTGUSTA15
Yemoja
20
1 / 2 / 19
13,125
938
3,161
7,809
8,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Limon_Rj
Jormungandr
20
11 / 1 / 15
15,873
1,134
23,938
21,800
32,409
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
Zedu
Hades
20
12 / 5 / 16
15,554
1,111
30,339
27,469
16,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
z_JOAOCEZAR_y
Danzaburou
20
4 / 1 / 21
14,617
1,044
20,454
15,220
6,413
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
15
Kills
38
38
Deaths
15
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cametal
Ne Zha
10
6
15
2.92
W
Yemoja
LFTGUSTA15
Yemoja
1
2
19
5.25
W
Jormungandr
Limon_Rj
Jormungandr
11
1
15
18.5
L
Nemesis
Nahue94
Nemesis
2
4
9
1.63
L
Cthulhu
Quareco
Cthulhu
4
3
7
2.5
L
4
11
7
0.68
W
Hades
Zedu
Hades
12
5
16
4
L
Chaac
falaelias
Chaac
3
13
8
0.54
L
Kukulkan
forroboys13
Kukulkan
2
7
7
0.79
W
Danzaburou
z_JOAOCEZAR_y
Danzaburou
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,185
Damage
104,193
110,893
Taken
91,381
61,317
Mitigated
73,808
11,831
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cametal
Ne Zha
26,301
7,158
0
2,004
19,083
9,704
0
9,900
9,183
0
42,652
W
Yemoja
LFTGUSTA15
Yemoja
3,161
1,256
4,264
334
7,809
8,371
0
3,814
3,995
10,235
0
W
Jormungandr
Limon_Rj
Jormungandr
23,938
4,025
0
2,259
21,800
32,409
0
11,119
10,681
79,333
0
L
Nemesis
Nahue94
Nemesis
11,481
5,307
0
1,893
19,775
6,838
0
10,770
8,624
0
29,259
L
Cthulhu
Quareco
Cthulhu
15,765
733
812
0
23,936
27,119
0
11,025
11,850
44,805
0
L
19,299
1,684
0
295
17,767
5,498
0
10,278
7,150
39,301
0
W
Hades
Zedu
Hades
30,339
1,423
553
4,596
27,469
16,911
0
17,521
9,948
47,144
0
L
Chaac
falaelias
Chaac
20,550
11,592
0
8,171
35,230
17,360
0
18,015
16,864
0
35,167
L
Kukulkan
forroboys13
Kukulkan
17,090
568
0
660
14,185
4,502
0
4,940
8,967
53,701
0
W
Danzaburou
z_JOAOCEZAR_y
Danzaburou
20,454
12,397
0
1,601
15,220
6,413
0
9,800
5,420
0
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,383
Gold Earned
73,894
267
Minions Killed
244
9
Camps Cleared
10
1,458,533
Distance Traveled
1,308,151
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,725
1,052
26
2
5
279,088
4
W
Yemoja
13,125
938
17
1
1
240,997
0
W
Jormungandr
15,873
1,134
126
9
2
276,956
0
L
Nemesis
13,200
943
48
3
1
353,605
0
L
Cthulhu
14,247
1,018
60
4
0
307,430
1
L
Zeus
13,266
948
46
3
1
226,484
0
W
Hades
15,554
1,111
46
3
0
249,084
1
L
Chaac
13,388
956
24
2
6
288,653
0
L
Kukulkan
13,282
949
89
6
1
282,361
0
W
Danzaburou
14,617
1,044
29
2
2
262,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role