Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AlucarDemons
Cthulhu
Level 24
God Stats
5W - 3L
1,851 SR
Queue Stats
41W - 33L
1,521 Elo+
Party 3
Merlin
Merlin
QZBarte
Merlin
Level 44
God Stats
15W - 12L
1,436 SR
Queue Stats
95W - 92L
1,455 Elo+
Party 3
Izanami
Izanami
Volker_Tarso
Izanami
Level 27
God Stats
10W - 18L
1,418 SR
Queue Stats
20W - 31L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
antoniobernard27
Danzaburou
Level 40
God Stats
0W - 3L
1,278 SR
Queue Stats
50W - 65L
1,312 Elo+
Party 2
Team Averages
Level 33
1,497 SR
1,420 Elo+

VS

Team Averages
Level 61
1,529 SR
1,513 Elo+
Sylvanus
Sylvanus
Haryshod
Sylvanus
Level 83
God Stats
12W - 9L
1,566 SR
Queue Stats
174W - 138L
1,520 Elo+
Party 1
Baba Yaga
Baba Yaga
JMdeidara
Baba Yaga
Level 128
God Stats
12W - 8L
1,567 SR
Queue Stats
529W - 523L
1,566 Elo+
Party 1
Fafnir
Fafnir
RcRcRcRcCr
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,447 Elo+
Party 1
Awilix
Awilix
Salvorok
Awilix
Level 49
God Stats
3W - 2L
1,406 SR
Queue Stats
76W - 69L
1,546 Elo+
Solo
Tyr
Tyr
nicolaskalik013
Tyr
Level 38
God Stats
12W - 10L
1,603 SR
Queue Stats
134W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 4 / 5
8,048
424
7,551
12,182
11,596
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
AlucarDemons
Cthulhu
13
3 / 8 / 5
8,090
426
6,920
17,733
11,445
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
QZBarte
Merlin
13
3 / 4 / 2
8,328
438
9,711
12,386
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Volker_Tarso
Izanami
14
0 / 9 / 8
8,566
451
8,712
16,668
5,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
antoniobernard27
Danzaburou
15
5 / 10 / 2
9,603
505
8,148
16,114
5,027
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Haryshod
Sylvanus
18
10 / 5 / 4
11,774
620
15,427
19,732
11,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
JMdeidara
Baba Yaga
16
2 / 2 / 9
10,149
534
19,143
12,102
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
RcRcRcRcCr
Fafnir
13
2 / 4 / 15
9,726
512
6,594
16,780
16,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Salvorok
Awilix
20
19 / 1 / 2
12,667
667
15,541
13,246
6,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 4
10,892
573
7,880
13,158
15,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
14
Kills
35
35
Deaths
14
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
5
1.38
L
Cthulhu
AlucarDemons
Cthulhu
3
8
5
0.69
W
Sylvanus
Haryshod
Sylvanus
10
5
4
2.4
W
Baba Yaga
JMdeidara
Baba Yaga
2
2
9
3.25
L
Merlin
QZBarte
Merlin
3
4
2
1
W
Fafnir
RcRcRcRcCr
Fafnir
2
4
15
2.38
W
Awilix
Salvorok
Awilix
19
1
2
20
L
Izanami
Volker_Tarso
Izanami
0
9
8
0.44
L
Danzaburou
antoniobernard27
Danzaburou
5
10
2
0.6
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
64,585
75,083
Taken
75,018
37,861
Mitigated
56,386
5,773
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,551
2,271
0
170
12,182
11,596
26
3,894
8,288
0
22,143
L
Cthulhu
AlucarDemons
Cthulhu
6,920
1,544
62
647
17,733
11,445
0
11,475
6,258
21,842
0
W
Sylvanus
Haryshod
Sylvanus
15,427
5,576
1,836
7,806
19,732
11,853
1,905
1,810
17,922
69,017
13,919
W
Baba Yaga
JMdeidara
Baba Yaga
19,143
659
47
4,846
12,102
5,100
43
4,188
7,914
71,924
0
L
Merlin
QZBarte
Merlin
9,711
1,073
0
2,185
12,386
4,308
0
8,940
3,446
38,859
0
W
Fafnir
RcRcRcRcCr
Fafnir
6,594
1,705
0
4,113
16,780
16,720
250
5,753
11,021
19,212
0
W
Awilix
Salvorok
Awilix
15,541
8,783
0
3,422
13,246
6,899
753
2,589
10,657
0
97,251
L
Izanami
Volker_Tarso
Izanami
8,712
5,948
0
169
16,668
5,485
162
6,420
10,248
0
57,232
L
Danzaburou
antoniobernard27
Danzaburou
8,148
3,284
0
2,540
16,114
5,027
930
8,824
7,290
0
39,563
W
7,880
676
137
3,942
13,158
15,814
1,023
2,468
10,690
0
63,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
55,208
306
Minions Killed
547
0
Camps Cleared
0
1,659,245
Distance Traveled
1,829,617
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,048
424
41
2
0
329,926
1
L
Cthulhu
8,090
426
26
1
0
350,699
5
W
Sylvanus
11,774
620
133
7
0
303,562
6
W
Baba Yaga
10,149
534
115
6
0
387,329
6
L
Merlin
8,328
438
69
4
0
332,441
4
W
Fafnir
9,726
512
28
1
0
348,486
6
W
Awilix
12,667
667
131
7
0
438,130
4
L
Izanami
8,566
451
109
6
0
360,150
0
L
Danzaburou
9,603
505
61
3
0
286,029
1
W
Tyr
10,892
573
140
7
0
352,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role