Player Matchup

Jormungandr
Jormungandr
HuertiiSaski
Jormungandr
Level 33
God Stats
4W - 2L
1,514 SR
Queue Stats
67W - 58L
1,558 Elo+
Party 3
Ares
Ares
JJayxD
Ares
Level 21
God Stats
12W - 1L
1,759 SR
Queue Stats
182W - 97L
1,764 Elo+
Party 2
Fenrir
Fenrir
alcachofa155
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,587 Elo+
Party 3
Agni
Agni
fiflak2000
Agni
Level 110
God Stats
9W - 5L
1,631 SR
Queue Stats
328W - 249L
1,680 Elo+
Party 2
Heimdallr
Heimdallr
gesiu999
Heimdallr
Level 108
God Stats
2W - 1L
1,446 SR
Queue Stats
205W - 152L
1,696 Elo+
Party 2
Team Averages
Level 62
1,570 SR
1,657 Elo+

VS

Team Averages
Level 79
1,500 SR
1,579 Elo+
Medusa
Medusa
GubisAviator
Medusa
Level 33
God Stats
8W - 13L
1,809 SR
Queue Stats
141W - 136L
1,642 Elo+
Solo
Guan Yu
Guan Yu
Haku290
Guan Yu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 75L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSingingNature
Tsukuyomi
Level 118
God Stats
5W - 7L
1,590 SR
Queue Stats
183W - 182L
1,486 Elo+
Party 1
Janus
Janus
Toigan
Janus
Level 148
God Stats
4W - 9L
1,399 SR
Queue Stats
574W - 590L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
YuutoxHakuryu
Sylvanus
Level 86
God Stats
0W - 4L
1,201 SR
Queue Stats
120W - 129L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HuertiiSaski
Jormungandr
14
4 / 2 / 2
8,899
685
5,995
7,281
6,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
JJayxD
Ares
12
6 / 3 / 5
7,892
607
5,537
9,877
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
5 / 3 / 8
8,544
657
7,343
10,260
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 0 / 6
8,671
667
9,960
6,593
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
gesiu999
Heimdallr
12
5 / 1 / 5
7,794
600
6,655
7,782
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 5 / 0
7,556
581
9,227
10,585
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Haku290
Guan Yu
10
1 / 6 / 0
5,725
440
3,212
13,963
8,960
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
13
3 / 4 / 4
7,679
591
7,204
8,710
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Toigan
Janus
10
0 / 8 / 0
5,648
434
2,130
7,742
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
YuutoxHakuryu
Sylvanus
11
0 / 4 / 7
6,591
507
3,796
9,443
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
9
9
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
5
0
1
L
Guan Yu
Haku290
Guan Yu
1
6
0
0.17
W
Jormungandr
HuertiiSaski
Jormungandr
4
2
2
2.5
W
Ares
JJayxD
Ares
6
3
5
2.83
L
Tsukuyomi
3
4
4
1.25
L
Janus
Toigan
Janus
0
8
0
0
L
Sylvanus
YuutoxHakuryu
Sylvanus
0
4
7
0.88
W
Fenrir
5
3
8
3
W
7
0
6
10
W
Heimdallr
gesiu999
Heimdallr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
25,569
41,793
Taken
50,443
22,375
Mitigated
24,429
10,675
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,227
4,294
0
2,529
10,585
3,232
0
2,936
7,649
0
38,214
L
Guan Yu
Haku290
Guan Yu
3,212
1,318
202
2,830
13,963
8,960
0
6,286
7,677
0
22,191
W
Jormungandr
HuertiiSaski
Jormungandr
5,995
2,649
0
500
7,281
6,401
616
551
6,690
53,678
0
W
Ares
JJayxD
Ares
5,537
631
0
1,145
9,877
7,271
0
1,366
8,477
15,283
0
L
Tsukuyomi
7,204
1,683
0
898
8,710
3,239
0
3,187
5,523
0
47,293
L
Janus
Toigan
Janus
2,130
130
0
15
7,742
2,133
0
4,444
3,298
32,061
0
L
Sylvanus
YuutoxHakuryu
Sylvanus
3,796
1,198
344
1,799
9,443
6,865
0
4,639
4,804
22,089
8,217
W
Fenrir
7,343
1,960
0
4,918
10,260
4,039
0
776
9,444
0
53,668
W
9,960
816
170
2,110
6,593
1,970
168
1,379
5,090
60,141
0
W
Heimdallr
gesiu999
Heimdallr
6,655
3,038
0
1,832
7,782
2,694
624
1,202
6,580
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
33,199
414
Minions Killed
320
0
Camps Cleared
0
1,292,738
Distance Traveled
1,254,042
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,556
581
67
5
0
266,988
5
L
Guan Yu
5,725
440
52
4
0
249,748
0
W
Jormungandr
8,899
685
113
9
0
218,626
2
W
Ares
7,892
607
21
2
0
266,488
3
L
Tsukuyomi
7,679
591
85
7
0
275,632
9
L
Janus
5,648
434
53
4
0
239,383
2
L
Sylvanus
6,591
507
63
5
0
222,291
2
W
Fenrir
8,544
657
94
7
0
265,503
3
W
Agni
8,671
667
107
8
0
279,570
5
W
Heimdallr
7,794
600
79
6
0
262,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role