Player Matchup

Heimdallr
Heimdallr
AtomicChannel35
Heimdallr
Level 118
God Stats
1W - 2L
1,402 SR
Queue Stats
88W - 78L
1,454 Elo+
Party 2
Zeus
Zeus
GamerJustin1407
Zeus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 205L
1,501 Elo+
Party 3
Susano
Susano
Grincake
Susano
Level 47
God Stats
2W - 7L
1,429 SR
Queue Stats
216W - 222L
1,382 Elo+
Solo
Bellona
Bellona
Stoppelkamp18
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
WorldWarZ 353
Cthulhu
Level 93
God Stats
33W - 39L
1,637 SR
Queue Stats
236W - 196L
1,486 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,450 Elo+

VS

Team Averages
Level 144
1,519 SR
1,468 Elo+
Cerberus
Cerberus
Camaleon_n
Cerberus
Level 109
God Stats
12W - 3L
1,712 SR
Queue Stats
28W - 22L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Guixell
Kukulkan
Level 151
God Stats
7W - 7L
1,354 SR
Queue Stats
25W - 25L
1,554 Elo+
Party 1
Arachne
Arachne
brujitacris
Arachne
Level 158
God Stats
1W - 0L
1,525 SR
Queue Stats
20W - 21L
1,421 Elo+
Party 1
Athena
Athena
eRNeSToCuBeR
Athena
Level 157
God Stats
7W - 13L
1,500 SR
Queue Stats
67W - 63L
1,364 Elo+
Party 1
Hou Yi
Hou Yi
ob1-1-k4n4b15
Hou Yi
Level 147
God Stats
5W - 8L
1,505 SR
Queue Stats
30W - 30L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtomicChannel35
Heimdallr
15
2 / 1 / 1
9,719
512
6,720
8,006
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 0
9,111
480
5,285
11,835
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Grincake
Susano
15
2 / 5 / 2
9,276
488
5,724
18,778
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
14
3 / 6 / 0
9,296
489
8,864
15,312
10,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
0 / 1 / 1
7,787
410
8,958
16,811
13,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camaleon_n
Cerberus
17
9 / 2 / 6
11,020
580
12,701
17,430
15,317
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Guixell
Kukulkan
17
2 / 1 / 10
10,898
574
14,119
7,069
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
brujitacris
Arachne
15
6 / 3 / 4
10,368
546
7,986
21,306
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
2 / 1 / 5
8,630
454
3,686
12,602
12,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 1
8,896
468
4,746
8,452
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
20
20
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AtomicChannel35
Heimdallr
2
1
1
2.5
W
Cerberus
Camaleon_n
Cerberus
9
2
6
6
L
1
7
0
0.14
L
Susano
Grincake
Susano
2
5
2
0.6
W
Kukulkan
Guixell
Kukulkan
2
1
10
7
L
Bellona
3
6
0
0.5
L
Cthulhu
0
1
1
0.5
W
Arachne
brujitacris
Arachne
6
3
4
2.67
W
Athena
2
1
5
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
43,238
70,742
Taken
66,859
40,012
Mitigated
41,873
14,489
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AtomicChannel35
Heimdallr
6,720
3,597
0
977
8,006
3,132
553
2,849
5,077
0
78,508
W
Cerberus
Camaleon_n
Cerberus
12,701
407
185
5,167
17,430
15,317
1,301
4,451
12,831
43,234
0
L
5,285
1,054
0
1,349
11,835
3,587
0
8,006
3,513
56,863
0
L
Susano
Grincake
Susano
5,724
1,898
0
8,616
18,778
9,233
0
6,161
12,459
0
71,004
W
Kukulkan
Guixell
Kukulkan
14,119
782
0
1,301
7,069
2,743
1,833
3,590
3,331
77,282
0
L
Bellona
8,864
3,107
0
1,981
15,312
10,721
782
5,898
9,412
0
47,751
L
Cthulhu
8,958
636
171
1,395
16,811
13,339
0
7,365
9,279
35,650
0
W
Arachne
brujitacris
Arachne
7,986
5,574
0
12,537
21,306
7,881
0
1,829
19,433
0
65,425
W
Athena
3,686
769
612
2,574
12,602
12,914
65
2,063
10,539
20,574
0
W
4,746
2,895
0
3,695
8,452
3,018
2,672
1,970
6,482
0
54,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
49,812
507
Minions Killed
497
0
Camps Cleared
0
1,729,044
Distance Traveled
1,836,467
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,719
512
130
7
0
326,997
2
W
Cerberus
11,020
580
94
5
0
326,159
1
L
Zeus
9,111
480
123
6
0
310,012
4
L
Susano
9,276
488
113
6
0
367,842
2
W
Kukulkan
10,898
574
157
8
0
382,261
1
L
Bellona
9,296
489
99
5
0
328,932
2
L
Cthulhu
7,787
410
42
2
0
395,261
5
W
Arachne
10,368
546
91
5
0
374,131
5
W
Athena
8,630
454
39
2
0
399,039
0
W
Hou Yi
8,896
468
116
6
0
354,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role