Player Matchup

Janus
Janus
Kovminator
Janus
Level 21
God Stats
43W - 37L
1,520 SR
Queue Stats
360W - 385L
1,458 Elo+
Solo
Fafnir
Fafnir
MasterChief9464
Fafnir
Level 26
God Stats
14W - 15L
1,522 SR
Queue Stats
116W - 129L
1,442 Elo+
Party 1
Hercules
Hercules
Mastercomander93
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 94L
1,500 Elo+
Solo
Thanatos
Thanatos
Red Hood4778
Thanatos
Level 20
God Stats
5W - 9L
1,479 SR
Queue Stats
96W - 104L
1,423 Elo+
Party 1
Merlin
Merlin
Rv-Xd
Merlin
Level 14
God Stats
20W - 27L
1,451 SR
Queue Stats
48W - 45L
1,431 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,451 Elo+

VS

Team Averages
Level 16
1,565 SR
1,437 Elo+
Fenrir
Fenrir
Antii_Aim
Fenrir
Level 17
God Stats
18W - 12L
1,487 SR
Queue Stats
31W - 30L
1,391 Elo+
Party 2
Artemis
Artemis
Little_Mis_Titan
Artemis
Level 29
God Stats
14W - 12L
1,597 SR
Queue Stats
51W - 50L
1,418 Elo+
Solo
Tyr
Tyr
Phanon
Tyr
Level 8
God Stats
14W - 9L
1,740 SR
Queue Stats
19W - 16L
1,540 Elo+
Solo
Kukulkan
Kukulkan
heavy_devotee2
Kukulkan
Level 23
God Stats
146W - 139L
1,500 SR
Queue Stats
215W - 237L
1,420 Elo+
Solo
Bastet
Bastet
snx_Luigi
Bastet
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 11L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 6 / 8
11,953
996
18,792
12,509
5,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 4
12,267
1,022
7,067
20,346
37,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 8 / 9
10,764
897
6,214
25,592
14,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Red Hood4778
Thanatos
16
3 / 5 / 4
10,218
852
6,833
11,421
5,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Rv-Xd
Merlin
17
5 / 2 / 3
11,571
964
15,467
7,533
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

129

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antii_Aim
Fenrir
18
4 / 6 / 8
11,448
954
10,309
16,186
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 0 / 17
11,601
967
13,353
7,582
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Phanon
Tyr
18
9 / 1 / 8
12,907
1,076
17,877
16,543
21,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
18
5 / 1 / 8
11,857
988
21,929
5,419
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
snx_Luigi
Bastet
18
5 / 8 / 5
11,446
954
7,832
14,465
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
16
Kills
24
24
Deaths
16
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antii_Aim
Fenrir
4
6
8
1.33
L
Janus
3
6
8
1.17
W
1
0
17
9.5
L
4
3
4
2
L
1
8
9
0.69
W
Tyr
Phanon
Tyr
9
1
8
13
L
Thanatos
Red Hood4778
Thanatos
3
5
4
1
L
Merlin
Rv-Xd
Merlin
5
2
3
3.25
W
Kukulkan
5
1
8
9
W
Bastet
snx_Luigi
Bastet
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,373
Damage
71,300
77,401
Taken
60,195
67,276
Mitigated
35,592
10,723
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antii_Aim
Fenrir
10,309
4,282
362
1,404
16,186
4,485
0
11,089
4,757
0
29,917
L
Janus
18,792
333
0
555
12,509
5,930
0
1,318
11,191
61,902
0
W
13,353
4,848
250
2,028
7,582
2,647
0
5,279
2,277
0
27,588
L
7,067
2,778
0
2,751
20,346
37,358
0
7,937
12,409
11,134
0
L
6,214
2,954
0
5,840
25,592
14,843
0
7,640
17,952
0
18,665
W
Tyr
Phanon
Tyr
17,877
3,432
0
5,214
16,543
21,465
0
10,386
5,620
0
37,229
L
Thanatos
Red Hood4778
Thanatos
6,833
1,995
0
1,461
11,421
5,900
0
2,790
8,631
0
9,121
L
Merlin
Rv-Xd
Merlin
15,467
941
0
116
7,533
3,245
0
2,244
5,289
39,650
0
W
Kukulkan
21,929
1,494
0
600
5,419
1,803
0
4,042
1,258
44,013
0
W
Bastet
snx_Luigi
Bastet
7,832
4,425
0
784
14,465
5,192
0
9,326
4,957
0
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
59,259
203
Minions Killed
215
3
Camps Cleared
8
1,018,368
Distance Traveled
1,176,383
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,448
954
42
4
4
227,441
0
L
Janus
11,953
996
107
9
0
226,451
1
W
Artemis
11,601
967
43
4
1
212,291
0
L
Fafnir
12,267
1,022
6
1
0
227,144
1
L
Hercules
10,764
897
27
2
1
201,146
1
W
Tyr
12,907
1,076
38
3
1
260,273
2
L
Thanatos
10,218
852
2
0
1
172,566
0
L
Merlin
11,571
964
61
5
1
191,061
0
W
Kukulkan
11,857
988
55
5
1
269,180
0
W
Bastet
11,446
954
37
3
1
207,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role