Player Matchup

Fafnir
Fafnir
Acolyte4185
Fafnir
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 97L
1,414 Elo+
Party 2
Tiamat
Tiamat
Nebul0ss0
Tiamat
Level 120
God Stats
12W - 19L
1,432 SR
Queue Stats
462W - 425L
1,545 Elo+
Party 2
Charybdis
Charybdis
killerDavix12
Charybdis
Level 160
God Stats
4W - 12L
1,534 SR
Queue Stats
53W - 83L
1,445 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,468 Elo+

VS

Team Averages
Level 95
1,507 SR
1,401 Elo+
Thor
Thor
JukexMaster
Thor
Level 11
God Stats
3W - 0L
1,344 SR
Queue Stats
22W - 60L
1,204 Elo+
Solo
Vamana
Vamana
Mr Hurdlez
Vamana
Level 124
God Stats
3W - 3L
1,449 SR
Queue Stats
272W - 290L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
PepsiOnSale
Baron Samedi
Level 151
God Stats
5W - 2L
1,729 SR
Queue Stats
435W - 422L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 5 / 7
9,423
628
5,336
20,612
23,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Nebul0ss0
Tiamat
15
6 / 7 / 1
11,182
745
16,928
13,300
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
killerDavix12
Charybdis
13
1 / 7 / 3
9,533
636
6,820
12,600
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 12
11,784
786
13,193
13,314
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Mr Hurdlez
Vamana
15
7 / 3 / 10
12,145
810
14,243
22,356
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PepsiOnSale
Baron Samedi
14
5 / 0 / 10
10,870
725
11,980
14,918
8,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
19
19
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
5
7
0.7
W
7
4
12
3.25
W
Vamana
Mr Hurdlez
Vamana
7
3
10
4
L
Tiamat
Nebul0ss0
Tiamat
6
7
1
0.93
W
Baron Samedi
PepsiOnSale
Baron Samedi
5
0
10
10
L
Charybdis
killerDavix12
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
39,416
46,512
Taken
50,588
36,453
Mitigated
35,380
3,770
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,336
1,822
0
990
20,612
23,976
0
4,798
15,814
13,676
0
W
13,193
4,150
0
1,481
13,314
5,190
1,331
7,215
6,099
0
42,549
W
Vamana
Mr Hurdlez
Vamana
14,243
5,780
0
9,398
22,356
21,460
1,032
8,366
13,990
0
37,509
L
Tiamat
Nebul0ss0
Tiamat
16,928
630
0
2,260
13,300
8,592
0
4,037
9,263
47,025
0
W
Baron Samedi
PepsiOnSale
Baron Samedi
11,980
1,337
3,109
9,396
14,918
8,730
718
7,239
7,679
42,965
0
L
Charybdis
killerDavix12
Charybdis
6,820
3,920
0
520
12,600
3,885
0
3,400
9,200
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
34,799
149
Minions Killed
155
4
Camps Cleared
9
738,250
Distance Traveled
853,350
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,423
628
14
1
0
236,547
0
W
Thor
11,784
786
51
3
7
253,683
3
W
Vamana
12,145
810
41
3
1
299,397
4
L
Tiamat
11,182
745
79
5
2
269,485
2
W
Baron Samedi
10,870
725
63
4
1
300,270
3
L
Charybdis
9,533
636
56
4
2
232,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role