Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Altoins
Achilles
Level 29
God Stats
2W - 2L
1,259 SR
Queue Stats
98W - 125L
1,315 Elo+
Solo
Hachiman
Hachiman
Bisping
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
BrownieTaha
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,463 Elo+
Solo
Tiamat
Tiamat
G400s
Tiamat
Level 8
God Stats
2W - 4L
1,189 SR
Queue Stats
3W - 7L
1,127 Elo+
Solo
Team Averages
Level 19
1,390 SR
1,381 Elo+

VS

Team Averages
Level 27
1,501 SR
1,420 Elo+
Olorun
Olorun
Taukar
Olorun
Level 26
God Stats
72W - 74L
1,519 SR
Queue Stats
92W - 99L
1,351 Elo+
Solo
Camazotz
Camazotz
Vaucage
Camazotz
Level 22
God Stats
1W - 3L
1,402 SR
Queue Stats
8W - 13L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
derschachmatt
Cthulhu
Level 24
God Stats
33W - 26L
1,540 SR
Queue Stats
55W - 47L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXxPudgExXx
Morgan Le Fay
Level 38
God Stats
3W - 3L
1,596 SR
Queue Stats
8W - 11L
1,363 Elo+
Party 1
Skadi
Skadi
Рэбекка
Skadi
Level 25
God Stats
1W - 2L
1,448 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 3 / 18
13,156
598
13,192
17,197
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Altoins
Achilles
16
0 / 3 / 10
11,099
505
6,759
21,509
25,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Bisping
Hachiman
20
21 / 5 / 6
15,288
695
25,818
24,381
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
BrownieTaha
Bakasura
20
10 / 2 / 6
14,909
678
16,787
22,461
11,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
G400s
Tiamat
20
11 / 1 / 9
14,153
643
18,818
10,824
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Taukar
Olorun
16
3 / 6 / 4
10,486
477
11,548
19,047
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Vaucage
Camazotz
15
4 / 10 / 3
10,602
482
9,410
22,879
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
4 / 8 / 2
10,353
471
17,601
24,082
29,929
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
xXxPudgExXx
Morgan Le Fay
14
3 / 12 / 4
9,773
444
11,406
17,780
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 8 / 3
9,077
413
1,625
16,258
6,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
44
Kills
14
14
Deaths
44
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
18
3.67
W
Achilles
Altoins
Achilles
0
3
10
1.67
W
Hachiman
Bisping
Hachiman
21
5
6
4.8
W
Bakasura
BrownieTaha
Bakasura
10
2
6
6.5
W
Tiamat
G400s
Tiamat
11
1
9
15.5
L
Olorun
Taukar
Olorun
3
6
4
0.83
L
Camazotz
Vaucage
Camazotz
4
10
3
0.55
L
Cthulhu
4
8
2
0.63
L
Morgan Le Fay
xXxPudgExXx
Morgan Le Fay
3
12
4
0.42
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,374
Damage
51,590
96,372
Taken
100,046
62,197
Mitigated
56,266
55,425
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,192
319
6,470
11,162
17,197
7,670
1,319
7,974
9,223
47,688
0
W
Achilles
Altoins
Achilles
6,759
1,266
0
5,394
21,509
25,758
407
11,831
9,678
0
33,701
W
Hachiman
Bisping
Hachiman
25,818
15,371
0
14,301
24,381
8,525
8,613
9,451
14,930
0
146,874
W
Bakasura
BrownieTaha
Bakasura
16,787
9,683
0
11,821
22,461
11,537
2,338
7,890
14,571
0
113,200
W
Tiamat
G400s
Tiamat
18,818
1,501
8
6,269
10,824
8,707
2,010
5,007
5,817
80,095
0
L
Olorun
Taukar
Olorun
11,548
8,840
522
5,484
19,047
6,939
320
7,127
11,637
52,875
0
L
Camazotz
Vaucage
Camazotz
9,410
3,035
0
7,707
22,879
6,715
0
4,373
17,940
0
56,296
L
Cthulhu
17,601
3,166
432
2,197
24,082
29,929
320
8,053
13,750
51,838
0
L
Morgan Le Fay
xXxPudgExXx
Morgan Le Fay
11,406
1,486
0
1,430
17,780
6,638
0
7,441
9,987
33,930
0
L
1,625
598
0
2,090
16,258
6,045
0
5,016
11,068
0
45,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,605
Gold Earned
50,291
623
Minions Killed
380
0
Camps Cleared
0
2,032,282
Distance Traveled
1,693,366
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,156
598
85
4
0
424,901
0
W
Achilles
11,099
505
37
2
0
351,422
8
W
Hachiman
15,288
695
170
8
0
410,486
3
W
Bakasura
14,909
678
190
9
0
429,520
9
W
Tiamat
14,153
643
141
6
0
415,953
3
L
Olorun
10,486
477
82
4
0
346,632
1
L
Camazotz
10,602
482
87
4
0
376,026
7
L
Cthulhu
10,353
471
71
3
0
334,366
1
L
Morgan Le Fay
9,773
444
49
2
0
344,896
0
L
Skadi
9,077
413
91
4
0
291,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role