Player Matchup

Danzaburou
Danzaburou
Darkenswift
Danzaburou
Level 24
God Stats
13W - 9L
1,458 SR
Queue Stats
43W - 36L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
HanPolo520
Guan Yu
Level 126
God Stats
38W - 22L
1,710 SR
Queue Stats
644W - 521L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
Stormmrider
Ah Puch
Level 118
God Stats
13W - 7L
1,693 SR
Queue Stats
28W - 35L
1,449 Elo+
Solo
Team Averages
Level 89
1,620 SR
1,509 Elo+

VS

Team Averages
Level 45
1,432 SR
1,534 Elo+
Agni
Agni
Gabuierujmvl
Agni
Level 44
God Stats
1W - 5L
1,058 SR
Queue Stats
83W - 94L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
UndeadInAugust
Gilgamesh
Level 23
God Stats
4W - 6L
1,649 SR
Queue Stats
6W - 8L
1,656 Elo+
Party 2
Odin
Odin
mrelcamino
Odin
Level 68
God Stats
5W - 9L
1,590 SR
Queue Stats
180W - 169L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkenswift
Danzaburou
12
8 / 1 / 5
8,787
879
7,911
6,844
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
HanPolo520
Guan Yu
12
4 / 1 / 7
7,941
794
5,680
8,463
9,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Stormmrider
Ah Puch
11
2 / 1 / 7
7,521
752
9,295
3,906
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,870
687
5,616
8,172
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
UndeadInAugust
Gilgamesh
9
0 / 3 / 1
5,648
565
2,683
11,095
6,467
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 3
6,056
606
2,579
8,662
2,800
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darkenswift
Danzaburou
8
1
5
10.5
L
3
5
0
0.6
W
Guan Yu
HanPolo520
Guan Yu
4
1
7
7.5
W
Ah Puch
Stormmrider
Ah Puch
2
1
7
5.5
L
Gilgamesh
UndeadInAugust
Gilgamesh
0
3
1
0.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
10,878
19,213
Taken
27,929
13,470
Mitigated
11,661
5,237
Healing
933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darkenswift
Danzaburou
7,911
3,349
316
1,872
6,844
2,795
857
1,743
5,101
0
27,064
L
5,616
433
230
393
8,172
2,394
0
2,677
5,495
22,265
0
W
Guan Yu
HanPolo520
Guan Yu
5,680
555
379
1,592
8,463
9,216
515
2,906
5,557
0
12,276
W
Ah Puch
Stormmrider
Ah Puch
9,295
261
170
908
3,906
1,459
563
1,365
2,541
34,356
0
L
Gilgamesh
UndeadInAugust
Gilgamesh
2,683
508
0
54
11,095
6,467
0
4,010
7,085
0
11,918
L
2,579
533
0
256
8,662
2,800
0
3,167
5,495
0
12,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
18,574
117
Minions Killed
83
6
Camps Cleared
3
566,352
Distance Traveled
497,435
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,787
879
35
4
2
192,401
5
L
Agni
6,870
687
47
5
1
169,582
3
W
Guan Yu
7,941
794
13
1
1
191,930
1
W
Ah Puch
7,521
752
69
7
3
182,021
2
L
Gilgamesh
5,648
565
18
2
1
184,302
2
L
Odin
6,056
606
18
2
1
143,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role