Player Matchup

Hercules
Hercules
ErrantBee11260
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
GoV Death
Ne Zha
Level 102
God Stats
3W - 2L
1,498 SR
Queue Stats
263W - 232L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
GoV Risky
Jormungandr
Level 23
God Stats
6W - 6L
1,635 SR
Queue Stats
94W - 101L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
GreatDreamer784
Guan Yu
Level 64
God Stats
1W - 3L
1,399 SR
Queue Stats
303W - 302L
1,502 Elo+
Party 1
Janus
Janus
MyDadSleptMe
Janus
Level 119
God Stats
1W - 2L
1,598 SR
Queue Stats
67W - 75L
1,445 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,497 Elo+

VS

Team Averages
Level 81
1,553 SR
1,483 Elo+
Ravana
Ravana
Gothikia
Ravana
Level 119
God Stats
2W - 0L
1,755 SR
Queue Stats
45W - 51L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
K4osTrigger
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 130L
1,604 Elo+
Solo
Discordia
Discordia
Xakroho
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 2
Medusa
Medusa
h3lb0y
Medusa
Level 109
God Stats
5W - 1L
1,616 SR
Queue Stats
157W - 158L
1,539 Elo+
Party 2
Awilix
Awilix
kîtsunemorî
Awilix
Level 124
God Stats
18W - 24L
1,392 SR
Queue Stats
767W - 798L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
1 / 6 / 8
12,342
588
24,286
44,521
48,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
GoV Death
Ne Zha
20
10 / 11 / 3
15,177
723
25,549
27,136
14,834
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
GoV Risky
Jormungandr
17
0 / 7 / 7
11,344
540
12,566
25,282
28,324
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
2 / 11 / 6
13,379
637
10,645
54,401
50,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 7 / 5
14,173
675
35,108
17,213
7,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gothikia
Ravana
20
6 / 5 / 23
13,592
647
16,832
40,469
37,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
K4osTrigger
Baron Samedi
20
12 / 1 / 26
15,930
759
40,321
22,877
23,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
Xakroho
Discordia
20
3 / 3 / 30
13,545
645
26,831
14,390
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
h3lb0y
Medusa
20
15 / 3 / 19
15,890
757
38,646
21,770
11,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 25
14,159
674
17,855
35,651
23,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
165
17
Kills
42
42
Deaths
17
29
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
8
0.83
L
Ne Zha
GoV Death
Ne Zha
10
11
3
1.05
L
Jormungandr
GoV Risky
Jormungandr
0
7
7
0.5
W
Ravana
Gothikia
Ravana
6
5
23
3.5
L
2
11
6
0.45
W
Baron Samedi
K4osTrigger
Baron Samedi
12
1
26
25
L
4
7
5
0.93
W
Discordia
Xakroho
Discordia
3
3
30
6
W
Medusa
h3lb0y
Medusa
15
3
19
8.17
W
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,154
Damage
140,485
168,553
Taken
135,157
150,269
Mitigated
103,247
68,369
Healing
70,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
24,286
4,575
1,557
18,880
44,521
48,522
158
18,511
26,010
597
36,203
L
Ne Zha
GoV Death
Ne Zha
25,549
7,913
1,257
7,259
27,136
14,834
1,932
14,619
12,517
0
48,736
L
Jormungandr
GoV Risky
Jormungandr
12,566
3,026
2,248
2,750
25,282
28,324
121
8,833
16,449
23,749
0
W
Ravana
Gothikia
Ravana
16,832
4,612
2,962
13,975
40,469
37,594
248
14,441
26,028
0
30,525
L
10,645
1,989
10,002
19,511
54,401
50,668
867
15,890
38,511
0
23,688
W
Baron Samedi
K4osTrigger
Baron Samedi
40,321
1,852
15,466
11,966
22,877
23,363
624
10,656
12,221
63,765
0
L
35,108
613
1,651
3,254
17,213
7,921
440
9,299
7,914
77,100
0
W
Discordia
Xakroho
Discordia
26,831
2,870
2,506
2,503
14,390
6,786
297
3,446
10,944
48,426
0
W
Medusa
h3lb0y
Medusa
38,646
17,664
4,367
5,749
21,770
11,953
3,713
7,360
14,410
0
75,920
W
17,855
7,214
1,141
9,663
35,651
23,551
1,154
12,268
23,383
0
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
73,116
191
Minions Killed
199
0
Camps Cleared
0
1,785,647
Distance Traveled
1,981,717
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,342
588
20
1
0
370,140
0
L
Ne Zha
15,177
723
34
2
0
339,318
2
L
Jormungandr
11,344
540
11
1
0
361,988
2
W
Ravana
13,592
647
17
1
0
404,198
1
L
Guan Yu
13,379
637
24
1
0
355,126
0
W
Baron Samedi
15,930
759
55
3
0
427,968
0
L
Janus
14,173
675
102
5
0
359,075
0
W
Discordia
13,545
645
29
1
0
341,926
0
W
Medusa
15,890
757
73
3
0
421,183
3
W
Awilix
14,159
674
25
1
0
386,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role