Player Matchup

Hachiman
Hachiman
Alsssx
Hachiman
Level 74
God Stats
1W - 2L
1,487 SR
Queue Stats
78W - 53L
1,669 Elo+
Party 2
Ares
Ares
Fr3aKD3spot
Ares
Level 64
God Stats
3W - 2L
1,698 SR
Queue Stats
231W - 205L
1,617 Elo+
Party 2
Ra
Ra
KH4Z3
Ra
Level 116
God Stats
5W - 5L
1,913 SR
Queue Stats
364W - 286L
1,630 Elo+
Party 2
Team Averages
Level 85
1,699 SR
1,639 Elo+

VS

Team Averages
Level 124
1,610 SR
1,645 Elo+
Baron Samedi
Baron Samedi
DmorHD
Baron Samedi
Level 88
God Stats
2W - 0L
1,816 SR
Queue Stats
63W - 41L
1,655 Elo+
Party 1
Skadi
Skadi
Drewquilious
Skadi
Level 126
God Stats
5W - 6L
1,498 SR
Queue Stats
160W - 133L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
JohnnyHurts
Kuzenbo
Level 157
God Stats
12W - 11L
1,515 SR
Queue Stats
424W - 435L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alsssx
Hachiman
11
2 / 2 / 1
7,950
612
9,251
10,816
3,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
8,479
652
6,473
15,096
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
1 / 4 / 3
8,248
634
8,059
8,749
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DmorHD
Baron Samedi
13
2 / 2 / 9
8,869
682
10,905
8,426
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 2 / 3
9,899
761
11,123
10,259
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
JohnnyHurts
Kuzenbo
12
1 / 0 / 10
8,709
670
8,706
13,748
16,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
11
11
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alsssx
Hachiman
2
2
1
1.25
W
Baron Samedi
DmorHD
Baron Samedi
2
2
9
3.25
W
8
2
3
4.75
L
1
5
2
0.4
W
Kuzenbo
JohnnyHurts
Kuzenbo
1
0
10
6
L
Ra
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
30,734
34,661
Taken
32,433
20,424
Mitigated
24,618
6,345
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alsssx
Hachiman
9,251
5,009
0
1,550
10,816
3,260
0
4,640
6,018
0
31,158
W
Baron Samedi
DmorHD
Baron Samedi
10,905
1,110
2,384
5,091
8,426
4,208
302
4,338
4,088
38,455
0
W
11,123
5,505
0
4,446
10,259
3,911
1,131
3,731
6,528
0
37,149
L
6,473
299
0
1,939
15,096
12,188
0
9,514
5,130
9,451
0
W
Kuzenbo
JohnnyHurts
Kuzenbo
8,706
2,677
0
3,305
13,748
16,499
0
6,789
6,959
25,398
0
L
Ra
8,059
544
1,337
1,519
8,749
4,976
22
5,008
3,446
37,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
27,477
136
Minions Killed
160
4
Camps Cleared
7
719,087
Distance Traveled
754,513
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,950
612
54
4
3
234,950
4
W
Baron Samedi
8,869
682
69
5
1
250,926
4
W
Skadi
9,899
761
61
5
4
237,168
2
L
Ares
8,479
652
10
1
0
241,472
2
W
Kuzenbo
8,709
670
30
2
2
266,419
1
L
Ra
8,248
634
72
6
1
242,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role