Player Matchup

Cthulhu
Cthulhu
BekoweCipsy
Cthulhu
Level 28
God Stats
2W - 2L
1,556 SR
Queue Stats
12W - 11L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Wnoro999
Nu Wa
Level 65
God Stats
2W - 0L
1,447 SR
Queue Stats
17W - 23L
1,573 Elo+
Party 2
Anhur
Anhur
komek121
Anhur
Level 49
God Stats
2W - 1L
1,409 SR
Queue Stats
17W - 20L
1,312 Elo+
Party 2
Team Averages
Level 47
1,470 SR
1,460 Elo+

VS

Team Averages
Level 42
1,469 SR
1,271 Elo+
Sylvanus
Sylvanus
BlueIPhoenix
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,225 Elo+
Party 1
Xbalanque
Xbalanque
Nevrig
Xbalanque
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,272 Elo+
Party 1
Olorun
Olorun
kamoncheg
Olorun
Level 5
God Stats
2W - 5L
1,408 SR
Queue Stats
3W - 13L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BekoweCipsy
Cthulhu
11
3 / 1 / 10
7,657
696
7,975
6,294
5,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Wnoro999
Nu Wa
12
5 / 1 / 7
8,114
738
10,644
3,095
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
komek121
Anhur
11
5 / 1 / 8
7,896
718
11,714
6,583
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlueIPhoenix
Sylvanus
9
1 / 3 / 2
6,628
603
3,116
12,585
9,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Nevrig
Xbalanque
10
2 / 4 / 1
6,943
631
4,449
10,183
3,608
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
kamoncheg
Olorun
9
0 / 6 / 3
6,485
590
3,559
11,182
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BekoweCipsy
Cthulhu
3
1
10
8
L
Sylvanus
BlueIPhoenix
Sylvanus
1
3
2
0.67
L
Xbalanque
Nevrig
Xbalanque
2
4
1
0.63
W
Nu Wa
Wnoro999
Nu Wa
5
1
7
8.5
L
Olorun
kamoncheg
Olorun
0
6
3
0.25
W
Anhur
komek121
Anhur
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
11,124
15,972
Taken
33,950
9,278
Mitigated
17,331
5,087
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BekoweCipsy
Cthulhu
7,975
694
222
1,256
6,294
5,871
90
1,686
4,608
17,229
0
L
Sylvanus
BlueIPhoenix
Sylvanus
3,116
1,737
1,695
2,337
12,585
9,401
0
7,797
4,414
11,309
0
L
Xbalanque
Nevrig
Xbalanque
4,449
1,749
731
1,010
10,183
3,608
0
5,413
4,492
0
18,181
W
Nu Wa
Wnoro999
Nu Wa
10,644
1,944
146
1,084
3,095
1,008
300
1,225
1,870
32,569
0
L
Olorun
kamoncheg
Olorun
3,559
1,308
402
1,740
11,182
4,322
0
5,167
5,749
22,149
0
W
Anhur
komek121
Anhur
11,714
5,719
340
2,039
6,583
2,399
855
3,917
2,666
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
20,056
115
Minions Killed
94
6
Camps Cleared
3
626,217
Distance Traveled
503,925
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,657
696
18
2
1
212,642
3
L
Sylvanus
6,628
603
13
1
0
143,825
4
L
Xbalanque
6,943
631
35
3
0
173,243
0
W
Nu Wa
8,114
738
62
6
2
215,819
5
L
Olorun
6,485
590
46
4
3
186,857
0
W
Anhur
7,896
718
35
3
3
197,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role