Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NiceT0FeedYou
Thor
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 99L
1,553 Elo+
Solo
Chronos
Chronos
STEJKY
Chronos
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 49L
1,539 Elo+
Party 2
Olorun
Olorun
TaMuta
Olorun
Level 143
God Stats
3W - 9L
1,352 SR
Queue Stats
790W - 766L
1,483 Elo+
Solo
Team Averages
Level 150
1,470 SR
1,515 Elo+

VS

Team Averages
Level 136
1,528 SR
1,508 Elo+
Izanami
Izanami
DerOswald
Izanami
Level 160
God Stats
4W - 6L
1,538 SR
Queue Stats
853W - 861L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Olinho34
Sylvanus
Level 158
God Stats
2W - 0L
1,606 SR
Queue Stats
19W - 15L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Robinho43
Kukulkan
Level 126
God Stats
2W - 0L
1,437 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 1
Cupid
Cupid
SerbianBoy99
Cupid
Level 122
God Stats
1W - 0L
1,557 SR
Queue Stats
113W - 105L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
huntingdevil
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 5 / 3
8,226
686
8,048
12,349
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
 
Guan Yu
15
2 / 4 / 3
8,205
684
5,078
21,043
20,158
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 8 / 4
9,032
753
9,607
14,339
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
STEJKY
Chronos
17
4 / 4 / 2
9,063
755
17,600
17,216
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
TaMuta
Olorun
14
0 / 7 / 6
7,987
666
10,817
13,584
5,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DerOswald
Izanami
17
7 / 2 / 12
10,389
866
18,987
12,720
5,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Olinho34
Sylvanus
15
1 / 2 / 19
9,404
784
6,481
16,901
17,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Robinho43
Kukulkan
18
4 / 1 / 17
10,381
865
15,602
9,163
4,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 18
10,736
895
18,888
12,617
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
huntingdevil
Sun Wukong
17
8 / 3 / 15
10,480
873
11,737
17,998
18,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
9
Kills
28
28
Deaths
10
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
3
0.5
L
Guan Yu
 
Guan Yu
2
4
3
0.88
W
Izanami
DerOswald
Izanami
7
2
12
6.5
L
2
8
4
0.5
W
Sylvanus
Olinho34
Sylvanus
1
2
19
5.25
W
Kukulkan
Robinho43
Kukulkan
4
1
17
12.5
L
Chronos
STEJKY
Chronos
4
4
2
1.25
W
8
2
18
8.5
L
Olorun
TaMuta
Olorun
0
7
6
0.43
W
Sun Wukong
huntingdevil
Sun Wukong
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
71,695
78,531
Taken
69,399
44,211
Mitigated
51,197
31,789
Healing
32,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,048
4,760
1,616
2,276
12,349
4,806
98
2,403
9,946
0
23,154
L
Guan Yu
 
Guan Yu
5,078
329
5,814
7,564
21,043
20,158
0
6,029
15,014
0
12,757
W
Izanami
DerOswald
Izanami
18,987
9,303
1,036
2,659
12,720
5,481
789
5,199
7,381
0
31,698
L
9,607
1,523
1,386
1,280
14,339
6,948
0
3,749
10,590
0
12,181
W
Sylvanus
Olinho34
Sylvanus
6,481
1,214
9,716
7,197
16,901
17,188
371
7,781
8,818
7,121
0
W
Kukulkan
Robinho43
Kukulkan
15,602
1,643
973
1,443
9,163
4,626
806
4,028
4,973
44,084
0
L
Chronos
STEJKY
Chronos
17,600
3,590
1,496
5,022
17,216
7,240
55
4,791
12,425
33,459
0
W
18,888
11,783
3,445
3,738
12,617
5,514
3,618
3,556
8,034
0
34,329
L
Olorun
TaMuta
Olorun
10,817
4,364
3,155
2,180
13,584
5,059
0
5,111
8,473
23,095
0
W
Sun Wukong
huntingdevil
Sun Wukong
11,737
1,927
882
1,657
17,998
18,388
117
6,941
10,017
0
19,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
51,390
125
Minions Killed
134
0
Camps Cleared
0
1,017,465
Distance Traveled
1,235,168
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,226
686
36
3
0
194,792
0
L
Guan Yu
8,205
684
7
1
0
199,503
0
W
Izanami
10,389
866
41
3
0
218,133
1
L
Thor
9,032
753
7
1
0
199,755
0
W
Sylvanus
9,404
784
3
0
0
265,649
2
W
Kukulkan
10,381
865
53
4
0
251,526
1
L
Chronos
9,063
755
50
4
0
224,163
0
W
Cupid
10,736
895
22
2
0
241,161
3
L
Olorun
7,987
666
25
2
0
199,252
1
W
Sun Wukong
10,480
873
15
1
0
258,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role