Player Matchup

Neith
Neith
G1_Wendigo
Neith
Level 87
God Stats
5W - 4L
1,487 SR
Queue Stats
192W - 194L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Im-TwiiXy
Gilgamesh
Level 67
God Stats
12W - 12L
1,503 SR
Queue Stats
269W - 300L
1,449 Elo+
Party 1
Cerberus
Cerberus
JR-LaPoutre
Cerberus
Level 125
God Stats
11W - 7L
1,551 SR
Queue Stats
396W - 424L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
bruno0927_
Xing Tian
Level 104
God Stats
3W - 0L
1,844 SR
Queue Stats
315W - 364L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
pedrito369
Nu Wa
Level 67
God Stats
9W - 4L
1,623 SR
Queue Stats
423W - 441L
1,451 Elo+
Party 2
Team Averages
Level 90
1,602 SR
1,441 Elo+

VS

Team Averages
Level 116
1,612 SR
1,473 Elo+
Sol
Sol
Arcitio
Sol
Level 105
God Stats
22W - 24L
1,484 SR
Queue Stats
251W - 222L
1,493 Elo+
Solo
Ah Puch
Ah Puch
B0bisgreat
Ah Puch
Level 56
God Stats
19W - 9L
1,879 SR
Queue Stats
302W - 301L
1,466 Elo+
Solo
Fenrir
Fenrir
GinShengBob
Fenrir
Level 126
God Stats
30W - 30L
1,609 SR
Queue Stats
281W - 281L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
RaTeD I f3StA
Gilgamesh
Level 148
God Stats
56W - 45L
1,557 SR
Queue Stats
121W - 103L
1,494 Elo+
Party 3
Hercules
Hercules
SUP3RBIA
Hercules
Level 145
God Stats
12W - 17L
1,530 SR
Queue Stats
466W - 474L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 4 / 4
10,212
537
6,392
12,346
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Im-TwiiXy
Gilgamesh
16
6 / 3 / 10
10,600
558
16,345
11,886
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JR-LaPoutre
Cerberus
18
11 / 1 / 4
10,910
574
25,694
20,081
12,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
bruno0927_
Xing Tian
15
2 / 2 / 8
8,808
464
6,558
18,505
19,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
18
5 / 2 / 9
10,947
576
18,341
11,933
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 4 / 1
10,080
531
11,343
18,031
6,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
B0bisgreat
Ah Puch
16
3 / 4 / 2
10,338
544
12,467
17,072
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
6 / 7 / 0
9,206
485
6,352
16,619
5,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
RaTeD I f3StA
Gilgamesh
13
0 / 7 / 2
7,939
418
4,576
18,678
11,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
SUP3RBIA
Hercules
15
1 / 4 / 2
9,115
480
9,260
25,786
17,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
25
Kills
12
12
Deaths
26
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
2
4
1
0.63
L
Ah Puch
B0bisgreat
Ah Puch
3
4
2
1
W
Neith
1
4
4
0.75
L
Fenrir
6
7
0
0.86
W
Gilgamesh
Im-TwiiXy
Gilgamesh
6
3
10
3.67
W
Cerberus
JR-LaPoutre
Cerberus
11
1
4
13
L
Gilgamesh
RaTeD I f3StA
Gilgamesh
0
7
2
0.14
L
Hercules
SUP3RBIA
Hercules
1
4
2
0.5
W
Xing Tian
bruno0927_
Xing Tian
2
2
8
3
W
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,330
Damage
43,998
74,751
Taken
96,186
49,382
Mitigated
46,917
24,224
Healing
35,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,343
2,842
0
9,916
18,031
6,278
3,270
9,736
7,837
76,505
0
L
Ah Puch
B0bisgreat
Ah Puch
12,467
371
0
7,037
17,072
5,541
378
7,722
9,148
72,173
0
W
Neith
6,392
2,030
0
3,364
12,346
4,398
2,767
6,651
5,331
0
79,032
L
Fenrir
6,352
1,717
0
2,454
16,619
5,766
249
5,966
10,425
0
47,621
W
Gilgamesh
Im-TwiiXy
Gilgamesh
16,345
5,773
0
3,576
11,886
7,847
0
2,184
9,640
0
73,112
W
Cerberus
JR-LaPoutre
Cerberus
25,694
2,854
0
11,988
20,081
12,996
142
3,497
16,576
80,273
0
L
Gilgamesh
RaTeD I f3StA
Gilgamesh
4,576
431
0
2,786
18,678
11,861
182
11,978
6,538
0
37,005
L
Hercules
SUP3RBIA
Hercules
9,260
2,004
0
13,784
25,786
17,471
0
14,105
11,492
9,244
41,159
W
Xing Tian
bruno0927_
Xing Tian
6,558
828
902
2,225
18,505
19,543
744
5,866
12,407
26,482
0
W
Nu Wa
18,341
3,429
0
2,169
11,933
4,598
666
7,619
4,190
76,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
46,678
579
Minions Killed
510
0
Camps Cleared
0
1,891,739
Distance Traveled
1,641,441
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,080
531
145
8
0
318,238
2
L
Ah Puch
10,338
544
131
7
0
312,046
5
W
Neith
10,212
537
160
8
0
329,294
1
L
Fenrir
9,206
485
77
4
0
366,241
4
W
Gilgamesh
10,600
558
106
6
0
424,440
1
W
Cerberus
10,910
574
147
8
0
366,893
0
L
Gilgamesh
7,939
418
60
3
0
317,531
1
L
Hercules
9,115
480
97
5
0
327,385
0
W
Xing Tian
8,808
464
40
2
0
400,972
4
W
Nu Wa
10,947
576
126
7
0
370,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role