Player Matchup

Hades
Hades
Fusentast
Hades
Level 129
God Stats
2W - 3L
1,422 SR
Queue Stats
73W - 85L
1,389 Elo+
Solo
Cthulhu
Cthulhu
OuzzyMcFly
Cthulhu
Level 25
God Stats
1W - 0L
1,540 SR
Queue Stats
14W - 14L
1,448 Elo+
Solo
Horus
Horus
Skinner92
Horus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 123L
1,365 Elo+
Solo
Tiamat
Tiamat
smithyboy121
Tiamat
Level 80
God Stats
5W - 7L
1,434 SR
Queue Stats
19W - 35L
1,276 Elo+
Solo
Izanami
Izanami
strocaz
Izanami
Level 69
God Stats
13W - 13L
1,541 SR
Queue Stats
46W - 59L
1,359 Elo+
Solo
Team Averages
Level 66
1,487 SR
1,367 Elo+

VS

Team Averages
Level 67
1,562 SR
1,394 Elo+
Gilgamesh
Gilgamesh
ARCHIM3DES
Gilgamesh
Level 107
God Stats
6W - 3L
1,665 SR
Queue Stats
224W - 226L
1,455 Elo+
Solo
Merlin
Merlin
Hero420420
Merlin
Level 106
God Stats
10W - 14L
1,468 SR
Queue Stats
91W - 101L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Pandémico
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,499 Elo+
Solo
Sol
Sol
Pritipsyko1
Sol
Level 26
God Stats
3W - 9L
1,592 SR
Queue Stats
86W - 123L
1,152 Elo+
Solo
Fafnir
Fafnir
itsginge
Fafnir
Level 63
God Stats
18W - 12L
1,586 SR
Queue Stats
168W - 172L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fusentast
Hades
19
7 / 0 / 6
12,616
841
13,736
13,598
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
OuzzyMcFly
Cthulhu
16
0 / 1 / 10
9,973
665
10,319
21,779
21,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Skinner92
Horus
17
4 / 3 / 7
10,937
729
8,583
15,018
11,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
19
1 / 0 / 2
10,832
722
3,670
3,879
1,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
strocaz
Izanami
18
4 / 1 / 9
11,431
762
31,983
12,709
5,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARCHIM3DES
Gilgamesh
13
3 / 5 / 1
8,997
600
7,141
10,847
4,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Hero420420
Merlin
19
1 / 2 / 2
10,415
694
12,859
10,327
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
16
0 / 2 / 3
8,726
582
14,405
12,016
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 4
9,174
612
8,461
14,311
5,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
itsginge
Fafnir
15
0 / 2 / 5
9,663
644
5,249
31,155
32,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
16
Kills
5
5
Deaths
16
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARCHIM3DES
Gilgamesh
3
5
1
0.7
W
Hades
Fusentast
Hades
7
0
6
10
L
Merlin
Hero420420
Merlin
1
2
2
1
W
Cthulhu
OuzzyMcFly
Cthulhu
0
1
10
5
L
Nu Wa
0
2
3
0.75
L
1
5
4
0.6
W
Horus
Skinner92
Horus
4
3
7
2.5
L
Fafnir
itsginge
Fafnir
0
2
5
1.25
W
Tiamat
1
0
2
2
W
Izanami
strocaz
Izanami
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,291
Damage
48,115
66,983
Taken
78,656
47,050
Mitigated
52,686
27,240
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARCHIM3DES
Gilgamesh
7,141
2,783
0
589
10,847
4,120
0
4,229
6,578
0
14,700
W
Hades
Fusentast
Hades
13,736
619
204
7,249
13,598
7,117
1,607
9,156
4,442
41,554
0
L
Merlin
Hero420420
Merlin
12,859
527
0
1,347
10,327
4,815
1
3,877
6,388
64,089
0
W
Cthulhu
OuzzyMcFly
Cthulhu
10,319
1,180
112
4,902
21,779
21,619
1
11,642
10,137
37,008
0
L
Nu Wa
14,405
4,721
0
2,018
12,016
5,508
0
4,725
7,291
44,756
0
L
8,461
2,187
0
3,817
14,311
5,359
170
5,933
8,342
30,409
0
W
Horus
Skinner92
Horus
8,583
5,206
3,313
5,216
15,018
11,409
553
10,908
4,110
0
26,547
L
Fafnir
itsginge
Fafnir
5,249
1,817
0
9,593
31,155
32,884
0
9,265
21,840
14,380
0
W
Tiamat
3,670
972
0
1,329
3,879
1,674
747
2,416
1,463
49,090
0
W
Izanami
strocaz
Izanami
31,983
26,812
830
4,085
12,709
5,231
6,077
7,617
5,092
0
90,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,789
Gold Earned
46,975
420
Minions Killed
322
9
Camps Cleared
8
1,448,661
Distance Traveled
1,200,185
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,997
600
23
2
4
178,807
1
W
Hades
12,616
841
77
5
4
330,225
3
L
Merlin
10,415
694
157
10
0
238,582
1
W
Cthulhu
9,973
665
52
3
0
307,366
5
L
Nu Wa
8,726
582
74
5
3
264,205
1
L
Sol
9,174
612
55
4
1
236,817
0
W
Horus
10,937
729
34
2
3
281,816
2
L
Fafnir
9,663
644
13
1
0
281,774
5
W
Tiamat
10,832
722
112
7
0
259,121
6
W
Izanami
11,431
762
145
10
2
270,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role