Player Matchup

Danzaburou
Danzaburou
Adamantine7
Danzaburou
Level 125
God Stats
2W - 5L
1,101 SR
Queue Stats
253W - 226L
1,554 Elo+
Party 1
Persephone
Persephone
Baytex
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hel
Hel
Raff20
Hel
Level 105
God Stats
2W - 1L
1,667 SR
Queue Stats
27W - 29L
1,459 Elo+
Party 3
Charybdis
Charybdis
Yenneferh
Charybdis
Level 15
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 3
Jing Wei
Jing Wei
ryan981
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,409 SR
1,453 Elo+

VS

Team Averages
Level 33
1,453 SR
1,380 Elo+
Thoth
Thoth
 
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kojar
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Anhur
Anhur
Sergey_Bez
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,325 Elo+
Solo
Merlin
Merlin
WAZZAAAAA
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,425 Elo+
Party 2
Da Ji
Da Ji
blks
Da Ji
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
17W - 32L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adamantine7
Danzaburou
20
19 / 4 / 11
12,682
976
27,231
17,737
7,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Baytex
Persephone
19
4 / 2 / 22
11,310
870
13,649
15,236
5,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Raff20
Hel
19
5 / 2 / 21
10,705
823
8,821
16,419
12,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Yenneferh
Charybdis
16
2 / 1 / 13
9,416
724
4,839
8,090
3,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
ryan981
Jing Wei
14
1 / 6 / 10
9,206
708
5,639
12,444
5,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 8 / 10
8,018
617
5,069
13,297
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
Kojar
Hel
15
3 / 5 / 11
8,838
680
8,520
15,578
11,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
1 / 5 / 13
8,696
669
9,056
13,858
5,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
WAZZAAAAA
Merlin
18
6 / 5 / 6
10,511
809
23,020
10,584
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
blks
Da Ji
15
4 / 8 / 8
9,552
735
10,610
11,848
6,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
31
Kills
14
15
Deaths
31
77
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
10
0.63
W
Danzaburou
Adamantine7
Danzaburou
19
4
11
6.13
W
Persephone
Baytex
Persephone
4
2
22
7.5
L
Hel
Kojar
Hel
3
5
11
1.7
W
Hel
Raff20
Hel
5
2
21
7.75
L
Anhur
1
5
13
1.5
L
Merlin
WAZZAAAAA
Merlin
6
5
6
1.8
W
Charybdis
Yenneferh
Charybdis
2
1
13
8.5
L
Da Ji
blks
Da Ji
4
8
8
1
W
Jing Wei
ryan981
Jing Wei
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,179
Damage
56,275
69,926
Taken
65,165
34,897
Mitigated
32,960
40,810
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,069
677
238
283
13,297
4,519
0
4,616
8,681
13,391
0
W
Danzaburou
Adamantine7
Danzaburou
27,231
12,024
680
4,218
17,737
7,608
1,494
9,244
8,439
0
52,454
W
Persephone
Baytex
Persephone
13,649
1,526
1,127
3,412
15,236
5,521
2,112
8,304
6,800
33,970
0
L
Hel
Kojar
Hel
8,520
683
7,180
5,856
15,578
11,648
0
5,205
10,373
15,311
0
W
Hel
Raff20
Hel
8,821
437
16,764
11,509
16,419
12,734
536
6,788
9,491
18,802
0
L
Anhur
9,056
3,612
284
2,164
13,858
5,497
0
6,071
7,787
0
22,539
L
Merlin
WAZZAAAAA
Merlin
23,020
2,053
1,290
983
10,584
4,380
0
3,401
7,183
42,415
0
W
Charybdis
Yenneferh
Charybdis
4,839
2,577
952
624
8,090
3,387
485
4,633
3,437
0
13,317
L
Da Ji
blks
Da Ji
10,610
1,177
594
272
11,848
6,916
0
3,177
8,671
0
13,320
W
Jing Wei
ryan981
Jing Wei
5,639
4,406
821
703
12,444
5,647
342
7,230
5,150
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
45,615
138
Minions Killed
108
0
Camps Cleared
0
1,208,540
Distance Traveled
994,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,018
617
22
2
0
165,702
0
W
Danzaburou
12,682
976
44
3
0
219,568
1
W
Persephone
11,310
870
43
3
0
257,845
0
L
Hel
8,838
680
14
1
0
229,104
2
W
Hel
10,705
823
16
1
0
267,070
0
L
Anhur
8,696
669
31
2
0
190,943
0
L
Merlin
10,511
809
38
3
0
207,095
0
W
Charybdis
9,416
724
12
1
0
232,018
0
L
Da Ji
9,552
735
3
0
0
201,225
0
W
Jing Wei
9,206
708
23
2
0
232,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role