Player Matchup

Ah Puch
Ah Puch
Beforeyouexit
Ah Puch
Level 159
God Stats
0W - 4L
1,460 SR
Queue Stats
69W - 74L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
GetUrGametight
Tsukuyomi
Level 159
God Stats
19W - 22L
1,505 SR
Queue Stats
885W - 911L
1,520 Elo+
Solo
Geb
Geb
Redeemed Son
Geb
Level 155
God Stats
10W - 3L
1,336 SR
Queue Stats
146W - 142L
1,597 Elo+
Solo
Charybdis
Charybdis
derrick1012
Charybdis
Level 149
God Stats
4W - 7L
1,587 SR
Queue Stats
101W - 97L
1,597 Elo+
Solo
Janus
Janus
elchonchon
Janus
Level 73
God Stats
1W - 6L
1,376 SR
Queue Stats
36W - 31L
1,674 Elo+
Solo
Team Averages
Level 139
1,453 SR
1,590 Elo+

VS

Team Averages
Level 133
1,607 SR
1,529 Elo+
Kukulkan
Kukulkan
Djchicle12
Kukulkan
Level 149
God Stats
1W - 1L
1,816 SR
Queue Stats
39W - 43L
1,533 Elo+
Party 1
Nemesis
Nemesis
GAVtheDEMONIC
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,574 Elo+
Solo
Khepri
Khepri
ZaaK-LaRnaKee
Khepri
Level 142
God Stats
1W - 2L
1,798 SR
Queue Stats
421W - 475L
1,499 Elo+
Solo
Janus
Janus
dingdongpwns
Janus
Level 147
God Stats
1W - 0L
1,422 SR
Queue Stats
59W - 59L
1,543 Elo+
Solo
Danzaburou
Danzaburou
extjuanjo
Danzaburou
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 30L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
1 / 0 / 0
8,411
647
5,601
8,044
2,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GetUrGametight
Tsukuyomi
14
1 / 1 / 1
7,916
609
9,336
13,399
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 1
8,038
618
5,798
8,953
8,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
derrick1012
Charybdis
16
1 / 1 / 0
8,556
658
5,336
7,756
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
15
0 / 0 / 1
8,406
647
2,801
2,915
1,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djchicle12
Kukulkan
16
1 / 0 / 2
9,023
694
8,636
6,659
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
1 / 2 / 3
8,752
673
7,124
10,595
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 0 / 2
9,357
720
2,142
8,424
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 2
8,255
635
8,584
6,348
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
extjuanjo
Danzaburou
16
1 / 0 / 0
8,982
691
6,991
6,955
3,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
4
4
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
0
0
1
W
Kukulkan
Djchicle12
Kukulkan
1
0
2
2
W
Nemesis
1
2
3
1.25
L
Tsukuyomi
GetUrGametight
Tsukuyomi
1
1
1
1.5
L
0
2
1
0.25
W
1
0
2
2
L
Charybdis
derrick1012
Charybdis
1
1
0
1
W
0
1
2
1
L
Janus
0
0
1
0.5
W
Danzaburou
extjuanjo
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
33,477
41,067
Taken
38,981
23,095
Mitigated
25,907
9,508
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,601
104
0
2,729
8,044
2,658
0
2,860
4,916
34,873
0
W
Kukulkan
Djchicle12
Kukulkan
8,636
477
0
250
6,659
2,987
1,516
2,991
3,668
44,812
0
W
Nemesis
7,124
2,470
0
1,113
10,595
5,136
0
4,638
5,505
0
28,548
L
Tsukuyomi
GetUrGametight
Tsukuyomi
9,336
1,721
0
1,047
13,399
8,146
0
7,508
5,589
0
23,501
L
5,798
64
0
2,673
8,953
8,383
1
3,239
5,536
20,013
0
W
2,142
107
0
1,583
8,424
12,106
0
1,898
6,526
21,757
0
L
Charybdis
derrick1012
Charybdis
5,336
1,452
0
1,117
7,756
2,813
0
4,215
3,439
0
36,152
W
8,584
55
240
598
6,348
2,525
580
1,699
4,649
29,174
0
L
Janus
2,801
47
0
1,942
2,915
1,095
0
1,629
1,286
38,362
0
W
Danzaburou
extjuanjo
Danzaburou
6,991
2,310
0
2,538
6,955
3,153
2,846
3,191
3,764
0
37,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
44,369
328
Minions Killed
376
9
Camps Cleared
8
1,177,226
Distance Traveled
1,354,608
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,411
647
76
6
5
246,055
4
W
Kukulkan
9,023
694
106
8
2
262,880
2
W
Nemesis
8,752
673
61
5
4
287,248
2
L
Tsukuyomi
7,916
609
37
3
2
252,693
3
L
Geb
8,038
618
13
1
1
263,436
3
W
Khepri
9,357
720
34
3
0
260,333
4
L
Charybdis
8,556
658
93
7
0
241,199
4
W
Janus
8,255
635
71
5
1
288,554
2
L
Janus
8,406
647
109
8
1
173,843
4
W
Danzaburou
8,982
691
104
8
1
255,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role