Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CrazyONES1
Hachiman
Level 29
God Stats
1W - 0L
1,248 SR
Queue Stats
31W - 9L
1,672 Elo+
Party 1
Hades
Hades
F_N_69_
Hades
Level 62
God Stats
5W - 1L
1,665 SR
Queue Stats
79W - 82L
1,498 Elo+
Solo
Cerberus
Cerberus
Mihaicuvalor
Cerberus
Level 160
God Stats
4W - 3L
1,658 SR
Queue Stats
325W - 195L
1,641 Elo+
Party 1
Persephone
Persephone
Teodor00
Persephone
Level 154
God Stats
3W - 3L
1,797 SR
Queue Stats
110W - 70L
1,633 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,589 Elo+

VS

Team Averages
Level 55
1,453 SR
1,468 Elo+
Bakasura
Bakasura
ASForce
Bakasura
Level 59
God Stats
2W - 8L
1,356 SR
Queue Stats
35W - 41L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Edrian98
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 2
Achilles
Achilles
Lillerill
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,412 Elo+
Solo
Merlin
Merlin
Qwelhurt
Merlin
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 42L
1,496 Elo+
Party 2
Chiron
Chiron
detranGG
Chiron
Level 26
God Stats
0W - 2L
1,407 SR
Queue Stats
27W - 29L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 0 / 11
9,467
947
7,577
10,830
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
CrazyONES1
Hachiman
14
4 / 2 / 10
8,808
881
13,157
9,046
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
F_N_69_
Hades
15
5 / 2 / 10
9,040
904
10,561
11,805
6,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mihaicuvalor
Cerberus
14
3 / 1 / 10
8,195
820
11,662
12,843
7,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Teodor00
Persephone
15
7 / 1 / 5
9,793
979
12,982
7,261
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASForce
Bakasura
12
2 / 7 / 0
6,879
688
4,096
10,209
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Edrian98
Baron Samedi
13
3 / 6 / 0
7,933
793
6,675
12,231
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Lillerill
Achilles
12
0 / 4 / 3
6,004
600
4,494
15,819
14,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Qwelhurt
Merlin
12
0 / 5 / 4
6,236
624
7,256
10,637
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
detranGG
Chiron
12
0 / 4 / 3
6,417
642
7,217
11,674
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
26
Kills
5
6
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
11
12.5
L
Bakasura
ASForce
Bakasura
2
7
0
0.29
W
Hachiman
CrazyONES1
Hachiman
4
2
10
4.5
L
Baron Samedi
Edrian98
Baron Samedi
3
6
0
0.5
W
Hades
F_N_69_
Hades
5
2
10
5
L
Achilles
Lillerill
Achilles
0
4
3
0.38
W
Cerberus
Mihaicuvalor
Cerberus
3
1
10
8
L
Merlin
Qwelhurt
Merlin
0
5
4
0.4
W
Persephone
Teodor00
Persephone
7
1
5
9.5
L
Chiron
detranGG
Chiron
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
29,738
51,785
Taken
60,570
27,952
Mitigated
30,691
20,261
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,577
463
0
5,986
10,830
8,363
1
3,010
7,810
0
23,816
L
Bakasura
ASForce
Bakasura
4,096
2,497
0
1,288
10,209
4,544
0
4,671
5,382
0
10,562
W
Hachiman
CrazyONES1
Hachiman
13,157
6,634
0
1,231
9,046
3,293
1,480
2,617
6,304
0
34,595
L
Baron Samedi
Edrian98
Baron Samedi
6,675
545
958
2,361
12,231
4,559
0
8,670
3,561
14,520
0
W
Hades
F_N_69_
Hades
10,561
1,057
752
5,746
11,805
6,692
1,377
2,707
8,909
33,711
0
L
Achilles
Lillerill
Achilles
4,494
750
0
1,673
15,819
14,850
0
8,932
6,258
0
8,306
W
Cerberus
Mihaicuvalor
Cerberus
11,662
322
0
4,171
12,843
7,160
375
3,670
9,173
24,516
0
L
Merlin
Qwelhurt
Merlin
7,256
370
0
946
10,637
3,334
0
4,907
5,472
24,581
0
W
Persephone
Teodor00
Persephone
12,982
309
79
2,296
7,261
2,444
981
2,223
4,887
36,249
0
L
Chiron
detranGG
Chiron
7,217
2,089
649
1,736
11,674
3,404
0
8,195
3,331
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
33,469
270
Minions Killed
137
11
Camps Cleared
3
1,019,030
Distance Traveled
860,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,467
947
31
3
1
223,193
1
L
Bakasura
6,879
688
25
3
2
187,073
0
W
Hachiman
8,808
881
57
6
1
181,846
0
L
Baron Samedi
7,933
793
20
2
1
150,334
0
W
Hades
9,040
904
76
8
5
197,490
3
L
Achilles
6,004
600
3
0
0
176,192
1
W
Cerberus
8,195
820
34
3
2
207,253
1
L
Merlin
6,236
624
37
4
0
177,924
0
W
Persephone
9,793
979
72
7
2
209,248
0
L
Chiron
6,417
642
52
5
0
169,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role