Player Matchup

Morgan Le Fay
Morgan Le Fay
Candipou
Morgan Le Fay
Level 24
God Stats
1W - 5L
1,324 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 2
Medusa
Medusa
Melonpiee
Medusa
Level 41
God Stats
3W - 3L
1,573 SR
Queue Stats
8W - 8L
1,450 Elo+
Party 2
Osiris
Osiris
PlayfulPorcupine
Osiris
Level 104
God Stats
0W - 3L
1,719 SR
Queue Stats
77W - 52L
1,592 Elo+
Party 2
Team Averages
Level 56
1,539 SR
1,452 Elo+

VS

Team Averages
Level 26
1,817 SR
1,289 Elo+
Gilgamesh
Gilgamesh
Lorenz0
Gilgamesh
Level 24
God Stats
2W - 0L
1,912 SR
Queue Stats
15W - 30L
1,310 Elo+
Party 1
Olorun
Olorun
Vandryke
Olorun
Level 25
God Stats
7W - 7L
1,553 SR
Queue Stats
46W - 64L
1,300 Elo+
Party 1
Freya
Freya
alfan
Freya
Level 28
God Stats
3W - 1L
1,988 SR
Queue Stats
18W - 30L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Candipou
Morgan Le Fay
13
0 / 12 / 11
9,857
616
7,267
15,116
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Melonpiee
Medusa
13
4 / 9 / 6
10,568
661
11,986
16,069
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 7 / 3
12,119
757
18,681
17,213
13,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lorenz0
Gilgamesh
17
12 / 4 / 15
14,005
875
18,417
21,378
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Vandryke
Olorun
15
4 / 4 / 24
11,711
732
11,971
16,019
6,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
alfan
Freya
17
12 / 6 / 14
13,438
840
14,103
16,893
6,420
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
13
Kills
28
28
Deaths
14
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Candipou
Morgan Le Fay
0
12
11
0.46
W
Gilgamesh
Lorenz0
Gilgamesh
12
4
15
4.88
L
Medusa
Melonpiee
Medusa
4
9
6
0.78
L
9
7
3
1.5
W
Olorun
Vandryke
Olorun
4
4
24
4
W
Freya
alfan
Freya
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
44,491
48,398
Taken
54,290
25,452
Mitigated
25,598
1,515
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Candipou
Morgan Le Fay
7,267
562
0
167
15,116
5,730
456
7,133
7,983
23,392
0
W
Gilgamesh
Lorenz0
Gilgamesh
18,417
6,177
0
5,680
21,378
12,591
535
2,124
19,254
0
40,351
L
Medusa
Melonpiee
Medusa
11,986
4,782
0
799
16,069
5,893
24
7,753
8,316
0
31,376
L
18,681
5,858
0
549
17,213
13,829
594
11,467
5,746
0
37,876
W
Olorun
Vandryke
Olorun
11,971
4,038
3,096
5,858
16,019
6,587
746
2,146
13,873
40,290
0
W
Freya
alfan
Freya
14,103
5,105
0
5,538
16,893
6,420
771
3,421
13,472
54,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
39,154
140
Minions Killed
170
5
Camps Cleared
7
753,644
Distance Traveled
893,076
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,857
616
46
3
1
217,505
0
W
Gilgamesh
14,005
875
35
2
1
336,706
4
L
Medusa
10,568
661
54
3
1
239,806
0
L
Osiris
12,119
757
40
3
3
296,333
1
W
Olorun
11,711
732
57
4
1
285,235
2
W
Freya
13,438
840
78
5
5
271,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role