Player Matchup

Cthulhu
Cthulhu
FaZe JJFish
Cthulhu
Level 85
God Stats
16W - 7L
1,664 SR
Queue Stats
525W - 483L
1,552 Elo+
Party 3
Nemesis
Nemesis
GebsStrongArm
Nemesis
Level 15
God Stats
5W - 7L
1,422 SR
Queue Stats
17W - 27L
1,376 Elo+
Party 1
Rama
Rama
Syncropolis
Rama
Level 75
God Stats
8W - 4L
1,503 SR
Queue Stats
532W - 515L
1,535 Elo+
Party 3
Athena
Athena
YellxwFlash
Athena
Level 47
God Stats
37W - 35L
1,482 SR
Queue Stats
220W - 237L
1,433 Elo+
Party 3
Vulcan
Vulcan
three4tx
Vulcan
Level 89
God Stats
2W - 2L
1,257 SR
Queue Stats
310W - 349L
1,465 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,472 Elo+

VS

Team Averages
Level 57
1,486 SR
1,465 Elo+
Baron Samedi
Baron Samedi
BlackSLappy
Baron Samedi
Level 28
God Stats
3W - 4L
1,362 SR
Queue Stats
107W - 132L
1,479 Elo+
Party 4
Ymir
Ymir
LuxLesha
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 259L
1,484 Elo+
Party 2
Nike
Nike
Manhack
Nike
Level 64
God Stats
3W - 4L
1,591 SR
Queue Stats
113W - 137L
1,471 Elo+
Party 4
Arachne
Arachne
fartsuckerberg
Arachne
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 137L
1,474 Elo+
Solo
Neith
Neith
wailingwheat
Neith
Level 38
God Stats
14W - 23L
1,475 SR
Queue Stats
95W - 130L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaZe JJFish
Cthulhu
18
5 / 0 / 2
11,006
579
13,254
10,396
12,808
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
2 / 2 / 8
9,034
475
8,085
13,553
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 2
10,674
562
11,960
13,694
5,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
4 / 2 / 8
9,715
511
5,535
14,045
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
three4tx
Vulcan
16
3 / 3 / 4
9,986
526
14,113
9,621
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackSLappy
Baron Samedi
15
1 / 4 / 3
9,147
481
7,292
10,631
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
5 / 3 / 3
10,382
546
8,239
19,446
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Manhack
Nike
15
1 / 2 / 1
9,138
481
4,726
12,692
7,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 3
9,596
505
12,653
19,071
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
8,417
443
6,169
12,583
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
9
9
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackSLappy
Baron Samedi
1
4
3
0.63
W
Cthulhu
FaZe JJFish
Cthulhu
5
0
2
6
W
Nemesis
2
2
8
3
L
Ymir
5
3
3
2.17
L
Nike
Manhack
Nike
1
2
1
0.75
W
4
2
2
2.5
W
Athena
4
2
8
4
L
2
5
3
0.7
W
Vulcan
three4tx
Vulcan
3
3
4
1.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,947
Damage
39,079
61,309
Taken
74,423
40,139
Mitigated
45,625
16,764
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackSLappy
Baron Samedi
7,292
449
1,234
1,439
10,631
4,342
0
5,580
4,847
59,905
0
W
Cthulhu
FaZe JJFish
Cthulhu
13,254
765
308
4,393
10,396
12,808
0
1,195
8,717
85,177
0
W
Nemesis
8,085
2,865
0
976
13,553
5,482
0
3,838
9,665
0
61,000
L
Ymir
8,239
1,490
0
3,143
19,446
20,673
0
11,160
8,041
37,432
0
L
Nike
Manhack
Nike
4,726
306
0
2,950
12,692
7,869
418
7,825
4,793
4,705
47,337
W
11,960
8,658
0
6,012
13,694
5,416
417
1,839
11,855
0
97,326
W
Athena
5,535
1,843
0
3,167
14,045
12,485
158
4,878
9,167
15,410
0
L
12,653
8,253
0
7,432
19,071
8,785
0
7,083
11,886
0
86,295
W
Vulcan
three4tx
Vulcan
14,113
4,574
211
1,697
9,621
3,948
0
4,604
4,969
76,115
0
L
6,169
2,227
0
2,394
12,583
3,956
357
629
11,954
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
46,680
574
Minions Killed
497
0
Camps Cleared
0
1,855,378
Distance Traveled
1,807,374
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,147
481
123
6
0
296,518
5
W
Cthulhu
11,006
579
160
8
0
389,163
2
W
Nemesis
9,034
475
88
5
0
378,361
3
L
Ymir
10,382
546
50
3
0
373,949
4
L
Nike
9,138
481
105
6
0
385,063
1
W
Rama
10,674
562
155
8
0
349,528
2
W
Athena
9,715
511
18
1
0
366,079
0
L
Arachne
9,596
505
124
7
0
415,713
3
W
Vulcan
9,986
526
153
8
0
372,247
2
L
Neith
8,417
443
95
5
0
336,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role