Player Matchup

Amaterasu
Amaterasu
Arganodus
Amaterasu
Level 157
God Stats
3W - 2L
1,796 SR
Queue Stats
360W - 283L
1,565 Elo+
Party 1
Sol
Sol
DarkRipper555
Sol
Level 18
God Stats
21W - 11L
1,507 SR
Queue Stats
136W - 111L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pinoy_xy
Tsukuyomi
Level 120
God Stats
6W - 0L
1,519 SR
Queue Stats
123W - 90L
1,560 Elo+
Party 1
Team Averages
Level 98
1,608 SR
1,529 Elo+

VS

Team Averages
Level 18
1,442 SR
1,085 Elo+
Bellona
Bellona
SunnierThread1
Bellona
Level 22
God Stats
19W - 23L
1,329 SR
Queue Stats
42W - 47L
1,261 Elo+
Solo
Anubis
Anubis
ebj62803
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
970 Elo+
Party 2
Ullr
Ullr
xxxHellPupxxx
Ullr
Level 14
God Stats
2W - 5L
1,495 SR
Queue Stats
5W - 22L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arganodus
Amaterasu
16
10 / 1 / 22
12,688
793
16,278
19,928
19,638
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 12
11,806
738
10,751
8,823
2,276
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
pinoy_xy
Tsukuyomi
16
16 / 1 / 14
12,935
808
28,714
12,893
4,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
9,600
600
8,070
30,282
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ebj62803
Anubis
10
1 / 18 / 0
8,697
544
8,978
18,018
6,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 8 / 0
8,526
533
4,649
15,750
5,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
2
35
Kills
1
2
Deaths
35
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arganodus
Amaterasu
10
1
22
21
W
9
0
12
15
L
0
9
1
0.06
L
Anubis
ebj62803
Anubis
1
18
0
0.06
W
Tsukuyomi
pinoy_xy
Tsukuyomi
16
1
14
23
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,743
Damage
21,697
41,644
Taken
64,050
26,812
Mitigated
27,638
15,453
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arganodus
Amaterasu
16,278
7,097
888
10,194
19,928
19,638
1,075
4,985
14,943
0
34,503
W
10,751
2,909
0
1,255
8,823
2,276
1,675
2,870
5,953
37,633
0
L
8,070
2,213
0
3,511
30,282
16,291
0
6,104
24,178
0
29,709
L
Anubis
ebj62803
Anubis
8,978
146
0
894
18,018
6,032
0
1,923
16,095
23,217
0
W
Tsukuyomi
pinoy_xy
Tsukuyomi
28,714
9,636
0
3,116
12,893
4,898
557
2,496
10,397
0
73,916
L
4,649
2,054
0
521
15,750
5,315
0
3,328
12,422
0
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
26,823
171
Minions Killed
126
11
Camps Cleared
2
830,976
Distance Traveled
668,525
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,688
793
41
3
3
248,502
8
W
Sol
11,806
738
57
4
3
271,547
4
L
Bellona
9,600
600
55
3
2
259,961
0
L
Anubis
8,697
544
30
2
0
175,923
0
W
Tsukuyomi
12,935
808
73
5
5
310,927
3
L
Ullr
8,526
533
41
3
0
232,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role