Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Conva
Cu Chulainn
Level 157
God Stats
2W - 5L
1,518 SR
Queue Stats
385W - 305L
1,761 Elo+
Party 2
Chernobog
Chernobog
SebasCG
Chernobog
Level 115
God Stats
0W - 1L
1,263 SR
Queue Stats
366W - 307L
1,615 Elo+
Solo
Mulan
Mulan
Skìpper
Mulan
Level 153
God Stats
3W - 2L
1,545 SR
Queue Stats
185W - 151L
1,759 Elo+
Party 2
Cthulhu
Cthulhu
ZalusHS
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 2
Team Averages
Level 134
1,465 SR
1,655 Elo+

VS

Team Averages
Level 144
1,572 SR
1,615 Elo+
Hachiman
Hachiman
 
Hachiman
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Soloempire
Khepri
Level 142
God Stats
2W - 0L
1,828 SR
Queue Stats
250W - 195L
1,762 Elo+
Party 1
Sun Wukong
Sun Wukong
TaiTaynus
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
445W - 363L
1,674 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zyshee
Tsukuyomi
Level 129
God Stats
20W - 14L
1,531 SR
Queue Stats
355W - 334L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 2
7,865
437
6,294
7,287
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Conva
Cu Chulainn
17
1 / 1 / 2
9,869
548
8,885
16,478
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
SebasCG
Chernobog
15
1 / 6 / 2
9,115
506
5,772
13,656
4,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Skìpper
Mulan
13
3 / 2 / 1
9,257
514
6,371
13,925
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
ZalusHS
Cthulhu
10
0 / 5 / 0
6,805
378
3,609
10,779
3,873
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 1 / 3
10,812
601
7,870
9,149
3,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
 
Vulcan
16
1 / 2 / 9
9,745
541
11,299
7,518
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Soloempire
Khepri
14
2 / 1 / 7
8,757
487
4,048
8,048
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
TaiTaynus
Sun Wukong
16
5 / 0 / 4
10,383
577
10,355
12,334
7,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
zyshee
Tsukuyomi
16
5 / 1 / 1
10,083
560
6,581
13,647
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
17
17
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Hachiman
 
Hachiman
4
1
3
5.5
W
Vulcan
 
Vulcan
1
2
9
2.75
L
Cu Chulainn
Conva
Cu Chulainn
1
1
2
2
L
Chernobog
SebasCG
Chernobog
1
6
2
0.33
L
Mulan
Skìpper
Mulan
3
2
1
1.75
W
Khepri
Soloempire
Khepri
2
1
7
5.5
W
Sun Wukong
TaiTaynus
Sun Wukong
5
0
4
7
L
Cthulhu
ZalusHS
Cthulhu
0
5
0
0
W
Tsukuyomi
zyshee
Tsukuyomi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
40,153
62,125
Taken
50,696
26,759
Mitigated
27,667
18,141
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,294
550
79
2,498
7,287
1,944
0
1,739
5,432
57,946
0
W
Hachiman
 
Hachiman
7,870
3,440
0
3,496
9,149
3,443
378
767
8,246
0
87,060
W
Vulcan
 
Vulcan
11,299
3,794
0
2,168
7,518
2,809
168
763
6,562
83,886
0
L
Cu Chulainn
Conva
Cu Chulainn
8,885
1,494
0
7,368
16,478
7,368
622
2,752
13,592
0
88,719
L
Chernobog
SebasCG
Chernobog
5,772
3,582
0
3,093
13,656
4,415
0
2,175
11,452
0
71,800
L
Mulan
Skìpper
Mulan
6,371
1,238
0
4,233
13,925
9,159
18
4,625
9,142
0
42,488
W
Khepri
Soloempire
Khepri
4,048
799
0
1,300
8,048
7,866
0
1,857
5,987
19,850
0
W
Sun Wukong
TaiTaynus
Sun Wukong
10,355
1,629
0
6,193
12,334
7,422
45
4,199
7,907
0
64,319
L
Cthulhu
ZalusHS
Cthulhu
3,609
514
0
870
10,779
3,873
0
3,707
6,913
30,636
0
W
Tsukuyomi
zyshee
Tsukuyomi
6,581
1,214
0
4,902
13,647
6,127
0
1,416
12,091
0
83,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
49,780
542
Minions Killed
578
0
Camps Cleared
0
1,768,664
Distance Traveled
1,949,127
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,865
437
120
7
0
360,482
5
W
Hachiman
10,812
601
152
8
0
355,830
4
W
Vulcan
9,745
541
157
9
0
405,779
5
L
Cu Chulainn
9,869
548
159
9
0
394,311
5
L
Chernobog
9,115
506
131
7
0
359,197
3
L
Mulan
9,257
514
71
4
0
354,410
3
W
Khepri
8,757
487
28
2
0
379,542
14
W
Sun Wukong
10,383
577
120
7
0
398,176
3
L
Cthulhu
6,805
378
61
3
0
300,264
2
W
Tsukuyomi
10,083
560
121
7
0
409,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role