Player Matchup

Arachne
Arachne
Barbatrucq
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,427 Elo+
Solo
Charybdis
Charybdis
CupQuakeOfDeath
Charybdis
Level 67
God Stats
0W - 2L
1,223 SR
Queue Stats
33W - 21L
1,597 Elo+
Solo
Apollo
Apollo
IcerLynx66
Apollo
Level 116
God Stats
1W - 4L
1,408 SR
Queue Stats
425W - 443L
1,532 Elo+
Solo
Agni
Agni
LjiTaKsS1
Agni
Level 46
God Stats
0W - 2L
1,328 SR
Queue Stats
14W - 11L
1,535 Elo+
Solo
He Bo
He Bo
RegularDavid971
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,389 Elo+
Solo
Team Averages
Level 85
1,392 SR
1,496 Elo+

VS

Team Averages
Level 109
1,688 SR
1,588 Elo+
Cabrakan
Cabrakan
DaedrimZ
Cabrakan
Level 47
God Stats
5W - 3L
1,725 SR
Queue Stats
149W - 71L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Neearish
Danzaburou
Level 140
God Stats
8W - 1L
1,900 SR
Queue Stats
136W - 55L
1,701 Elo+
Party 1
Odin
Odin
bafifui
Odin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 59L
1,456 Elo+
Solo
Agni
Agni
byL3g3nD
Agni
Level 126
God Stats
2W - 0L
1,815 SR
Queue Stats
189W - 107L
1,650 Elo+
Party 1
Thor
Thor
o_Kozuki_o
Thor
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Barbatrucq
Arachne
15
2 / 16 / 5
9,284
928
9,435
25,161
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
CupQuakeOfDeath
Charybdis
15
0 / 4 / 6
8,898
890
3,104
7,638
2,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
IcerLynx66
Apollo
15
1 / 3 / 5
9,064
906
3,039
10,554
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
15
2 / 10 / 3
9,534
953
12,272
14,571
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 2
9,979
998
11,492
22,155
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaedrimZ
Cabrakan
17
3 / 4 / 24
10,846
1,085
9,197
13,742
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Neearish
Danzaburou
19
27 / 3 / 6
16,020
1,602
35,242
19,269
4,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
bafifui
Odin
18
5 / 0 / 24
11,209
1,121
11,696
4,932
5,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
18
7 / 2 / 23
11,510
1,151
14,484
9,634
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 20
10,334
1,033
6,877
8,357
3,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
142
9
Kills
45
45
Deaths
10
21
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Arachne
Barbatrucq
Arachne
2
16
5
0.28
L
Charybdis
CupQuakeOfDeath
Charybdis
0
4
6
0.75
W
Cabrakan
DaedrimZ
Cabrakan
3
4
24
3.75
L
Apollo
IcerLynx66
Apollo
1
3
5
1.17
L
Agni
2
10
3
0.35
W
Danzaburou
Neearish
Danzaburou
27
3
6
10
L
4
12
2
0.42
W
Odin
bafifui
Odin
5
0
24
17
W
Agni
7
2
23
9.25
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
77,496
80,079
Taken
55,934
30,782
Mitigated
36,811
4,412
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Barbatrucq
Arachne
9,435
5,765
0
2,333
25,161
11,926
0
8,175
16,986
0
14,894
L
Charybdis
CupQuakeOfDeath
Charybdis
3,104
1,633
0
420
7,638
2,836
0
537
7,101
0
8,663
W
Cabrakan
DaedrimZ
Cabrakan
9,197
1,327
0
780
13,742
19,379
0
6,724
6,188
15,426
0
L
Apollo
IcerLynx66
Apollo
3,039
1,381
0
875
10,554
3,671
0
3,076
7,478
0
13,285
L
Agni
12,272
185
0
462
14,571
4,958
0
3,839
10,732
31,018
0
W
Danzaburou
Neearish
Danzaburou
35,242
27,866
0
8,030
19,269
4,541
0
5,693
5,227
0
52,399
L
11,492
301
40
282
22,155
7,391
0
8,054
14,101
27,382
0
W
Odin
bafifui
Odin
11,696
928
0
239
4,932
5,744
0
2,271
2,661
0
21,437
W
Agni
14,484
2,017
0
1,074
9,634
3,712
0
4,754
4,880
42,698
0
W
6,877
1,466
0
2,022
8,357
3,435
0
4,322
4,035
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
59,919
126
Minions Killed
194
3
Camps Cleared
10
710,743
Distance Traveled
952,406
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,284
928
9
1
0
173,714
0
L
Charybdis
8,898
890
5
1
0
62,480
0
W
Cabrakan
10,846
1,085
14
1
1
160,008
1
L
Apollo
9,064
906
31
3
3
116,270
0
L
Agni
9,534
953
47
5
0
187,343
0
W
Danzaburou
16,020
1,602
37
4
8
194,246
0
L
He Bo
9,979
998
34
3
0
170,936
0
W
Odin
11,209
1,121
19
2
0
218,914
2
W
Agni
11,510
1,151
65
7
1
195,951
1
W
Thor
10,334
1,033
59
6
0
183,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role