Player Matchup

Kuzenbo
Kuzenbo
FeralAC
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NotoriousCactus
Danzaburou
Level 25
God Stats
7W - 4L
1,478 SR
Queue Stats
7W - 6L
1,368 Elo+
Solo
Hun Batz
Hun Batz
StahpFeeding
Hun Batz
Level 117
God Stats
17W - 6L
1,419 SR
Queue Stats
166W - 150L
1,392 Elo+
Party 1
Cerberus
Cerberus
TeddrickSunrise
Cerberus
Level 12
God Stats
21W - 26L
1,345 SR
Queue Stats
115W - 108L
1,392 Elo+
Party 1
Anhur
Anhur
sserendipiaa
Anhur
Level 29
God Stats
21W - 21L
1,481 SR
Queue Stats
172W - 209L
1,369 Elo+
Solo
Team Averages
Level 38
1,445 SR
1,404 Elo+

VS

Team Averages
Level 18
1,380 SR
1,449 Elo+
Skadi
Skadi
CheeseHead23
Skadi
Level 28
God Stats
13W - 18L
1,456 SR
Queue Stats
177W - 169L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
FaitVec
Baba Yaga
Level 6
God Stats
0W - 4L
1,189 SR
Queue Stats
7W - 6L
1,519 Elo+
Solo
Sylvanus
Sylvanus
GhostSett
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,427 Elo+
Solo
Thanatos
Thanatos
JoeHateClub
Thanatos
Level 28
God Stats
29W - 38L
1,429 SR
Queue Stats
235W - 238L
1,477 Elo+
Solo
Achilles
Achilles
NikoSenapi
Achilles
Level 8
God Stats
2W - 5L
1,326 SR
Queue Stats
15W - 11L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FeralAC
Kuzenbo
12
1 / 0 / 15
7,783
519
8,585
12,214
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NotoriousCactus
Danzaburou
14
6 / 1 / 6
8,609
574
8,045
7,070
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
StahpFeeding
Hun Batz
16
5 / 1 / 1
9,498
633
5,260
9,472
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
15
1 / 1 / 1
8,656
577
4,884
8,738
6,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 3
9,089
606
8,491
10,129
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,335
422
4,385
6,888
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
FaitVec
Baba Yaga
10
1 / 2 / 1
6,411
427
4,685
6,358
1,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
GhostSett
Sylvanus
9
0 / 8 / 3
6,156
410
6,212
14,549
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
JoeHateClub
Thanatos
11
3 / 5 / 0
7,394
493
7,421
13,779
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
NikoSenapi
Achilles
11
0 / 3 / 2
6,024
402
4,193
9,127
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
5
5
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Baba Yaga
FaitVec
Baba Yaga
1
2
1
0.75
W
Kuzenbo
FeralAC
Kuzenbo
1
0
15
8.5
L
Sylvanus
GhostSett
Sylvanus
0
8
3
0.19
L
Thanatos
JoeHateClub
Thanatos
3
5
0
0.6
L
Achilles
NikoSenapi
Achilles
0
3
2
0.33
W
Danzaburou
NotoriousCactus
Danzaburou
6
1
6
9
W
Hun Batz
StahpFeeding
Hun Batz
5
1
1
5.5
W
Cerberus
1
1
1
1.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
26,896
47,623
Taken
50,701
29,356
Mitigated
29,831
14,032
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
1,728
0
250
6,888
1,617
23
1,429
5,459
0
31,420
L
Baba Yaga
FaitVec
Baba Yaga
4,685
420
0
2,015
6,358
1,690
0
903
5,455
24,141
0
W
Kuzenbo
FeralAC
Kuzenbo
8,585
4,334
0
4,046
12,214
13,895
38
3,651
8,489
26,819
0
L
Sylvanus
GhostSett
Sylvanus
6,212
1,942
1,326
3,310
14,549
14,732
69
3,253
11,296
19,475
0
L
Thanatos
JoeHateClub
Thanatos
7,421
1,618
0
9,826
13,779
4,400
0
3,106
10,673
0
38,858
L
Achilles
NikoSenapi
Achilles
4,193
717
0
952
9,127
7,392
0
4,778
4,349
0
19,578
W
Danzaburou
NotoriousCactus
Danzaburou
8,045
4,686
0
1,555
7,070
2,439
1,152
3,375
3,695
0
42,932
W
Hun Batz
StahpFeeding
Hun Batz
5,260
1,463
0
240
9,472
3,492
0
890
8,495
0
80,197
W
Cerberus
4,884
143
0
4,378
8,738
6,366
400
88
7,938
47,739
0
W
8,491
5,012
0
3,813
10,129
3,164
1,998
3,048
7,081
0
49,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
32,320
436
Minions Killed
249
0
Camps Cleared
0
1,478,431
Distance Traveled
1,220,628
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,335
422
61
4
0
185,925
3
L
Baba Yaga
6,411
427
49
3
0
248,585
2
W
Kuzenbo
7,783
519
23
2
0
304,077
13
L
Sylvanus
6,156
410
32
2
0
244,158
6
L
Thanatos
7,394
493
69
5
0
296,667
5
L
Achilles
6,024
402
38
3
0
245,293
1
W
Danzaburou
8,609
574
77
5
0
301,000
2
W
Hun Batz
9,498
633
137
9
0
333,188
0
W
Cerberus
8,656
577
102
7
0
260,911
2
W
Anhur
9,089
606
97
6
0
279,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role