Player Matchup

Mercury
Mercury
Doctor Kaua
Mercury
Level 27
God Stats
2W - 4L
1,534 SR
Queue Stats
171W - 261L
1,380 Elo+
Party 2
Osiris
Osiris
INV BRYAN S2
Osiris
Level 67
God Stats
3W - 5L
1,437 SR
Queue Stats
530W - 624L
1,434 Elo+
Party 2
Neith
Neith
Jenlips
Neith
Level 7
God Stats
7W - 9L
1,381 SR
Queue Stats
8W - 13L
1,169 Elo+
Solo
Ra
Ra
XxRenegadoxX445
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Hachiman
Hachiman
zlokhyperx
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,422 Elo+

VS

Team Averages
Level 17
1,452 SR
1,333 Elo+
Merlin
Merlin
AgustinSR2005
Merlin
Level 18
God Stats
12W - 14L
1,500 SR
Queue Stats
51W - 69L
1,336 Elo+
Party 1
Susano
Susano
Martin5005757
Susano
Level 17
God Stats
25W - 34L
1,378 SR
Queue Stats
39W - 48L
1,339 Elo+
Solo
Tiamat
Tiamat
ZarusXD
Tiamat
Level 16
God Stats
4W - 5L
1,307 SR
Queue Stats
5W - 14L
1,173 Elo+
Solo
Khepri
Khepri
gotresescorpio70
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 69L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
tobitino720
Danzaburou
Level 27
God Stats
23W - 14L
1,573 SR
Queue Stats
121W - 163L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doctor Kaua
Mercury
13
6 / 5 / 4
8,606
506
7,075
10,207
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
14
13 / 5 / 5
9,956
586
16,521
17,010
10,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Jenlips
Neith
14
5 / 3 / 1
8,534
502
8,532
8,429
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 6 / 5
6,836
402
1,490
7,937
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
zlokhyperx
Hachiman
3
0 / 1 / 0
5,077
299
443
714
130
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
8,196
482
7,012
7,658
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 6
9,523
560
9,967
12,766
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ZarusXD
Tiamat
15
7 / 7 / 2
9,616
566
5,486
10,230
6,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 3
7,505
441
1,712
11,572
5,394
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
tobitino720
Danzaburou
14
2 / 2 / 4
9,451
556
5,706
8,308
3,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
24
Kills
19
20
Deaths
24
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Mercury
Doctor Kaua
Mercury
6
5
4
1.6
L
Osiris
13
5
5
3.1
L
Neith
Jenlips
Neith
5
3
1
1.83
W
6
4
6
2.25
L
0
6
5
0.42
W
Tiamat
ZarusXD
Tiamat
7
7
2
1.14
W
1
7
3
0.36
W
Danzaburou
tobitino720
Danzaburou
2
2
4
2
L
Hachiman
zlokhyperx
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
29,883
44,297
Taken
50,534
19,616
Mitigated
23,999
8,975
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,012
405
0
1,145
7,658
3,731
935
331
7,327
28,353
0
L
Mercury
Doctor Kaua
Mercury
7,075
4,069
0
508
10,207
4,122
874
3,530
6,603
0
33,354
L
Osiris
16,521
8,239
0
3,698
17,010
10,257
140
4,198
12,622
0
40,885
L
Neith
Jenlips
Neith
8,532
3,897
0
2,374
8,429
2,875
910
3,139
5,250
0
42,042
W
9,967
2,230
0
2,938
12,766
4,838
0
399
12,367
0
50,379
L
1,490
710
917
1,478
7,937
2,232
0
2,906
4,970
20,486
0
W
Tiamat
ZarusXD
Tiamat
5,486
593
0
1,223
10,230
6,882
646
175
10,055
27,191
0
W
1,712
422
0
0
11,572
5,394
31
523
11,049
18,312
0
W
Danzaburou
tobitino720
Danzaburou
5,706
2,741
187
3,579
8,308
3,154
4,436
62
8,246
0
49,068
L
Hachiman
zlokhyperx
Hachiman
443
365
0
0
714
130
0
72
642
0
2,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
44,291
238
Minions Killed
301
0
Camps Cleared
0
1,207,943
Distance Traveled
1,403,823
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,196
482
41
2
0
259,279
0
L
Mercury
8,606
506
62
4
0
379,662
0
L
Osiris
9,956
586
62
4
0
319,999
1
L
Neith
8,534
502
71
4
0
235,488
1
W
Susano
9,523
560
85
5
0
331,410
2
L
Ra
6,836
402
38
2
0
244,261
4
W
Tiamat
9,616
566
56
3
0
278,288
0
W
Khepri
7,505
441
28
2
0
297,673
1
W
Danzaburou
9,451
556
91
5
0
237,173
0
L
Hachiman
5,077
299
5
0
0
28,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role