Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
GoldenM1das
Thanatos
Platinum I
Level 89
God Stats
12W - 8L
1,711 SR
Queue Stats
73W - 65L
1,979 MMR
Solo
Rama
Rama
Platinum I
GrantedSun
Rama
Platinum I
Level 158
God Stats
36W - 31L
1,585 SR
Queue Stats
880W - 885L
1,886 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
vaydapotata543
Cabrakan
Platinum IV
Level 76
God Stats
6W - 2L
1,767 SR
Queue Stats
65W - 67L
1,893 MMR
Solo
Ares
Ares
Diamond V
x4AsyluM
Ares
Diamond V
Level 160
God Stats
6W - 9L
1,849 SR
Queue Stats
554W - 558L
1,899 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,682 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,706 SR
1,900 MMR
Anhur
Anhur
Platinum I
AeriaI
Anhur
Platinum I
Level 47
God Stats
3W - 4L
1,742 SR
Queue Stats
64W - 44L
2,075 MMR
Party 1
Artio
Artio
Platinum III
Boasts
Artio
Platinum III
Level 160
God Stats
14W - 5L
1,906 SR
Queue Stats
342W - 340L
1,829 MMR
Party 1
Raijin
Raijin
Platinum III
Dugares
Raijin
Platinum III
Level 153
God Stats
38W - 29L
1,648 SR
Queue Stats
334W - 324L
1,924 MMR
Solo
Athena
Athena
Platinum V
FraustoX
Athena
Platinum V
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,847 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
KudosSJ
Tsukuyomi
Gold II
Level 144
God Stats
10W - 3L
1,737 SR
Queue Stats
58W - 52L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 1
7,952
468
8,171
8,274
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GoldenM1das
Thanatos
14
2 / 2 / 2
8,323
490
5,974
11,288
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 1
8,211
483
4,985
10,632
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
15
3 / 5 / 1
9,165
539
9,953
16,397
16,503
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
8
1 / 7 / 2
6,158
362
8,165
17,065
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HelPersephoneMorgan Le FayKaliGilgamesh

VS

Bans
OdinJanusOsirisHe BoErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AeriaI
Anhur
19
5 / 0 / 8
11,256
662
10,643
9,004
3,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Boasts
Artio
16
5 / 2 / 7
10,190
599
17,557
19,427
14,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Dugares
Raijin
15
2 / 3 / 4
9,176
540
4,783
7,679
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
FraustoX
Athena
13
2 / 1 / 13
8,547
503
5,140
17,386
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
KudosSJ
Tsukuyomi
16
11 / 2 / 4
10,320
607
12,183
9,910
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
25
25
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
W
Anhur
AeriaI
Anhur
5
0
8
9
W
Artio
Boasts
Artio
5
2
7
4.25
W
Raijin
Dugares
Raijin
2
3
4
1.33
W
Athena
FraustoX
Athena
2
1
13
8.5
L
Thanatos
GoldenM1das
Thanatos
2
2
2
1.5
L
1
7
1
0.21
W
Tsukuyomi
KudosSJ
Tsukuyomi
11
2
4
6.5
L
Cabrakan
3
5
1
0.7
L
Ares
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
50,306
63,656
Taken
63,406
33,115
Mitigated
42,726
17,821
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,171
550
0
452
8,274
2,583
0
4,292
3,825
55,495
0
W
Anhur
AeriaI
Anhur
10,643
5,101
0
3,393
9,004
3,870
0
2,050
6,954
0
98,844
W
Artio
Boasts
Artio
17,557
3,373
821
11,369
19,427
14,217
582
9,191
9,694
67,367
0
W
Raijin
Dugares
Raijin
4,783
294
0
1,604
7,679
2,675
28
3,412
4,267
58,602
0
W
Athena
FraustoX
Athena
5,140
1,907
0
1,985
17,386
18,846
13
7,362
9,720
13,287
0
L
Thanatos
GoldenM1das
Thanatos
5,974
961
0
10,390
11,288
4,383
0
3,055
8,207
0
62,935
L
4,985
3,708
0
1,466
10,632
2,366
0
2,205
8,387
0
55,086
W
Tsukuyomi
KudosSJ
Tsukuyomi
12,183
3,611
0
3,880
9,910
3,118
0
3,204
6,482
0
62,885
L
Cabrakan
9,953
1,628
0
4,063
16,397
16,503
0
9,186
7,176
58,515
0
L
Ares
8,165
627
0
1,450
17,065
7,280
0
8,342
8,581
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
49,489
503
Minions Killed
528
0
Camps Cleared
0
1,555,241
Distance Traveled
1,712,426
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,952
468
118
7
0
293,124
6
W
Anhur
11,256
662
158
9
0
325,844
8
W
Artio
10,190
599
121
7
0
336,225
4
W
Raijin
9,176
540
147
9
0
306,638
3
W
Athena
8,547
503
11
1
0
375,045
3
L
Thanatos
8,323
490
114
7
0
371,337
2
L
Rama
8,211
483
110
6
0
307,666
9
W
Tsukuyomi
10,320
607
91
5
0
368,674
6
L
Cabrakan
9,165
539
143
8
0
285,339
4
L
Ares
6,158
362
18
1
0
297,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role